Special Damage

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Special damage is caused by projectile spells or traps. This special kind of damage does not cause harm, but instead applies a specific effect. The effects differ when harming a monster or a player.

Type Player Effect Creature Effect
Push Pushes the target away from the caster by

adding velocity in the given direction.

Pushes the target away from the caster by

adding velocity in the given direction.

Pull Pulls the target towards the caster by

adding velocity in the given direction.

Pulls the target towards the caster by

adding velocity in the given direction.

Berserk None. Creature forgets the current target and finds the

closest player or enemy to attack for 10 seconds. After which it resumes attacking the original target.

Berserk None. Creature forgets the current target and finds the

closest player or enemy to attack for 10 seconds. After which it resumes attacking the original target.