Difference between revisions of "ScriptEffect"
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+ | Effect( [EffectNum], [Subtype], [Duration], [Power] ) | ||
+ | |||
+ | Plays a sound to the current player at max volume | ||
+ | |||
+ | === Arguments === | ||
+ | |||
+ | '''EffectNum''' - Effect number to initiate | ||
+ | |||
+ | '''Subtype''' - Subtype of Effect (see below) | ||
+ | |||
+ | '''Duration''' - Length of Effect | ||
+ | |||
+ | '''Power''' - Power of Effect (see below) | ||
+ | |||
+ | === Example === | ||
+ | |||
+ | <nowiki> | ||
+ | 40: // lower gates | ||
+ | Compare(ExitSwitch, COMPLETE); | ||
+ | If (Equal, 99); | ||
+ | Block(Block1); | ||
+ | ChangeSideTexture(1208,"SWIT1U"); | ||
+ | AreaSound(6007,-3424,-2736,300,255); | ||
+ | |||
+ | Delay(100); | ||
+ | |||
+ | //Earthquake | ||
+ | Sound(3005); | ||
+ | Effect(30, 0, 300, 0); | ||
+ | </nowiki> | ||
+ | |||
+ | == List of Effects == | ||
+ | |||
Creates an effect of the given type. Type is a number corresponding to the effect list | Creates an effect of the given type. Type is a number corresponding to the effect list | ||
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| N/A | | N/A | ||
|} | |} | ||
+ | |||
+ | |||
+ | |||
+ | ---- | ||
+ | Back to [[Scripting]] Main |
Revision as of 07:38, 13 November 2015
Effect( [EffectNum], [Subtype], [Duration], [Power] )
Plays a sound to the current player at max volume
Arguments
EffectNum - Effect number to initiate
Subtype - Subtype of Effect (see below)
Duration - Length of Effect
Power - Power of Effect (see below)
Example
40: // lower gates Compare(ExitSwitch, COMPLETE); If (Equal, 99); Block(Block1); ChangeSideTexture(1208,"SWIT1U"); AreaSound(6007,-3424,-2736,300,255); Delay(100); //Earthquake Sound(3005); Effect(30, 0, 300, 0);
List of Effects
Creates an effect of the given type. Type is a number corresponding to the effect list
# | Name | Description | Argument 1 | Argument 2 | Argument 3 |
---|---|---|---|---|---|
30 | EFFECT_TRIGGER_EARTHQUAKE | Shakes the ground for a specified number of ticks | N/A | Time in Ticks | N/A |
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