http://wiki.amuletsandarmor.com/api.php?action=feedcontributions&user=LysleShields&feedformat=atomAmulets & Armor Wiki - User contributions [en]2024-03-28T12:29:04ZUser contributionsMediaWiki 1.26.2http://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=2123Main Page2022-08-27T01:52:47Z<p>LysleShields: </p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is an arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums]. The Let's Play has now been archived at http://lparchive.org/Amulets-Armor/.<br />
<br />
Chat with other players about strategy, tips, and hints at the [http://www.amuletsandarmor.com/forum/index.php Amulets and Armor Forum] formerly hosted by [[User:El zee | El zee]].<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==A&A Classic Editor==<br />
The editor files are now available on the [http://www.amuletsandarmor.com/download.htm download page].<br />
<br />
The source files for the original levels are now available here: [http://www.amuletsandarmor.com/download/LevelSources.zip Level Sources]<br />
<br />
===Editor Help Pages===<br />
[[Editor | Editor Main Page]] - Check this page out for tutorials and help using Doom Builder<br />
<br />
===Scripting Help Pages===<br />
[[Scripting| Scripting Main Page]] - Help with learning the scripting engine, compiling, and troubleshooting<br />
<br />
==Community Maps==<br />
[[Community Maps]] List is a collection of custom made maps. Show us what you can create and enjoy the game in new and interesting ways. <br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
===Quests===<br />
{| class="wikitable"<br />
! width=20px | #<br />
! width=100px | Difficulty<br />
! width=50px | Level<br />
! width=50px | Maps<br />
! width=150px | Reward<br />
! width=200px | Name<br />
! width=250px | Goal<br />
|-<br />
| align="center" | 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="center" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| align="center" | 2<br />
| Medium Easy<br />
| align="right" | 4th<br />
| align="center" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| align="center" | 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="center" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| align="center" | 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="center" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| align="center" | 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="center" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elymas and get his notes<br />
|-<br />
| align="center" | 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="center" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| align="center" | 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="center" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
===Classes===<br />
{| class="wikitable"<br />
! width=100px | Name<br />
! width=50px | STR<br />
! width=50px | CON<br />
! width=50px | ACC<br />
! width=50px | STL<br />
! width=50px | MAG<br />
! width=50px | SPD<br />
! width=100px | Armor<br />
! width=150px | Weapons<br />
! width=150px | Magik System<br />
|-<br />
| [[Citizen]]<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | All<br />
| align="center" | All<br />
| align="center" | Arcane<br />
|-<br />
| [[Knight]]<br />
| align="center" | 35<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | 15<br />
| align="center" | 10<br />
| align="center" | 15<br />
| align="center" | All<br />
| align="center" | All<br />
| align="center" | Arcane<br />
|-<br />
| [[Mage]]<br />
| align="center" | 10<br />
| align="center" | 15<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | Leather<br />
| align="center" | Staff/Dagger<br />
| align="center" | Mage<br />
|-<br />
| [[Warlock]]<br />
| align="center" | 25<br />
| align="center" | 20<br />
| align="center" | 20<br />
| align="center" | 20<br />
| align="center" | 30<br />
| align="center" | 10<br />
| align="center" | Up to Chain<br />
| align="center" | No crossbow<br />
| align="center" | Mage<br />
|-<br />
| [[Priest]]<br />
| align="center" | 15<br />
| align="center" | 25<br />
| align="center" | 15<br />
| align="center" | 20<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | Up to Chain<br />
| align="center" | Mace/Staff<br />
| align="center" | Priest<br />
|-<br />
| [[Rogue]]<br />
| align="center" | 15<br />
| align="center" | 15<br />
| align="center" | 25<br />
| align="center" | 30<br />
| align="center" | 15<br />
| align="center" | 30<br />
| align="center" | Leather<br />
| align="center" | No longsword<br />
| align="center" | Arcane<br />
|-<br />
| [[Archer]]<br />
| align="center" | 20<br />
| align="center" | 20<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | 15<br />
| align="center" | 20<br />
| align="center" | Leather<br />
| align="center" | All<br />
| align="center" | Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="center" | 25<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | 25<br />
| align="center" | 10<br />
| align="center" | 15<br />
| align="center" | Up to Chain<br />
| align="center" | All<br />
| align="center" | Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="center" | 30<br />
| align="center" | 30<br />
| align="center" | 15<br />
| align="center" | 20<br />
| align="center" | 25<br />
| align="center" | 10<br />
| align="center" | All<br />
| align="center" | No bow<br />
| align="center" | Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="center" | 30<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 20<br />
| align="center" | 10<br />
| align="center" | 20<br />
| align="center" | All<br />
