Difference between revisions of "Elmore's Retreat"

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Elmore's Retreat is quest number 3 and consists of 6 missions. The quest is given to you by Captain Argus, and its ultimate goal is to find the Orb of Defense, a relic that was lost en route to Prince [http://wiki.amuletsandarmor.com/index.php?title=Elmore Elmore], who was fighting the Alaric and Gaiseric barbarian invasion. The reward offered is 150000 experience.
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Elmore's Retreat is quest number 3 and consists of 6 maps. The quest is given to you by Captain Argus, and its ultimate goal is to find the Orb of Defense, a relic that was lost en route to Prince [http://wiki.amuletsandarmor.com/index.php?title=Elmore Elmore], who was fighting the Alaric and Gaiseric barbarian invasion. The reward offered is 150000 experience.
 
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==Quest Briefing==
 
==Quest Briefing==
<spoiler text="Click here to show the quest 3 briefing">A knock at your door in the inn wakes you.  Who would be bothering you at this time?
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<spoiler text="Click here to show the Elmore's Retreat briefing">A knock at your door in the inn wakes you.  Who would be bothering you at this time?
  
 
You shuffle out of bed and open the door.  An Honor Soldier stands before you.  Oh oh, what did I do, you think to yourself.
 
You shuffle out of bed and open the door.  An Honor Soldier stands before you.  Oh oh, what did I do, you think to yourself.
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==Missions==
 
==Missions==
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Click below to show a summary of each mission including notable features, enemies and items.
  
 
'''Q3M1'''
 
'''Q3M1'''
<spoiler text="Click to show summary">This mission takes you through Gaiseric's base (as described by the Map 1 notes, though it is inhabited by Alaric barbarians.)
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<spoiler text="Show Summary">This mission takes you through Gaiseric's base (as described by the Map 1 notes, though it is inhabited by Alaric barbarians.)
 
Notable features include a large throne surrounded by lava, a locked treasure room with little treasure, a mammoth sized bed, a couple of mazes (one of which pops up), and a number of rivers. It takes place mostly indoors/underground, with a couple areas outside.  
 
Notable features include a large throne surrounded by lava, a locked treasure room with little treasure, a mammoth sized bed, a couple of mazes (one of which pops up), and a number of rivers. It takes place mostly indoors/underground, with a couple areas outside.  
 
The enemies are Alaric Warriors, and Alaric Chieftains.</spoiler>
 
The enemies are Alaric Warriors, and Alaric Chieftains.</spoiler>
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[[Media:L64.png|Show Map]]
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'''Q3M2'''
 
'''Q3M2'''
<spoiler text="Click to show summary">This mission takes you through Alaric's base (as described by the Map 1 notes, though it is inhabited by Gaiseric barbarians.)
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<spoiler text="Show Summary">This mission takes you through Alaric's base (as described by the Map 1 notes, though it is inhabited by Gaiseric barbarians.)
 
Notable features include the deepest water in the game, a large number of secret passages, a spike ceiling trap, and a tall, hollow pillar I've never gotten into.
 
Notable features include the deepest water in the game, a large number of secret passages, a spike ceiling trap, and a tall, hollow pillar I've never gotten into.
 
The enemies are Gaiseric Guards and Gaiseric Magicians.
 
The enemies are Gaiseric Guards and Gaiseric Magicians.
 
Notable items include a ring of water walking.</spoiler>
 
Notable items include a ring of water walking.</spoiler>
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[[Media:L65.png|Show Map]]
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'''Q3M3'''
 
'''Q3M3'''
<spoiler text="Click to show summary">This mission takes you through a haunted lighthouse.
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<spoiler text="Show Summary">This mission takes you through a haunted lighthouse.
 
The enemies are skeletons, Astarte's Death, and a Death Priest.</spoiler>
 
The enemies are skeletons, Astarte's Death, and a Death Priest.</spoiler>
  
 
'''Q3M4'''
 
'''Q3M4'''
<spoiler text="Click to show summary">Notable Items include a Keyring
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<spoiler text="Show Summary">This mission takes you through an open outside area with a river running through it.
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Notable features include a water geyser.
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The enemies are Gaiseric Guards, and Gaiseric Magicians.
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Notable Items include a Ring of Keys (required to complete Q3M6).</spoiler>
  
 
'''Q3m5'''
 
'''Q3m5'''
<spoiler text="Click to show summary">Notable items include a Key
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<spoiler text="Show Summary">This mission takes you through another open outside area with a long river running through it.
Enemies include Elmore</spoiler>
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Notable features include a hidden treasure room, revealed by a vine covered switch.
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The enemies are Gaiseric Guards, Gaiseric Magicians, and Elmore.
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Notable items include a Brass Key (required to complete Q3M6).
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</spoiler>
  
 
'''Q3M6'''
 
'''Q3M6'''
<spoiler text="Click to show summary">Reservoir</spoiler>
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<spoiler text="Show Summary">This mission takes you through an open outside reservoir, underground caves and mazes.
 
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Notable features include a cave of lava, a lighting trap, a treasure room.
==Test1==
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The enemies are Alaric Warriors, Alaric Chieftains, Fire Serpents, and Gargoyles.
 
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Notable items include a Pentagram Key, Blue Key, the Orb of Defense, Mithril Studded Leather Armor, BloodRot (poison dagger), an Amethyst, Thieving Tools.
==Test2==
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</spoiler>

Latest revision as of 18:49, 28 December 2013

Elmore's Retreat is quest number 3 and consists of 6 maps. The quest is given to you by Captain Argus, and its ultimate goal is to find the Orb of Defense, a relic that was lost en route to Prince Elmore, who was fighting the Alaric and Gaiseric barbarian invasion. The reward offered is 150000 experience.

Quest Briefing

Click here to show the Elmore's Retreat briefing


Missions

Click below to show a summary of each mission including notable features, enemies and items.

Q3M1 Show Summary

Show Map


Q3M2 Show Summary

Show Map


Q3M3 Show Summary


Q3M4 Show Summary


Q3m5 Show Summary


Q3M6 Show Summary