Difference between revisions of "Mage Spells"

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Mage spells offer a variety of damage and movement abilities. A wide range of damage types and homing projectiles can be used to great effect against the proper enemies, and Mages can cast strong Shields, Blink and Fly into otherwise inaccessible areas, and buff themselves in a variety of ways. Mages can even become temporarily invulnerable once they become powerful enough.
 
Mage spells offer a variety of damage and movement abilities. A wide range of damage types and homing projectiles can be used to great effect against the proper enemies, and Mages can cast strong Shields, Blink and Fly into otherwise inaccessible areas, and buff themselves in a variety of ways. Mages can even become temporarily invulnerable once they become powerful enough.
  
The range of Mage abilities offers a variety of playstyles. The Warlock is a fighter variant, and the Magician is a rogue variant of the Mage class. They both have +50% mana regeneration along with their extra melee damage and thief skills, respectively. The Mage class itself has +200% mana regeneration, for triple the normal rate. While the Warlock and Magician make good hybrids from the start, the Mage is extremely weak starting out, and many players can find themselves deterred by the long amounts of time spent regenerating mana. However, once the Mage can reliably cast Mantra and use mana regeneration items, or once he reaches a high enough level, he can become an unstoppable force. The combination of Fly, two speed buffs for +25 speed total, powerful shield spells, death ward, super magic maps, and brutally powerful attack spells turns high-level Mages into the strongest characters in the game.
+
The range of Mage abilities offers a variety of playstyles. The Warlock is a fighter variant, and the Magician is a rogue variant of the Mage class. They both have +50% mana regeneration along with their extra melee damage and thief skills, respectively. The Mage class itself has +200% mana regeneration, for triple the normal rate. While the Warlock and Magician make good hybrids from the start, the Mage is extremely weak starting out, and many players can find themselves deterred by the long amounts of time spent regenerating mana. However, once the Mage can reliably cast Demon Pact and use mana regeneration items, or once he reaches a high enough level, he can become an unstoppable force. The combination of Fly, two speed buffs for +25 speed total, powerful shield spells, death ward, super magic maps, and brutally powerful attack spells turns high-level Mages into the strongest characters in the game.
  
 
Warlocks will want to focus on using Regenerate and several Elemental Attack spells to deal massive amounts of melee damage efficiently. They can use chain, so they don't really need to worry about Shields.
 
Warlocks will want to focus on using Regenerate and several Elemental Attack spells to deal massive amounts of melee damage efficiently. They can use chain, so they don't really need to worry about Shields.
Line 9: Line 9:
 
Magicians will want to use Silence to buff stealth, as well as Shadow Form (translucency) and later Gaseous Form (invisibility) to steal and sneak up on enemies reliably.
 
Magicians will want to use Silence to buff stealth, as well as Shadow Form (translucency) and later Gaseous Form (invisibility) to steal and sneak up on enemies reliably.
  
Mages need to focus on stacking Shields (Deflect 25%, Shield 40%, and all three Shield rings can add up to 95% damage reduction!), as well as on gaining as much mana regeneration as possible (Demon Pact, amulets, weapons) and magic (Mantra) to employ spells like Death Cloud, which do enormous damage. Allowing Death Cloud's strong poison to work will increase its efficiency as well.
+
Mages need to focus on stacking Shields (Deflect 25%, Shield 40%, and Shield rings can reach the cap of 90% damage reduction!), as well as on gaining as much mana regeneration as possible (Demon Pact, amulets, weapons) and magic (Mantra) to employ spells like Death Cloud, which do enormous damage. Allowing Death Cloud's strong poison to work will increase its efficiency as well.
  
  
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== Mage Spells ==
 
== Mage Spells ==
 +
 +
'''*''' The Note field corresponds the the in-game note number, used in the map editor.
  
