Difference between revisions of "Special Damage"

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(Created page with "Special damage is caused by projectile spells or traps. This special kind of damage does not cause harm, but instead applies a specific effect. The effects differ when harming...")
 
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{| border="1" cellspacing="0" cellpadding="4"
 
{| border="1" cellspacing="0" cellpadding="4"
 
! Type
 
! Type
 +
! Duration
 
! Player Effect
 
! Player Effect
 
! Creature Effect
 
! Creature Effect
 
|-
 
|-
 
| Push
 
| Push
 +
| N/A
 
| Pushes the target away from the caster by  
 
| Pushes the target away from the caster by  
 
adding velocity in the given direction.
 
adding velocity in the given direction.
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|-
 
|-
 
| Pull
 
| Pull
 +
| N/A
 
| Pulls the target towards the caster by  
 
| Pulls the target towards the caster by  
 
adding velocity in the given direction.
 
adding velocity in the given direction.
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|-
 
|-
 
| Berserk
 
| Berserk
 +
| 10 Seconds
 
| None.
 
| None.
 
| Creature forgets the current target and finds the
 
| Creature forgets the current target and finds the
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After which it resumes attacking the original target.
 
After which it resumes attacking the original target.
 
|-
 
|-
| Berserk
+
| Dispel Magic
 +
| N/A
 +
| Removes a random magical buff.
 
| None.
 
| None.
| Creature forgets the current target and finds the
 
closest player or enemy to attack for 10 seconds.
 
After which it resumes attacking the original target.
 
 
|-
 
|-
 
+
| Earthbind
 +
| 30+ seconds
 +
| None.
 +
| Forces flying enemies to walk on the ground.
 +
|-
 +
| Confuse
 +
| N/A
 +
| Randomly rotates player.
 +
| Removes current target from the creature and causes
 +
it to randomly rotate.
 +
|-
 +
| Slow
 +
| 30+ seconds
 +
| None.
 +
| Makes wait time between enemy actions, such as
 +
attacking, 3 times longer.
 +
|-
 
|}
 
|}

Revision as of 11:44, 12 February 2014

Special damage is caused by projectile spells or traps. This special kind of damage does not cause harm, but instead applies a specific effect. The effects differ when harming a monster or a player.

Type Duration Player Effect Creature Effect
Push N/A Pushes the target away from the caster by

adding velocity in the given direction.

Pushes the target away from the caster by

adding velocity in the given direction.

Pull N/A Pulls the target towards the caster by

adding velocity in the given direction.

Pulls the target towards the caster by

adding velocity in the given direction.

Berserk 10 Seconds None. Creature forgets the current target and finds the

closest player or enemy to attack for 10 seconds. After which it resumes attacking the original target.

Dispel Magic N/A Removes a random magical buff. None.
Earthbind 30+ seconds None. Forces flying enemies to walk on the ground.
Confuse N/A Randomly rotates player. Removes current target from the creature and causes

it to randomly rotate.

Slow 30+ seconds None. Makes wait time between enemy actions, such as

attacking, 3 times longer.