| align="center" | No mace<br />
| align="center" | Arcane<br />
|-<br />
| [[Magician]]<br />
| align="center" | 15<br />
| align="center" | 15<br />
| align="center" | 20<br />
| align="center" | 30<br />
| align="center" | 30<br />
| align="center" | 20<br />
| align="center" | Leather<br />
| align="center" | Sword/Dagger/Staff<br />
| align="center" | Mage<br />
|}<br />
<br />
===Objects===<br />
A complete list of objects are available in the [[Objects]] section.<br />
<br />
===Music===<br />
[[Music]]<br />
<br />
===Magik===<br />
There are three systems of magik available to heroes in the Amulets & Armor world, as well as a variety of wands, rings, and amulets.<br />
<br />
===Spells===<br />
[[Arcane Spells]] - used by most classes, these spells are generally weak utilities.<br />
<br />
[[Mage Spells]] - used by the Mage, Warlock, and Magician, these spells tend to focus on damage, destruction, and power.<br />
<br />
[[Priest Spells]] - used by the Priest and Paladin, these spells tend to focus on healing and protection.<br />
<br />
===Items===<br />
[[Weapons]]<br />
<br />
[[Armor]]<br />
<br />
[[Wands]] - usable by all classes, wands offer numerous projectile spells.<br />
<br />
[[Rings]] - usable by all classes, rings offer a range of buffs and utilities.<br />
<br />
[[Amulets]] - usable by all classes, amulets offer a powerful array of buffs.<br />
<br />
[[Potions]]<br />
<br />
[[Scrolls]]<br />
<br />
[[Runes]]<br />
<br />
===Damage Type===<br />
There are two types of damage. They come in several varieties. Some act as damage modifiers for melee attacks. Others are properties of projectiles. Below is information about each type.<br />
<br />
[[Elemental Damage]] - Damage related to elements causing physical harm.<br />
<br />
[[Special Damage]] - Magic that causes special effects in place of damage.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=2122Main Page2022-08-27T01:52:31Z<p>LysleShields: </p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is an arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums]. The Let's Play has now been archived at http://lparchive.org/Amulets-Armor/.<br />
<br />
Chat with other players about strategy, tips, and hints at the [http://www.amuletsandarmor.com/forum/index.php Amulets and Armor Forum] formerly hosted by [[User:El zee | El zee]].<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==A&A Classic Editor==<br />
The editor files are now available on the [http://www.amuletsandarmor.com/download.htm download page].<br />
<br />
The source files for the original levels are now available here: [http://www.amuletsandarmor.com/download/LevelSources.zip Level Sources]<br />
<br />
===Editor Help Pages===<br />
[[Editor | Editor Main Page]] - Check this page out for tutorials and help using Doom Builder<br />
<br />
===Scripting Help Pages===<br />
[[Scripting| Scripting Main Page]] - Help with learning the scripting engine, compiling, and troubleshooting<br />
<br />
==Community Maps==<br />
[[Community Maps]] List is a collection of custom made maps. Show us what you can create and enjoy the game in new and interesting ways. <br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
===Quests===<br />
{| class="wikitable"<br />
! width=20px | #<br />
! width=100px | Difficulty<br />
! width=50px | Level<br />
! width=50px | Maps<br />
! width=150px | Reward<br />
! width=200px | Name<br />
! width=250px | Goal<br />
|-<br />
| align="center" | 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="center" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| align="center" | 2<br />
| Medium Easy<br />
| align="right" | 4th<br />
| align="center" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| align="center" | 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="center" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| align="center" | 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="center" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| align="center" | 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="center" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elymas and get his notes<br />
|-<br />
| align="center" | 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="center" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| align="center" | 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="center" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
===Classes===<br />
{| class="wikitable"<br />
! width=100px | Name<br />
! width=50px | STR<br />
! width=50px | CON<br />
! width=50px | ACC<br />
! width=50px | STL<br />
! width=50px | MAG<br />
! width=50px | SPD<br />
! width=100px | Armor<br />
! width=150px | Weapons<br />
! width=150px | Magik System<br />
|-<br />
| [[Citizen]]<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | All<br />
| align="center" | All<br />
| align="center" | Arcane<br />
|-<br />
| [[Knight]]<br />
| align="center" | 35<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | 15<br />
| align="center" | 10<br />
| align="center" | 15<br />
| align="center" | All<br />
| align="center" | All<br />
| align="center" | Arcane<br />
|-<br />
| [[Mage]]<br />
| align="center" | 10<br />
| align="center" | 15<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | Leather<br />
| align="center" | Staff/Dagger<br />
| align="center" | Mage<br />
|-<br />
| [[Warlock]]<br />
| align="center" | 25<br />
| align="center" | 20<br />
| align="center" | 20<br />
| align="center" | 20<br />
| align="center" | 30<br />
| align="center" | 10<br />
| align="center" | Up to Chain<br />
