Difference between revisions of "Trial of Time"

From Amulets & Armor Wiki
Jump to: navigation, search
m (Quest Briefing: removing markup)
(Missions)
Line 58: Line 58:
 
'''Q8M1'''
 
'''Q8M1'''
 
<spoiler text="Show Summary">
 
<spoiler text="Show Summary">
The player starts in a ravine with the locked door behind him. Shortly into the trip, the player finds out just what wildlife that the warning described..
+
The player starts in a ravine with the locked door behind him. Shortly into the trip, the player finds out just what wildlife that the warning described.
 +
 
 
Enemies are wolves.
 
Enemies are wolves.
 +
 
Notable items include arcane runes, an iron plate helmet, and a silver axe.
 
Notable items include arcane runes, an iron plate helmet, and a silver axe.
 
</spoiler>
 
</spoiler>
Line 66: Line 68:
 
<spoiler text="Show Summary">
 
<spoiler text="Show Summary">
 
Following the headwaters leads to a river, which runs down a waterfall. Act quick to avoid certain doom.
 
Following the headwaters leads to a river, which runs down a waterfall. Act quick to avoid certain doom.
 +
 
Enemies are mercenaries, their pet attack dogs, and elves.
 
Enemies are mercenaries, their pet attack dogs, and elves.
 +
 
Notable items include a crossbow, silver leather armor, and steel weaponry.
 
Notable items include a crossbow, silver leather armor, and steel weaponry.
 
</spoiler>
 
</spoiler>
Line 73: Line 77:
 
<spoiler text="Show Summary">
 
<spoiler text="Show Summary">
 
The entrance to the keep leads into a cave full of traps and dangerous monsters. Finding the key to the temple will lead you back to the light of day.
 
The entrance to the keep leads into a cave full of traps and dangerous monsters. Finding the key to the temple will lead you back to the light of day.
 +
 
Enemies are mercenaries, elves, and mythical beasts that roam the cave.
 
Enemies are mercenaries, elves, and mythical beasts that roam the cave.
 +
 
Notable items include arcane runes, arcane spells, a ring of regeneration, cloud of acid spell, and a mithril staff.
 
Notable items include arcane runes, arcane spells, a ring of regeneration, cloud of acid spell, and a mithril staff.
 
</spoiler>
 
</spoiler>
Line 80: Line 86:
 
<spoiler text="Show Summary">
 
<spoiler text="Show Summary">
 
Surviving the cave leads to the heart of the keep. It is a hanging garden protected by a small army of mercenaries. Sneaking past the guards may prove most fruitful.
 
Surviving the cave leads to the heart of the keep. It is a hanging garden protected by a small army of mercenaries. Sneaking past the guards may prove most fruitful.
 +
 
Enemies are mercenaries, elves, and a powerful wizard.
 
Enemies are mercenaries, elves, and a powerful wizard.
 +
 
Notable items include arcane runes, arcane spell of silence, mage spells, a hardened steel axe, and a mithril dagger.
 
Notable items include arcane runes, arcane spell of silence, mage spells, a hardened steel axe, and a mithril dagger.
 
</spoiler>
 
</spoiler>

Revision as of 08:46, 5 March 2014

Trial of Time is the first user made quest pack, and is designed for 1st level play. A royal emissary is looking for an adventurer to explore a locked ravine full of mercenaries on the warning that Lord Marcus, an enemy of the crown, is using an ancient evil to amass power.

The default installer calls this quest 8.

Download Link: https://drive.google.com/file/d/0B53xwpRlaEsdb2s2MTBjWHpoM1k/edit?usp=sharing

Quest Briefing

Click here to show the Briefing


Missions

Click below to show a summary of each mission.

Q8M1 Show Summary


Q8M2 Show Summary


Q8M3 Show Summary


Q8M4 Show Summary