User contributions
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- 21:26, 17 October 2016 (diff | hist) . . (+39) . . ScriptAreaSound
- 21:26, 17 October 2016 (diff | hist) . . (+25) . . ScriptChangeSideTexture (current)
- 21:25, 17 October 2016 (diff | hist) . . (+2) . . ScriptChangeSideTexture
- 21:25, 17 October 2016 (diff | hist) . . (+193) . . ScriptChangeSideTexture
- 21:23, 17 October 2016 (diff | hist) . . (+1,899) . . N Incorrect Side Numbers (Created page with "== Sidedef == Most Doom clone engines use Linedef numbers for all of their line and line action needs. Unfortunately A&A uses a little known concept of the Sidedef in its scri...") (current)
- 21:10, 17 October 2016 (diff | hist) . . (0) . . Editor (→Errors and Trouble shooting)
- 21:08, 17 October 2016 (diff | hist) . . (+63) . . Editor (→Errors and Trouble shooting)
- 21:07, 17 October 2016 (diff | hist) . . (+12) . . Main Page
- 17:06, 17 October 2016 (diff | hist) . . (-22) . . Scripting
- 17:05, 17 October 2016 (diff | hist) . . (+22) . . Scripting
- 17:03, 17 October 2016 (diff | hist) . . (+44) . . Main Page (→A&A Classic Editor)
- 16:59, 17 October 2016 (diff | hist) . . (+64) . . ScriptObjectSetType
- 16:56, 17 October 2016 (diff | hist) . . (+17,398) . . N Thing Numbers (Created page with "==All Thing Numbers== These tables include the following columns. *Decimal - Type number, in decimal *Hex - Type number, in hexadecimal *Used - Whether the thing is used in t...") (current)
- 16:47, 17 October 2016 (diff | hist) . . (-617) . . ScriptObjectSetType (→Example)
- 16:46, 17 October 2016 (diff | hist) . . (+998) . . N ScriptObjectSetType (Created page with "ObjectSetType( [object], [number]) === Arguments === '''object''' - Id of the Specific instance of a Thing on the map. (Hover over Thing in Doom Builder to see in Status Ba...")
- 16:37, 17 October 2016 (diff | hist) . . (+40) . . Scripting (→Commands)
- 07:30, 8 March 2016 (diff | hist) . . (-69) . . ScriptGenerateMissile
- 07:25, 7 March 2016 (diff | hist) . . (+377) . . Objects (current)
- 07:08, 6 March 2016 (diff | hist) . . (+345) . . N Broken Thing Numbers (Created page with "Many thing numbers can crash the game on load. These are objects described in the .RES files that are unfinished, removed, or generated as effects within the game. This is not...") (current)
- 07:06, 6 March 2016 (diff | hist) . . (-51) . . Sector Alter Things (current)
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