ScriptEffect

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Revision as of 07:38, 13 November 2015 by PeeWeeRotA (Talk | contribs) (List of Effects)

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Effect( [EffectNum], [Subtype], [Duration], [Power] )

Plays a sound to the current player at max volume

Arguments

EffectNum - Effect number to initiate

Subtype - Subtype of Effect (see below)

Duration - Length of Effect

Power - Power of Effect (see below)

Example

40:  // lower gates
	Compare(ExitSwitch, COMPLETE);
	If (Equal, 99); 
	Block(Block1);   
	ChangeSideTexture(1208,"SWIT1U");
	AreaSound(6007,-3424,-2736,300,255);

	Delay(100);

	//Earthquake
	Sound(3005);
	Effect(30, 0, 300, 0); 

List of Effects

Creates an effect of the given type. Type is a number corresponding to the effect list

# Name Description Subtype Duration Power
30 EFFECT_TRIGGER_EARTHQUAKE Shakes the ground for a specified number of ticks N/A Time in Ticks N/A



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