Difference between revisions of "Special Mapping Objects"
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PeeWeeRotA (Talk | contribs) (Created page with "Below is a list of Map Things that have special scripting functionality or special behavior The Value corresponds to the item flags. As of Doom Builder A&A Editor Files Beta...") |
PeeWeeRotA (Talk | contribs) |
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| Object Num | | Object Num | ||
| Activated through script using ActivateGenerator and DeactivateGenerator | | Activated through script using ActivateGenerator and DeactivateGenerator | ||
+ | |- | ||
+ | | 1518 | ||
+ | | Level Link | ||
+ | | Next Level Number | ||
+ | | Will only show end map descriptions and Return to Town message if level count is listed correctly in the Quest##.INI. For the last level in a quest, use 20004 to return to town. | ||
|- | |- |
Revision as of 21:28, 1 November 2015
Below is a list of Map Things that have special scripting functionality or special behavior
The Value corresponds to the item flags. As of Doom Builder A&A Editor Files Beta 2, this must be set by using the flag checkboxes in the Edit Thing window.
# | Name | Value | Special Instructions |
---|---|---|---|
1502 | Object Generator | Object Num | Activated through script using ActivateGenerator and DeactivateGenerator |
1518 | Level Link | Next Level Number | Will only show end map descriptions and Return to Town message if level count is listed correctly in the Quest##.INI. For the last level in a quest, use 20004 to return to town. |