| align="center" | No crossbow<br />
| align="center" | Mage<br />
|-<br />
| [[Priest]]<br />
| align="center" | 15<br />
| align="center" | 25<br />
| align="center" | 15<br />
| align="center" | 20<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | Up to Chain<br />
| align="center" | Mace/Staff<br />
| align="center" | Priest<br />
|-<br />
| [[Rogue]]<br />
| align="center" | 15<br />
| align="center" | 15<br />
| align="center" | 25<br />
| align="center" | 30<br />
| align="center" | 15<br />
| align="center" | 30<br />
| align="center" | Leather<br />
| align="center" | No longsword<br />
| align="center" | Arcane<br />
|-<br />
| [[Archer]]<br />
| align="center" | 20<br />
| align="center" | 20<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | 15<br />
| align="center" | 20<br />
| align="center" | Leather<br />
| align="center" | All<br />
| align="center" | Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="center" | 25<br />
| align="center" | 35<br />
| align="center" | 20<br />
| align="center" | 25<br />
| align="center" | 10<br />
| align="center" | 15<br />
| align="center" | Up to Chain<br />
| align="center" | All<br />
| align="center" | Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="center" | 30<br />
| align="center" | 30<br />
| align="center" | 15<br />
| align="center" | 20<br />
| align="center" | 25<br />
| align="center" | 10<br />
| align="center" | All<br />
| align="center" | No bow<br />
| align="center" | Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="center" | 30<br />
| align="center" | 25<br />
| align="center" | 25<br />
| align="center" | 20<br />
| align="center" | 10<br />
| align="center" | 20<br />
| align="center" | All<br />
| align="center" | No mace<br />
| align="center" | Arcane<br />
|-<br />
| [[Magician]]<br />
| align="center" | 15<br />
| align="center" | 15<br />
| align="center" | 20<br />
| align="center" | 30<br />
| align="center" | 30<br />
| align="center" | 20<br />
| align="center" | Leather<br />
| align="center" | Sword/Dagger/Staff<br />
| align="center" | Mage<br />
|}<br />
<br />
===Objects===<br />
A complete list of objects are available in the [[Objects]] section.<br />
<br />
===Music===<br />
[[Music]]<br />
<br />
===Magik===<br />
There are three systems of magik available to heroes in the Amulets & Armor world, as well as a variety of wands, rings, and amulets.<br />
<br />
===Spells===<br />
[[Arcane Spells]] - used by most classes, these spells are generally weak utilities.<br />
<br />
[[Mage Spells]] - used by the Mage, Warlock, and Magician, these spells tend to focus on damage, destruction, and power.<br />
<br />
[[Priest Spells]] - used by the Priest and Paladin, these spells tend to focus on healing and protection.<br />
<br />
===Items===<br />
[[Weapons]]<br />
<br />
[[Armor]]<br />
<br />
[[Wands]] - usable by all classes, wands offer numerous projectile spells.<br />
<br />
[[Rings]] - usable by all classes, rings offer a range of buffs and utilities.<br />
<br />
[[Amulets]] - usable by all classes, amulets offer a powerful array of buffs.<br />
<br />
[[Potions]]<br />
<br />
[[Scrolls]]<br />
<br />
[[Runes]]<br />
<br />
===Damage Type===<br />
There are two types of damage. They come in several varieties. Some act as damage modifiers for melee attacks. Others are properties of projectiles. Below is information about each type.<br />
<br />
[[Elemental Damage]] - Damage related to elements causing physical harm.<br />
<br />
[[Special Damage]] - Magic that causes special effects in place of damage.<br />
<br />
test test <br />
Lysle is testing</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=1879Main Page2016-02-14T23:37:50Z<p>LysleShields: </p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is an arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums]. The Let's Play has now been archived at http://lparchive.org/Amulets-Armor/.<br />
<br />
Chat with other players about strategy, tips, and hints at the [http://www.amuletsandarmor.com/forum/index.php Amulets and Armor Forum] formerly hosted by [[User:El zee | El zee]].<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==A&A Classic Editor==<br />
<br />
[[Editor]] Main page for tutorials and help using Doom Builder and writing scripts<br />
<br />
The editor files are now available on the [http://www.amuletsandarmor.com/download.htm download page].<br />
<br />
The source files for the original levels are now available here: [http://www.amuletsandarmor.com/download/LevelSources.zip Level Sources]<br />
<br />
<br />
==Community Maps==<br />
<br />
[[Community Maps]] List is a collection of custom made maps. Show us what you can create and enjoy the game in new and interesting ways. <br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
<br />
==Quests==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 2<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elymas and get his notes<br />
|-<br />
| 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
==Music==<br />
[[Music]]<br />
<br />
==Classes==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Name<br />
! STR<br />
! CON<br />
! ACC<br />
! STL<br />
! MAG<br />
! SPD<br />
! Armor<br />
! Weapons<br />
! Magik system<br />
|-<br />
| [[Citizen]]<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Knight]]<br />
| align="right" | 35<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 10<br />
| align="right" | 15<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Mage]]<br />
| align="right" | 10<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Leather<br />
| Staff/Dagger<br />
| Mage<br />
