Difference between revisions of "Elmore's Retreat"

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(Quest Briefing)
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==Quest Briefing==
 
==Quest Briefing==
A knock at your door in the inn wakes you.  Who would be bothering you at this time?
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<spoiler text="Click here to show the quest 3 briefing">A knock at your door in the inn wakes you.  Who would be bothering you at this time?
  
 
You shuffle out of bed and open the door.  An Honor Soldier stands before you.  Oh oh, what did I do, you think to yourself.
 
You shuffle out of bed and open the door.  An Honor Soldier stands before you.  Oh oh, what did I do, you think to yourself.
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He stops to look at you through narrow eyelids, "And if you are considering other markets for the orb, I don't recommend it."
 
He stops to look at you through narrow eyelids, "And if you are considering other markets for the orb, I don't recommend it."
  
He leans over to meet your eyes, "Although I can't offer much else, I will provide you with personal training here at the castle as a reward for the deed."  You notice that the captain has gotten quite serious and holds his hand over the hilt of the sword, "Can you do this task for your King?"
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He leans over to meet your eyes, "Although I can't offer much else, I will provide you with personal training here at the castle as a reward for the deed."  You notice that the captain has gotten quite serious and holds his hand over the hilt of the sword, "Can you do this task for your King?" </spoiler>
  
 
==Missions==
 
==Missions==

Revision as of 00:40, 27 September 2013

Elmore's Retreat is quest number 3 and consists of 6 missions. The quest is given to you by Captain Argus, and its ultimate goal is to find the Orb of Defense, a relic that was lost en route to Prince Elmore, who was fighting the Alaric and Gaiseric barbarian invasion. The reward offered is 150000 experience.


Quest Briefing

Click here to show the quest 3 briefing


Missions

Q3M1 This mission takes you through Gaiseric's base (as described by the Map 1 notes, though it is inhabited by Alaric barbarians.) Notable features include a large throne surrounded by lava, a locked treasure room with little treasure, a mammoth sized bed, a couple of mazes (one of which pops up), and a number of rivers. It takes place mostly indoors/underground, with a couple areas outside. The enemies are Alaric Warriors, and Alaric Chieftains.

Q3M2 This mission takes you through Alaric's base (as described by the Map 1 notes, though it is inhabited by Gaiseric barbarians.) Notable features include the deepest water in the game, a large number of secret passages, a spike ceiling trap, and a tall, hollow pillar I've never gotten into. The enemies are Gaiseric Guards and Gaiseric Magicians. Notable items include a ring of water walking.

Q3M3 This mission takes you through a haunted lighthouse. The enemies are skeletons, Astarte's Death, and a Death Priest.

Q3M4 Notable Items include a Keyring

Q3m5 Notable items include a Key Enemies include Elmore

Q3M6 Reservoir

Test1

Test2