Difference between revisions of "Sector Alter Things"
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PeeWeeRotA (Talk | contribs) (Created page with "Below is a list of Map Things that alter the containing sector. {| border="1" cellspacing="0" cellpadding="4" ! # ! Num ! Name ! Value ! Special Instructions |- | 1500 | Door...") |
PeeWeeRotA (Talk | contribs) |
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Revision as of 17:48, 21 February 2014
Below is a list of Map Things that alter the containing sector.
Thing Num | Name | Value | Special Instructions |
---|---|---|---|
1500 | Door | N/A | Make this door sector in it's open position. It will be closed when the map loads.
NOTE: Door sectors are used to separate lighted areas in a map. |
1501 | Door Locked | Lock Strength | Combine with Door thing to create a locked door. |
1527 | Door Requires Item | Item Number | Combine with Door thing to create a key door. |
1503 | Dirt | N/A | N/A |
1507 | Mud | N/A | N/A |
1505 | Water | N/A | N/A |
1543 | Acid | N/A | N/A |
1506 | Lava | N/A | N/A |
1523 | Flow Slow | N/A | Use angle to control direction. (Angles are 0-7) |
1524 | Flow Medium | N/A | Use angle to control direction. (Angles are 0-7) |
1525 | Flow Fast | N/A | Use angle to control direction. (Angles are 0-7) |
1518 | Level Link | Next Level Number | Will only show end map descriptions and Return to Town message if level count is listed correctly in the Quest##.INI. |