|-<br />
| [[Warlock]]<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 10<br />
| Up to Chain<br />
| No crossbow<br />
| Mage<br />
|-<br />
| [[Priest]]<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Up to Chain<br />
| Mace/Staff<br />
| Priest<br />
|-<br />
| [[Rogue]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 30<br />
| Leather<br />
| No longsword<br />
| Arcane<br />
|-<br />
| [[Archer]]<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 20<br />
| Leather<br />
| All<br />
| Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| align="right" | 15<br />
| Up to Chain<br />
| All<br />
| Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| All<br />
| No bow<br />
| Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="right" | 30<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 10<br />
| align="right" | 20<br />
| All<br />
| No mace<br />
| Arcane<br />
|-<br />
| [[Magician]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 20<br />
| Leather<br />
| Sword/Dagger/Staff<br />
| Mage<br />
|}<br />
<br />
==Objects==<br />
A complete list of objects are available in the [[Objects]] section.<br />
<br />
<br />
<br />
=Magik=<br />
There are three systems of magik available to heroes in the Amulets & Armor world, as well as a variety of wands, rings, and amulets.<br />
<br />
== Spells ==<br />
<br />
[[Arcane Spells]] - used by most classes, these spells are generally weak utilities.<br />
<br />
[[Mage Spells]] - used by the Mage, Warlock, and Magician, these spells tend to focus on damage, destruction, and power.<br />
<br />
[[Priest Spells]] - used by the Priest and Paladin, these spells tend to focus on healing and protection.<br />
<br />
== Items ==<br />
<br />
[[Wands]] - usable by all classes, wands offer numerous projectile spells.<br />
<br />
[[Rings]] - usable by all classes, rings offer a range of buffs and utilities.<br />
<br />
[[Amulets]] - usable by all classes, amulets offer a powerful array of buffs.<br />
<br />
== Damage Types ==<br />
<br />
There are two types of damage. They come in several varieties. Some act as damage modifiers for melee attacks. Others are properties of projectiles. Below is information about each type.<br />
<br />
[[Elemental Damage]] - Damage related to elements causing physical harm.<br />
<br />
[[Special Damage]] - Magic that causes special effects in place of damage.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=1878Main Page2016-02-14T23:37:26Z<p>LysleShields: </p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is an arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums]. The Let's Play has now been archived at http://lparchive.org/Amulets-Armor/.<br />
<br />
Chat with other players about strategy, tips, and hints at the [http://www.amuletsandarmor.com/forum/index.php Amulets and Armor Forum] formerly hosted by [[User:El zee | El zee]].<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==A&A Classic Editor==<br />
<br />
[[Editor]] Main page for tutorials and help using Doom Builder and writing scripts<br />
<br />
The editor files are now available on the [http://www.amuletsandarmor.com/download.htm download page].<br />
<br />
The source files for the original levels are now available here: [http://www.amuletsandarmor.com/download/LevelSources.zip]<br />
<br />
<br />
==Community Maps==<br />
<br />
[[Community Maps]] List is a collection of custom made maps. Show us what you can create and enjoy the game in new and interesting ways. <br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
<br />
==Quests==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 2<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elymas and get his notes<br />
|-<br />
| 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
==Music==<br />
[[Music]]<br />
<br />
==Classes==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Name<br />
! STR<br />
! CON<br />
! ACC<br />
! STL<br />
! MAG<br />
! SPD<br />
! Armor<br />
! Weapons<br />
! Magik system<br />
|-<br />
| [[Citizen]]<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Knight]]<br />
| align="right" | 35<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 10<br />
| align="right" | 15<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Mage]]<br />
| align="right" | 10<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Leather<br />
| Staff/Dagger<br />
| Mage<br />
|-<br />
| [[Warlock]]<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 10<br />
| Up to Chain<br />
| No crossbow<br />
| Mage<br />
|-<br />
| [[Priest]]<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Up to Chain<br />
| Mace/Staff<br />
| Priest<br />
|-<br />
| [[Rogue]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 30<br />
| Leather<br />
| No longsword<br />
| Arcane<br />
|-<br />
| [[Archer]]<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 20<br />
| Leather<br />
| All<br />
| Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| align="right" | 15<br />
| Up to Chain<br />
| All<br />
| Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| All<br />
| No bow<br />
| Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="right" | 30<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 10<br />
| align="right" | 20<br />
| All<br />
| No mace<br />
| Arcane<br />
|-<br />
| [[Magician]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 20<br />
| Leather<br />
| Sword/Dagger/Staff<br />
| Mage<br />
|}<br />
<br />
==Objects==<br />
A complete list of objects are available in the [[Objects]] section.<br />
<br />
<br />
<br />
=Magik=<br />