 
{| border="1" cellspacing="0" cellpadding="4"
 
{| border="1" cellspacing="0" cellpadding="4"
Line 41: Line 43:
 
! Mana Cost
 
! Mana Cost
 
! Effect
 
! Effect
 +
! Note
 
|-
 
|-
 
| [[Deflect]]
 
| [[Deflect]]
Line 47: Line 50:
 
| align="right" | 5
 
| align="right" | 5
 
| Buff; +25% shield
 
| Buff; +25% shield
 +
| align="right" | 100
 
|-
 
|-
 
| [[Magic Dart]]
 
| [[Magic Dart]]
Line 53: Line 57:
 
| align="right" | 1.5
 
| align="right" | 1.5
 
| Projectile; deals 1 damage
 
| Projectile; deals 1 damage
 +
| align="right" | 101
 
|-
 
|-
 
| [[Feather Fall]]
 
| [[Feather Fall]]
Line 59: Line 64:
 
| align="right" | 2.5
 
| align="right" | 2.5
 
| Slows fall speed, no falling damage
 
| Slows fall speed, no falling damage
 +
| align="right" | 102
 
|-
 
|-
 
| [[Magic Missile]]
 
| [[Magic Missile]]
Line 65: Line 71:
 
| align="right" | 2
 
| align="right" | 2
 
| Projectile; homing, deals 1 damage
 
| Projectile; homing, deals 1 damage
 +
| align="right" | 103
 
|-
 
|-
 
| [[Confuse]]
 
| [[Confuse]]
Line 71: Line 78:
 
| align="right" | 1
 
| align="right" | 1
 
| Projectile; spins affected targets
 
| Projectile; spins affected targets
 +
| align="right" | 104
 
|-
 
|-
 
| [[Pull]]
 
| [[Pull]]
Line 77: Line 85:
 
| align="right" | 2
 
| align="right" | 2
 
| Projectile; pulls affected targets
 
| Projectile; pulls affected targets
 +
| align="right" | 105
 
|-
 
|-
 
| [[Wizard Lock]]
 
| [[Wizard Lock]]
Line 83: Line 92:
 
| align="right" | 5
 
| align="right" | 5
 
| Projectile; locks a door / strengthens a lock
 
| Projectile; locks a door / strengthens a lock
 +
| align="right" | 106
 
|-
 
|-
 
| [[Acid Cloud]]
 
| [[Acid Cloud]]
Line 89: Line 99:
 
| align="right" | 7
 
| align="right" | 7
 
| Projectile; deals 5 acid damage, can destroy items
 
| Projectile; deals 5 acid damage, can destroy items
 +
| align="right" | 107
 
|-
 
|-
 
| [[Leap]]
 
| [[Leap]]
Line 94: Line 105:
 
| align="right" | 20
 
| align="right" | 20
 
| align="right" | 8
 
| align="right" | 8
| Buff; increases jump power
+
| Single powerful leap
 +
| align="right" | 108
 
|-
 
|-
 
| [[Push]]
 
| [[Push]]
Line 101: Line 113:
 
| align="right" | 3
 
| align="right" | 3
 
| Projectile; pushes affected targets
 
| Projectile; pushes affected targets
 +
| align="right" | 109
 
|-
 
|-
 
| [[Angry Word]]
 
| [[Angry Word]]
Line 107: Line 120:
 
| align="right" | 3
 
| align="right" | 3
 
| Projectile; causes berserk behavior
 
| Projectile; causes berserk behavior
 +
| align="right" | 110
 
|-
 
|-
 
| [[Knock]]
 
| [[Knock]]
Line 113: Line 127:
 
| align="right" | 10
 
| align="right" | 10
 
| Projectile; unlocks doors / weakens locks
 
| Projectile; unlocks doors / weakens locks
 +
| align="right" | 111
 
|-
 
|-
 
| [[Death Ward]]
 
| [[Death Ward]]
Line 119: Line 134:
 
| align="right" | 10
 
| align="right" | 10
 
| Buff; you cannot die, even at 0 health
 
| Buff; you cannot die, even at 0 health
 +
| align="right" | 112
 
|-
 
|-
 
| [[Magic Map]]
 
| [[Magic Map]]
Line 125: Line 141:
 
