Wands
From Amulets & Armor Wiki
Wands must be equipped like a weapon, and then may be activated for the imbued spell's mana cost. Wands do not offer buffs or bonuses like weapons do.
All wands may be used by any class.
Mage & Cleric Wands
Wand | Spell | Note |
---|---|---|
Wand of Pulling | Pull | |
Wand of Pushing | Push | |
Wand of Earthbind | Earth Bind | |
Wand of Knocking | Knock | |
Wand of Confusion | Confuse | |
Wand of Magic Darts | Magic Dart | |
Wand of Homing Darts | Magic Missile | |
Wand of Poison | Poison Arrow | |
Wand of Dispel Magic | Dispel Magic | Not available from the store |
Wand of Locking | Wizard Lock | Not available from the store |
Wand of the Snail | Slow | |
Wand of Earthsmite | Earthsmite | |
Wand of Fire | Fireball | |
Wand of Acid | Acid Cloud | |
Wand of Berserking | Angry Word | |
Wand of Fireballs | Elemental Fire | |
Wand of Lightning | Lightning Bolt | Wand shocks you for 2 damage upon equip. |
Wand of Death | Death Cloud | |
Wand of Disintegrate | Fire Blast |
Wand-only Spells
These wands offer spells that can't be cast using runes. Some monsters may employ these spells against you.
Wand | Mana Cost | Effect | Note |
---|---|---|---|
Wand of Draining | 8 | Projectile; deals 8.5 drain damage, drains 10 mana | Fires the spell used by Death Priests. Dropped by Mattan. |