There are three systems of magik available to heroes in the Amulets & Armor world, as well as a variety of wands, rings, and amulets.<br />
<br />
== Spells ==<br />
<br />
[[Arcane Spells]] - used by most classes, these spells are generally weak utilities.<br />
<br />
[[Mage Spells]] - used by the Mage, Warlock, and Magician, these spells tend to focus on damage, destruction, and power.<br />
<br />
[[Priest Spells]] - used by the Priest and Paladin, these spells tend to focus on healing and protection.<br />
<br />
== Items ==<br />
<br />
[[Wands]] - usable by all classes, wands offer numerous projectile spells.<br />
<br />
[[Rings]] - usable by all classes, rings offer a range of buffs and utilities.<br />
<br />
[[Amulets]] - usable by all classes, amulets offer a powerful array of buffs.<br />
<br />
== Damage Types ==<br />
<br />
There are two types of damage. They come in several varieties. Some act as damage modifiers for melee attacks. Others are properties of projectiles. Below is information about each type.<br />
<br />
[[Elemental Damage]] - Damage related to elements causing physical harm.<br />
<br />
[[Special Damage]] - Magic that causes special effects in place of damage.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=1779Main Page2015-10-15T01:15:28Z<p>LysleShields: </p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is an arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums]. The Let's Play has now been archived at http://lparchive.org/Amulets-Armor/.<br />
<br />
Chat with other players about strategy, tips, and hints at the [http://www.amuletsandarmor.com/forum/index.php Amulets and Armor Forum] formerly hosted by [[User:El zee | El zee]].<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==A&A Classic Editor==<br />
The editor files are now available on the [http://www.amuletsandarmor.com/download.htm download page].<br />
<br />
Show us what you can create and enjoy the game in new and interesting ways. Register your map on the [[Community Maps]] and upload your creations for others to share.<br />
<br />
Instructions for the editor will be added on to the wiki at [[Editor]].<br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
<br />
==Quests==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 2<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elymas and get his notes<br />
|-<br />
| 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
==Music==<br />
[[Music]]<br />
<br />
==Classes==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Name<br />
! STR<br />
! CON<br />
! ACC<br />
! STL<br />
! MAG<br />
! SPD<br />
! Armor<br />
! Weapons<br />
! Magik system<br />
|-<br />
| [[Citizen]]<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Knight]]<br />
| align="right" | 35<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 10<br />
| align="right" | 15<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Mage]]<br />
| align="right" | 10<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Leather<br />
| Staff/Dagger<br />
| Mage<br />
|-<br />
| [[Warlock]]<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 10<br />
| Up to Chain<br />
| No crossbow<br />
| Mage<br />
|-<br />
| [[Priest]]<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Up to Chain<br />
| Mace/Staff<br />
| Priest<br />
|-<br />
| [[Rogue]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 30<br />
| Leather<br />
| No longsword<br />
| Arcane<br />
|-<br />
| [[Archer]]<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 20<br />
| Leather<br />
| All<br />
| Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| align="right" | 15<br />
| Up to Chain<br />
| All<br />
| Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| All<br />
| No bow<br />
| Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="right" | 30<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 10<br />
| align="right" | 20<br />
| All<br />
| No mace<br />
| Arcane<br />
|-<br />
| [[Magician]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 20<br />
| Leather<br />
| Sword/Dagger/Staff<br />
| Mage<br />
|}<br />
<br />
==Objects==<br />
A complete list of objects are available in the [[Objects]] section.<br />
<br />
<br />
<br />
=Magik=<br />
There are three systems of magik available to heroes in the Amulets & Armor world, as well as a variety of wands, rings, and amulets.<br />
<br />
== Spells ==<br />
<br />
[[Arcane Spells]] - used by most classes, these spells are generally weak utilities.<br />
<br />
[[Mage Spells]] - used by the Mage, Warlock, and Magician, these spells tend to focus on damage, destruction, and power.<br />
<br />
[[Priest Spells]] - used by the Priest and Paladin, these spells tend to focus on healing and protection.<br />
<br />
== Items ==<br />
<br />
[[Wands]] - usable by all classes, wands offer numerous projectile spells.<br />
<br />
[[Rings]] - usable by all classes, rings offer a range of buffs and utilities.<br />
<br />
[[Amulets]] - usable by all classes, amulets offer a powerful array of buffs.<br />
<br />
== Damage Types ==<br />
<br />
There are two types of damage. They come in several varieties. Some act as damage modifiers for melee attacks. Others are properties of projectiles. Below is information about each type.<br />
<br />
[[Elemental Damage]] - Damage related to elements causing physical harm.<br />
<br />
[[Special Damage]] - Magic that causes special effects in place of damage.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=ScriptGenerateMissile&diff=1778ScriptGenerateMissile2015-02-21T00:08:14Z<p>LysleShields: </p>
<hr />
<div>GenerateMissile( [type], [x], [y], [z], [targetX], [targetY], [targetZ], [speed])<br />
