Wands must be equipped like a weapon, and then may be activated for the spell's mana cost. Wands do not offer buffs or bonuses like weapons do.
All wands may be used by any class.
|Wand of Lightning||10||Projectile; deals 10 electric damage. Wand shocks you for 2 damage upon equip.|
These wands offer spells that can't be cast using runes. Some monsters may employ these spells against you.
|Wand of Draining||8||Projectile; deals 8.5 drain damage, drains 10 mana|