| align="right" | 15
 
| align="right" | 15
 
| Displays a magic map of the area
 
| Displays a magic map of the area
 +
| align="right" | 113
 
|-
 
|-
 
| [[Poison Arrow]]
 
| [[Poison Arrow]]
Line 131: Line 148:
 
| align="right" | 3.5
 
| align="right" | 3.5
 
| Projectile; homing, deals 2.5 poison damage, poisons
 
| Projectile; homing, deals 2.5 poison damage, poisons
 +
| align="right" | 114
 
|-
 
|-
 
| [[Dispel Magic]]
 
| [[Dispel Magic]]
Line 137: Line 155:
 
| align="right" | 8
 
| align="right" | 8
 
| Projectile; removes 1 buff from affected targets
 
| Projectile; removes 1 buff from affected targets
 +
| align="right" | 115
 
|-
 
|-
 
| [[Silence]]
 
| [[Silence]]
Line 143: Line 162:
 
| align="right" | 10
 
| align="right" | 10
 
| Buff; +15 stealth
 
| Buff; +15 stealth
 +
| align="right" | 116
 
|-
 
|-
 
| [[Fireball]]
 
| [[Fireball]]
Line 149: Line 169:
 
| align="right" | 10
 
| align="right" | 10
 
| Projectile; deals 8-10 fire damage
 
| Projectile; deals 8-10 fire damage
 +
| align="right" | 118
 
|-
 
|-
 
| [[Shield]]
 
| [[Shield]]
Line 155: Line 176:
 
| align="right" | 20
 
| align="right" | 20
 
| Buff; +40% shield
 
| Buff; +40% shield
 +
| align="right" | 119
 
|-
 
|-
 
| [[Blink]]
 
| [[Blink]]
Line 161: Line 183:
 
| align="right" | 10
 
| align="right" | 10
 
| Teleport forward
 
| Teleport forward
 +
| align="right" | 120
 
|-
 
|-
 
| [[Glow]]
 
| [[Glow]]
Line 167: Line 190:
 
| align="right" | 15
 
| align="right" | 15
 
| Buff; increased light level
 
| Buff; increased light level
 +
| align="right" | 121
 
|-
 
|-
 
| [[Regenerate]]
 
| [[Regenerate]]
Line 173: Line 197:
 
| align="right" | 20
 
| align="right" | 20
 
| Buff; +50% health regeneration
 
| Buff; +50% health regeneration
 +
| align="right" | 122
 
|-
 
|-
 
| [[Elemental Acid]]
 
| [[Elemental Acid]]
Line 179: Line 204:
 
| align="right" | 10
 
| align="right" | 10
 
| Projectile; homing, deals 5 acid damage
 
| Projectile; homing, deals 5 acid damage
 +
| align="right" | 123
 
|-
 
|-
 
| [[Shocking Grasp]]
 
| [[Shocking Grasp]]
Line 185: Line 211:
 
| align="right" | 20
 
| align="right" | 20
 
| Elemental Attack; electric
 
| Elemental Attack; electric
 +
| align="right" | 124
 
|-
 
|-
 
| [[Wolf Speed]]
 
| [[Wolf Speed]]
Line 191: Line 218:
 
| align="right" | 15
 
| align="right" | 15
 
| Buff; +10 speed
 
| Buff; +10 speed
 +
| align="right" | 125
 
|-
 
|-
 
| [[Mantra]]
 
| [[Mantra]]
Line 197: Line 225:
 
| align="right" | 2
 
| align="right" | 2
 
| Buff; +10 magic
 
| Buff; +10 magic
 +
| align="right" | 126
 
|-
 
|-
 
| [[Touch of Acid]]
 
| [[Touch of Acid]]
Line 203: Line 232:
 
| align="right" | 15
 
| align="right" | 15
 
| Elemental Attack; acid
 
| Elemental Attack; acid
 +
| align="right" | 127
 
|-
 
|-
 
| [[Poison Touch]]
 
| [[Poison Touch]]
Line 209: Line 239:
 