<br />
Plays a sound at the specified location to anyone within the radius.<br />
<br />
=== Arguments ===<br />
<br />
'''type''' - The type of missile object (it must be a missile from the [[Missiles]] list) that is generated.<br />
<br />
'''X''' - X location on map. Found in status bar when using 2d view in Doom Builder 2.<br />
<br />
'''Y''' - Y location on map. Found in status bar when using 2d view in Doom Builder 2.<br />
<br />
'''Z''' - Z location on map. Found in starting sector's floor height plus a bit more.<br />
<br />
'''targetX''' - Target X location on map. Found in status bar when using 2d view in Doom Builder 2.<br />
<br />
'''targetY''' - Target Y location on map. Found in status bar when using 2d view in Doom Builder 2.<br />
<br />
'''targetZ''' - Target Z location on map. Found in starting sector's floor height plus a bit more.<br />
<br />
'''speed''' - Speed setting. Average speed is 30.<br />
<br />
=== Example ===<br />
<br />
<nowiki><br />
40: // Shoot normal arrow diagonally across the room<br />
GenerateMissile(886, 10, 10, 32, 128, 128, 32, 30);<br />
End();<br />
</nowiki></div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Missiles&diff=1777Missiles2015-02-21T00:06:37Z<p>LysleShields: </p>
<hr />
<div>{| border="1" cellspacing="0" cellpadding="4"<br />
! ID<br />
! Missile<br />
|-<br />
| 4011 <br />
| Magic Dart<br />
|-<br />
| 4018 <br />
| Homing Magic Dart<br />
|-<br />
| 4004 <br />
| Acid Ball<br />
|-<br />
| 4019 <br />
| Homing Acid Ball<br />
|-<br />
| 4005 <br />
| Fireball<br />
|-<br />
| 4020 <br />
| Homing Fireball<br />
|-<br />
| 4003 <br />
| Homing Deathball<br />
|-<br />
| 4014 <br />
| Earth Smite<br />
|-<br />
| 4006 <br />
| Lightning bolt<br />
|-<br />
| 4012 <br />
| Arcane Lock<br />
|-<br />
| 4013 <br />
| Knock<br />
|-<br />
| 4007 <br />
| Dispel Magic<br />
|-<br />
| 4001 <br />
| Mana Drain<br />
|-<br />
| 31 <br />
| Push<br />
|-<br />
| 4002 <br />
| Pull<br />
|-<br />
| 4008 <br />
| Earthbind<br />
|-<br />
| 4015 <br />
| Poison<br />
|-<br />
| 4010 <br />
| Confusion<br />
|-<br />
| 4000 <br />
| Berserk<br />
|-<br />
| 4009 <br />
| Slow<br />
|-<br />
| 4016 <br />
| Paralyze<br />
|-<br />
| 886 <br />
| Normal arrow<br />
|-<br />
| 887 <br />
| Poison arrow<br />
|-<br />
| 888 <br />
| Piercing arrow<br />
|-<br />
| 889 <br />
| Fire arrow<br />
|-<br />
| 890 <br />
| Electric arrow<br />
|-<br />
| 891 <br />
| Mana drain arrow<br />
|-<br />
| 892 <br />
| Acid arrow<br />
|-<br />
| 4017 <br />
| Plasma<br />
|}</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Missiles&diff=1776Missiles2015-02-21T00:00:21Z<p>LysleShields: </p>
<hr />
<div>{| border="1" cellspacing="0" cellpadding="4"<br />
! Missile<br />
! ID<br />
|-<br />
| 4011<br />
|-<br />
| 4018<br />
|-<br />
| 4004<br />
|-<br />
| 4019<br />
|-<br />
| 4005<br />
|-<br />
| 4020<br />
|-<br />
| 4003<br />
|-<br />
| 4014<br />
|-<br />
| 4006<br />
|-<br />
| 4012<br />
|-<br />
| 4013<br />
|-<br />
| 4007<br />
|-<br />
| 4001<br />
|-<br />
| 31 <br />
|-<br />
| 4002 <br />
|-<br />
| 4008 <br />
|-<br />
| 4015 <br />
|-<br />
| 4010 <br />
|-<br />
| 4000 <br />
|-<br />
| 4009 <br />
|-<br />
| 4016 <br />
|-<br />
| 886<br />
|-<br />
| 887<br />
|-<br />
| 888<br />
|-<br />
| 889<br />
|-<br />
| 890<br />
|-<br />
| 891<br />
|-<br />
| 892<br />
|-<br />
| 4017<br />
|}</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Missiles&diff=1775Missiles2015-02-20T23:56:19Z<p>LysleShields: Created page with "{| border="1" cellspacing="0" cellpadding="4" ! Missile ! ID |- 4011 | 4018 | 4004 | 4019 | 4005 | 4020 | 4003 | 4014 | 4006 | 4012 | ..."</p>
<hr />
<div>{| border="1" cellspacing="0" cellpadding="4"<br />
! Missile<br />
! ID<br />
|-<br />
4011 |<br />
4018 |<br />
4004 |<br />
4019 |<br />
4005 |<br />
4020 |<br />
4003 |<br />
4014 |<br />
4006 |<br />
4012 |<br />
4013 |<br />
4007 |<br />
4001 |<br />
31 |<br />
4002 |<br />
4008 |<br />
4015 |<br />
4010 |<br />
4000 |<br />
4009 |<br />
4016 |<br />
886 | /* 206, */<br />
887 | /* 222, */<br />
888 | /* 229, */<br />
889 | /* 218, */<br />
890 | /* 241, */<br />
891 | /* 242, */<br />
892 | /* 240 */<br />
4017<br />
|}</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=ScriptGenerateMissile&diff=1774ScriptGenerateMissile2015-02-20T23:43:33Z<p>LysleShields: Created page with "GenerateMissile( [type], [x], [y], [z], [targetX], [targetY], [targetZ], [speed]) Plays a sound at the specified location to anyone within the radius. === Arguments === '''..."</p>
<hr />
<div>GenerateMissile( [type], [x], [y], [z], [targetX], [targetY], [targetZ], [speed])<br />
<br />
Plays a sound at the specified location to anyone within the radius.<br />
<br />
=== Arguments ===<br />
<br />
'''type''' - The type of missile object (it must be a missile) that is generated.<br />
<br />
'''X''' - X location on map. Found in status bar when using 2d view in Doom Builder 2.<br />
<br />
'''Y''' - Y location on map. Found in status bar when using 2d view in Doom Builder 2.<br />
<br />
'''Z''' - Z location on map. Found in starting sector's floor height plus a bit more.<br />
<br />
'''targetX''' - Target X location on map. Found in status bar when using 2d view in Doom Builder 2.<br />
<br />
'''targetY''' - Target Y location on map. Found in status bar when using 2d view in Doom Builder 2.<br />
<br />
'''targetZ''' - Target Z location on map. Found in starting sector's floor height plus a bit more.<br />
<br />
'''speed''' - Speed setting. Average speed is 30.<br />
<br />
