Special Damage
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Revision as of 11:33, 12 February 2014 by PeeWeeRotA (Talk | contribs) (Created page with "Special damage is caused by projectile spells or traps. This special kind of damage does not cause harm, but instead applies a specific effect. The effects differ when harming...")
Special damage is caused by projectile spells or traps. This special kind of damage does not cause harm, but instead applies a specific effect. The effects differ when harming a monster or a player.
Type | Player Effect | Creature Effect |
---|---|---|
Push | Pushes the target away from the caster by
adding velocity in the given direction. |
Pushes the target away from the caster by
adding velocity in the given direction. |
Pull | Pulls the target towards the caster by
adding velocity in the given direction. |
Pulls the target towards the caster by
adding velocity in the given direction. |
Berserk | None. | Creature forgets the current target and finds the
closest player or enemy to attack for 10 seconds. After which it resumes attacking the original target. |
Berserk | None. | Creature forgets the current target and finds the
closest player or enemy to attack for 10 seconds. After which it resumes attacking the original target. |