| align="right" | 30
 
| align="right" | 30
 
| Elemental Attack; poison
 
| Elemental Attack; poison
 +
| align="right" | 128
 
|-
 
|-
 
| [[Elemental Fire]]
 
| [[Elemental Fire]]
Line 215: Line 246:
 
| align="right" | 15
 
| align="right" | 15
 
| Projectile; homing, deals 10-12 fire damage
 
| Projectile; homing, deals 10-12 fire damage
 +
| align="right" | 129
 
|-
 
|-
 
| [[Slow]]
 
| [[Slow]]
Line 221: Line 253:
 
| align="right" | 10
 
| align="right" | 10
 
| Projectile; applies -20 speed to affected targets
 
| Projectile; applies -20 speed to affected targets
 +
| align="right" | 130
 
|-
 
|-
 
| [[Giant Strength]]
 
| [[Giant Strength]]
Line 227: Line 260:
 
| align="right" | 15
 
| align="right" | 15
 
| Buff; +10 strength
 
| Buff; +10 strength
 +
| align="right" | 131
 
|-
 
|-
 
| [[Demon Pact]]
 
| [[Demon Pact]]
Line 233: Line 267:
 
| align="right" | 20
 
| align="right" | 20
 
| Buff; +50% mana regeneration
 
| Buff; +50% mana regeneration
 +
| align="right" | 132
 
|-
 
|-
 
| [[Haste]]
 
| [[Haste]]
Line 239: Line 274:
 
| align="right" | 20
 
| align="right" | 20
 
| Buff; +15 speed
 
| Buff; +15 speed
 +
| align="right" | 133
 
|-
 
|-
 
| [[Lightning Bolt]]
 
| [[Lightning Bolt]]
Line 245: Line 281:
 
| align="right" | 10
 
| align="right" | 10
 
| Projectile; deals 8-10 electric damage
 
| Projectile; deals 8-10 electric damage
 +
| align="right" | 135
 
|-
 
|-
 
| [[Locate Object]]
 
| [[Locate Object]]
Line 251: Line 288:
 
| align="right" | 40
 
| align="right" | 40
 
| Displays improved magic map, shows all monsters and items
 
| Displays improved magic map, shows all monsters and items
 +
| align="right" | 136
 
|-
 
|-
 
| [[Shadow Form]]
 
| [[Shadow Form]]
Line 257: Line 295:
 
| align="right" | 30
 
| align="right" | 30
 
| Buff; translucency
 
| Buff; translucency
 +
| align="right" | 137
 
|-
 
|-
 
| [[Owl Sight]]
 
| [[Owl Sight]]
Line 263: Line 302:
 
| align="right" | 30
 
| align="right" | 30
 
| Buff; highly increased light level
 
| Buff; highly increased light level
 +
| align="right" | 138
 
|-
 
|-
 
| [[Fire Blast]]
 
| [[Fire Blast]]
Line 268: Line 308:
 
| align="right" | -30
 
| align="right" | -30
 
| align="right" | 15
 
| align="right" | 15
| Projectile; homing, deals 13-15 fire damage
+
| Projectile; homing, deals 20 fire damage
 +
| align="right" | 139
 
|-
 
|-
 
| [[Spirit Blade]]
 
| [[Spirit Blade]]
Line 275: Line 316:
 
| align="right" | 35
 
| align="right" | 35
 
| Elemental Attack; piercing
 
| Elemental Attack; piercing
 +
| align="right" | 140
 
|-
 
|-
 
| [[Death Cloud]]
 
| [[Death Cloud]]
Line 280: Line 322:
 
| align="right" | -35
 
| align="right" | -35
 
| align="right" | 20
 
| align="right" | 20
| Projectile; homing, deals 25 poison damage, applies strong poison
+
| Projectile; homing, deals 30 damage (10 electric, 5 fire, 5 poison, 5 drain, 5 piercing), applies 5-strength poison
 +
| align="right" | 141
 
|-
 
|-
 
| [[Gaseous Form]]
 