=== Example ===<br />
<br />
<nowiki><br />
40: // Shoot normal arrow diagonally across the room<br />
GenerateMissile(886, 10, 10, 32, 128, 128, 32, 30);<br />
End();<br />
</nowiki></div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Scripting&diff=1773Scripting2015-02-20T23:03:02Z<p>LysleShields: </p>
<hr />
<div>== Installation Instructions ==<br />
The script compiler is available on GitHub. Currently you will need to have a C++ compiler in order to build it. (MSVC++ 2010 Express is free and is compatible with the provided project files)<br />
<br />
https://github.com/ExiguusEntertainment/AAScriptCompiler<br />
<br />
<br />
<br />
== Scripting Tutorials ==<br />
<br />
==== Compiling ====<br />
Scripts are written in .SRC files. These contain the script's source which is compiled into .SRP files by the A&A Script Compiler utility. BLANK.SRC, TEMPLATE.SRC, and L1.SRC are provided to show examples of scripting methods and layout. The L1.SRC is the source for Quest 1's first map (L30.MAP). This can be opened in Doom Builder 2 using the [[http://wiki.amuletsandarmor.com/index.php?title=Main_Page#A&A Classic Editor" | Classic Editor]].<br />
<br />
Remember, compiled script files are formatted S###.SRP as opposed to all of the other level data files that begin with an "L". You will need to rename the outputted .SRP file using this format so that the game will be able to locate the file by map number.<br />
<br />
==== Types of Scripts ====<br />
Scripts 0-200 run for all players. This should be used for moving platforms, opening doors, spawning monsters, traps, and playing world sounds. Every player will see this change. <br />
<br />
Scripts 201-255 only run for the current player. Other players are not affected. This is used for teleporters, personal damage, and healing. Deactivating switches in this script should only happen on the client, allowing other players to see the same effect. You'll see this with healing pools in the main game.<br />
<br />
All-player scripts can call personal scripts and vice versa. This means that a switch with a personal effect, like teleportation, can then call an all-player script to open a door as well.<br />
<br />
Script 0 is the level load script. Since a special of 0 does not call any scripts for sectors and linedefs, it should not be possible to call Script 0 inside of a level. However it is possible to call it again in script with GoSub commands and NextScript properties.<br />
<br />
==== Calling Scripts ====<br />
Levels call scripts by either the player activating a linedef or stepping over a sector. Linedefs with a special will call the script number that matches the special. Sectors that have a special will call the script number that matches the special.<br />
<br />
Inside of script, the GoSub command will call one of the other script numbers. This can chain scripts together and can even be used like GOTO commands in assembly languages to achieve loops and special logic. (Since scripts do not accept arguments, parameters need to be stored in global variables to use this kind of logic properly)<br />
<br />
Some script commands contain the NextScript argument. This will call the specified script number once the command completes.<br />
<br />
=== Commands ===<br />
<br />
Below are a list of scripting commands with examples. (More added as examples are made)<br />
<br />
* [[ScriptAreaSound|AreaSound]]<br />
* [[ScriptBlock| Block \ Unblock]]<br />
* [[ScriptChangeSideTexture|ChangeSideTexture]]<br />
* [[ScriptCompare|Compare]]<br />
* [[ScriptDelay|Delay]]<br />
* [[ScriptEnd|End]]<br />
* [[ScriptGenerateMissile|GenerateMissile]]<br />
* [[ScriptGoto|Goto]]<br />
* [[ScriptGosub|Gosub]]<br />
* [[ScriptIf|If]]<br />
* [[ScriptSet|Set]]<br />
* [[ScriptSlideFloorNice|SlideFloorNice]]<br />
* [[ScriptTeleport|Teleport]]</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Lighting&diff=1690Lighting2014-02-21T03:49:05Z<p>LysleShields: Created page with "The lighting can be a little confusing. The lighting system works by averaging out light sources between adjacent sectors, but the key problem you'll have is everything will ..."</p>
<hr />
<div>The lighting can be a little confusing. The lighting system works by averaging out light sources between adjacent sectors, but the key problem you'll have is everything will either end up pitch black or the outside light unless you place doors. The best way to work is to start with the darkness and work out. Torches and other lit items produce light that will be spread to the next sectors. Interestingly, the lighting system averages with the next room and the next room with no loss. One candle will light up the whole dungeon -- until you have a door. A door will then only let a percentage of the light go through based on how open the door is. In way, doors are the game's darkness objects. They pull all light to zero when closed.<br />
<br />
So, here's an example (reference the picture links). I've setup a hallway with about 7 sectors from end to end.<br />
<br />
<table><br />
<tr><td style="width: 200px"><br />
aalight1.png shows a hallway with light from the (red) sky on both ends. The hallway in between will always match the sky light level.<br />
</td><td><br />
[[File:Aalight1.png|left]]<br />
</td></tr><br />
<br />
<tr><td style="width: 200px"><br />
aalight2.png has only one end of the hallway open to the sky, but the light will still flow to the end and not dim as there is nothing to pull the area dark.<br />
</td><td><br />
[[File:Aalight2.png|left]]<br />
</td></tr><br />
<br />
<tr><td style="width: 200px"><br />
