Special Damage

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Special damage is caused by projectile spells or traps. This special kind of damage does not cause harm, but instead applies a specific effect. The effects differ when harming a monster or a player.

Type Duration Player Effect Creature Effect
Push N/A Pushes the target away from the caster by

adding velocity in the given direction.

Pushes the target away from the caster by

adding velocity in the given direction.

Pull N/A Pulls the target towards the caster by

adding velocity in the given direction.

Pulls the target towards the caster by

adding velocity in the given direction.

Berserk 10 Seconds None. Creature forgets the current target and finds the

closest player or enemy to attack.

Dispel Magic N/A Removes a random magical buff. None.
Earthbind 30 seconds None. Forces flying enemies to walk on the ground.
Confuse N/A Randomly rotates player. Removes current target from the creature and causes

it to randomly rotate.

Slow 30 seconds -20 Speed. Makes wait time between enemy actions, such as

attacking, 3 times longer.