| [[Gaseous Form]]
Line 287: Line 330:
 
| align="right" | 50
 
| align="right" | 50
 
| Buff; invisibility
 
| Buff; invisibility
 +
| align="right" | 142
 
|-
 
|-
 
| [[Fly]]
 
| [[Fly]]
Line 293: Line 337:
 
| align="right" | 70
 
| align="right" | 70
 
| Buff; flight
 
| Buff; flight
 +
| align="right" | 143
 
|-
 
|-
 
| [[Invulnerability]]
 
| [[Invulnerability]]
Line 299: Line 344:
 
| align="right" | 80
 
| align="right" | 80
 
| Buff; invincibility
 
| Buff; invincibility
 +
| align="right" | 144
 
|-
 
|-
 
| [[Mystic Map]]
 
| [[Mystic Map]]
Line 305: Line 351:
 
| align="right" | 90
 
| align="right" | 90
 
| Displays completely explored magic map
 
| Displays completely explored magic map
 +
| align="right" | 145
 
|-
 
|-
 
| [[Aural Perception]]
 
| [[Aural Perception]]
Line 311: Line 358:
 
| align="right" | 120
 
| align="right" | 120
 
| Displays completely explored magic map and items and monsters
 
| Displays completely explored magic map and items and monsters
 +
| align="right" | 146
 
|-
 
|-
 
| [[Earth Bind]]
 
| [[Earth Bind]]
Line 317: Line 365:
 
| align="right" | 5
 
| align="right" | 5
 
| Projectile; affected targets lose flying abilities
 
| Projectile; affected targets lose flying abilities
 +
| align="right" | 117
 
|-
 
|-
 
| [[Identify]]
 
| [[Identify]]
Line 323: Line 372:
 
| align="right" | 20
 
| align="right" | 20
 
| Identify readied items (equipped and held on cursor)
 
| Identify readied items (equipped and held on cursor)
 +
| align="right" | 134
 
|}
 
|}
 +
 +
 +
 +
----
 +
 +
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 +
 +
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Latest revision as of 07:53, 7 November 2015

The Mage, Warlock, and Magician are the only three classes that use the Mage system of Magik.

Mage spells offer a variety of damage and movement abilities. A wide range of damage types and homing projectiles can be used to great effect against the proper enemies, and Mages can cast strong Shields, Blink and Fly into otherwise inaccessible areas, and buff themselves in a variety of ways. Mages can even become temporarily invulnerable once they become powerful enough.

The range of Mage abilities offers a variety of playstyles. The Warlock is a fighter variant, and the Magician is a rogue variant of the Mage class. They both have +50% mana regeneration along with their extra melee damage and thief skills, respectively. The Mage class itself has +200% mana regeneration, for triple the normal rate. While the Warlock and Magician make good hybrids from the start, the Mage is extremely weak starting out, and many players can find themselves deterred by the long amounts of time spent regenerating mana. However, once the Mage can reliably cast Demon Pact and use mana regeneration items, or once he reaches a high enough level, he can become an unstoppable force. The combination of Fly, two speed buffs for +25 speed total, powerful shield spells, death ward, super magic maps, and brutally powerful attack spells turns high-level Mages into the strongest characters in the game.

Warlocks will want to focus on using Regenerate and several Elemental Attack spells to deal massive amounts of melee damage efficiently. They can use chain, so they don't really need to worry about Shields.

Magicians will want to use Silence to buff stealth, as well as Shadow Form (translucency) and later Gaseous Form (invisibility) to steal and sneak up on enemies reliably.

Mages need to focus on stacking Shields (Deflect 25%, Shield 40%, and Shield rings can reach the cap of 90% damage reduction!), as well as on gaining as much mana regeneration as possible (Demon Pact, amulets, weapons) and magic (Mantra) to employ spells like Death Cloud, which do enormous damage. Allowing Death Cloud's strong poison to work will increase its efficiency as well.


