ScriptGoto
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Revision as of 14:24, 5 March 2014 by PeeWeeRotA (Talk | contribs) (Created page with "Goto( [ScriptNum] ) Stops executing the current script and starts executing the specified script. ===Arguments=== '''ScriptNum''' - Script to execute ===Example=== <nowik...")
Goto( [ScriptNum] )
Stops executing the current script and starts executing the specified script.
Arguments
ScriptNum - Script to execute
Example
10: // Activate druid on lift Compare(DruidLift, ACTIVATED); If(Equal, 99); Block(Block1); SlideFloor(66, 0, -88, 140, -1); AreaSound(5001, -1099, 2817, 400, 255); Set(DruidLift, ACTIVATED); Unblock(Block1); End(); 11: // Druid lift down Compare(DruidLift, NOT_ACTIVATED); If(Equal, 10); Block(Block2); SlideFloor(66, 0, -280, 140, -1); AreaSound(5001, -1099, 2817, 400, 255); Set(DruidLift, NOT_ACTIVATED); Delay(200); SlideFloor(159, 0, -200, 100, -1); AreaSound(5003, -1099, 2817, 400, 255); Delay(600); SlideFloor(159, 0, -340, 100, -1); AreaSound(5003, -1099, 2817, 400, 255); Unblock(Block2); Goto(10); End(); 99: // all purpose ender End();