Mage Runes

1: Negate Rune (Mage/Arcane)

2: Body Rune (Mage/Arcane)

3: Mind Rune (Mage/Arcane)

4: Focus Rune (Mage/Arcane)

5: Element Rune (Mage) - First found in Jugurtha's Library, Q1M4

6: Matter Rune (Mage)

7: Control Rune (Mage) - First found in Exiguus' Castle, Q4M3

8: Spirit Rune (Mage)

9: Summon Rune (Mage)


Mage Spells

* The Note field corresponds the the in-game note number, used in the map editor.

Spell Runes Skill Mod Mana Cost Effect Note
Deflect 14 50 5 Buff; +25% shield 100
Magic Dart 34 50 1.5 Projectile; deals 1 damage 101
Feather Fall 41 50 2.5 Slows fall speed, no falling damage 102
Magic Missile 347 50 2 Projectile; homing, deals 1 damage 103
Confuse 13 40 1 Projectile; spins affected targets 104
Pull 124 30 2 Projectile; pulls affected targets 105
Wizard Lock 46 30 5 Projectile; locks a door / strengthens a lock 106
Acid Cloud 452 30 7 Projectile; deals 5 acid damage, can destroy items 107
Leap 84 20 8 Single powerful leap 108
Push 24 20 3 Projectile; pushes affected targets 109
Angry Word 134 20 3 Projectile; causes berserk behavior 110
Knock 146 10 10 Projectile; unlocks doors / weakens locks 111
Death Ward 924 10 10 Buff; you cannot die, even at 0 health 112
Magic Map 43 10 15 Displays a magic map of the area 113
Poison Arrow 54 10 3.5 Projectile; homing, deals 2.5 poison damage, poisons 114
Dispel Magic 184 10 8 Projectile; removes 1 buff from affected targets 115
Silence 125 10 10 Buff; +15 stealth 116
Fireball 456 0 10 Projectile; deals 8-10 fire damage 118
Shield 154 0 20 Buff; +40% shield 119
Blink 16 0 10 Teleport forward 120
Glow 57 0 15 Buff; increased light level 121
Regenerate 926 -5 20 Buff; +50% health regeneration 122
Elemental Acid 4527 -5 10 Projectile; homing, deals 5 acid damage 123
Shocking Grasp 325 -5 20 Elemental Attack; electric 124
Wolf Speed 427 -10 15 Buff; +10 speed 125
Mantra 437 -10 2 Buff; +10 magic 126
Touch of Acid 526 -10 15 Elemental Attack; acid 127
Poison Touch 256 -15 30 Elemental Attack; poison 128
Elemental Fire 564 -15 15 Projectile; homing, deals 10-12 fire damage 129
Slow 127 -15 10 Projectile; applies -20 speed to affected targets 130
Giant Strength 425 -20 15 Buff; +10 strength 131
Demon Pact 4369 -20 20 Buff; +50% mana regeneration 132
Haste 4287 -20 20 Buff; +15 speed 133
Lightning Bolt 549 -25 10 Projectile; deals 8-10 electric damage 135
Locate Object 436 -25 40 Displays improved magic map, shows all monsters and items 136
Shadow Form 152 -25 30 Buff; translucency 137
Owl Sight 957 -30 30 Buff; highly increased light level 138
Fire Blast 964 -30 15 Projectile; homing, deals 20 fire damage 139
Spirit Blade 845 -35 35 Elemental Attack; piercing 140
Death Cloud 5897 -35 20 Projectile; homing, deals 30 damage (10 electric, 5 fire, 5 poison, 5 drain, 5 piercing), applies 5-strength poison 141
Gaseous Form 1926 -35 50 Buff; invisibility 142
Fly 167 -40 70 Buff; flight 143
Invulnerability 1547 -40 80 Buff; invincibility 144
Mystic Map 4367 -40 90 Displays completely explored magic map 145
Aural Perception 4967 0 120 Displays completely explored magic map and items and monsters 146
Earth Bind 157 0 5 Projectile; affected targets lose flying abilities 117
Identify 958 -20 20 Identify readied items (equipped and held on cursor) 134



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