aalight3.png has a door put in the middle. As you can see, the sector between the door and the sky is about half brightness.<br />
</td><td><br />
[[File:Aalight3.png|left]]<br />
</td></tr><br />
<br />
<tr><td style="width: 200px"><br />
aalight4.png has the door at the very end of the hallway. There are about 4 sectors in between now and it steps from sky (sorry, a darker time of day) down to the end of the very dark hallway.<br />
</td><td><br />
[[File:Aalight4.png|left]]<br />
</td></tr><br />
</table><br />
<br />
Again, I realize this is a little weird, but think of adding light to a dungeon. Use the doors for entering the dungeon and darker areas.<br />
<br />
Technically, what I need is a 'set light' editor object that forces the sector light to some level, or maybe even a darkness percent like the doors, so you can force the area darker. I suppose that could be added.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Editor&diff=1689Editor2014-02-21T03:41:38Z<p>LysleShields: </p>
<hr />
<div>This is the beginning of the editor page. More details will come, but here are some basics.<br />
<br />
<br />
== Installation ==<br />
<br />
# Download the files from the [http://www.amuletsandarmor.com/download.htm download page] including both Doom Builder and the A&A Assets<br />
# Unzip the A&A Files and unzip to a temporary folder<br />
# Copy the files in the folder on top of where Doom Builder was installed. Don't worry, we're only adding files.<br />
# Start making maps. But see below for more details<br />
<br />
== Basic Steps to Editing a Map ==<br />
<br />
# Rename .map to .wad<br />
# Open Doom Builder 2<br />
# Load map chosen map (See using the template below)<br />
# Select Amulets and Armor config file from drop down list.<br />
# Add resource button.<br />
# Choose add folder tab.<br />
# Navigate to included "A&A Assets" folder and confirm.<br />
# Edit away.<br />
# Save<br />
<br />
== Template Files ==<br />
<br />
A simple template map has been provided in the folder "TemplateMap"<br />
<br />
Copy the folder into your A&A directory. Edit the L999.map file. Run the game. You'll now see a quest called Test Map 999 appear as a new quest after Destruction. You should be able to run the quest.<br />
<br />
When you have the map to how you like, make edits to the QUEST7.INI in the MAPDESC directory and change the number of your map.<br />
<br />
New map IDs are given freely if you register them on the [[Community Maps]] page. Just edit the page with your new number and a comment about what you are working on. Numbers should be 1-8000 for now.<br />
<br />
And, as always, if you have a question, feel free to contact the community or email us at support@amuletsandarmor.com<br />
<br />
== Tutorials And Details ==<br />
<br />
[[Lighting]] - Learn how the A&A Lighting system works</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=File:Aalight4.png&diff=1688File:Aalight4.png2014-02-21T03:37:09Z<p>LysleShields: Lighting Example: Has the door at the very end of the hallway. There are about 4 sectors in between now and it steps from sky (sorry, a darker time of day) down to the end of the very dark hallway.</p>
<hr />
<div>Lighting Example: Has the door at the very end of the hallway. There are about 4 sectors in between now and it steps from sky (sorry, a darker time of day) down to the end of the very dark hallway.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=File:Aalight3.png&diff=1687File:Aalight3.png2014-02-21T03:36:12Z<p>LysleShields: Lighting Example: Hallway has a door put in the middle. As you can see, the sector between the door and the sky is about half brightness.</p>
<hr />
<div>Lighting Example: Hallway has a door put in the middle. As you can see, the sector between the door and the sky is about half brightness.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=File:Aalight2.png&diff=1686File:Aalight2.png2014-02-21T03:35:10Z<p>LysleShields: Has only one end of the hallway open to the sky, but the light will still flow to the end and not dim as there is nothing to pull the area dark.</p>
<hr />
<div>Has only one end of the hallway open to the sky, but the light will still flow to the end and not dim as there is nothing to pull the area dark.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=File:Aalight1.png&diff=1685File:Aalight1.png2014-02-21T03:34:26Z<p>LysleShields: Shows a hallway with light from the (red) sky on both ends. The hallway in between will always match the sky light level.</p>
<hr />
<div>Shows a hallway with light from the (red) sky on both ends. The hallway in between will always match the sky light level.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Elmore%27s_Retreat&diff=1616Elmore's Retreat2013-12-28T22:49:28Z<p>LysleShields: </p>
<hr />
<div>Elmore's Retreat is quest number 3 and consists of 6 maps. The quest is given to you by Captain Argus, and its ultimate goal is to find the Orb of Defense, a relic that was lost en route to Prince [http://wiki.amuletsandarmor.com/index.php?title=Elmore Elmore], who was fighting the Alaric and Gaiseric barbarian invasion. The reward offered is 150000 experience.<br />
<br />
==Quest Briefing==<br />
<spoiler text="Click here to show the Elmore's Retreat briefing">A knock at your door in the inn wakes you. Who would be bothering you at this time?<br />
<br />
You shuffle out of bed and open the door. An Honor Soldier stands before you. Oh oh, what did I do, you think to yourself.<br />
<br />
"I have a message for you. Captain Argus has ordered me to bring you to his office at oh six-hundred hours. You will accompany me, please." The statement was obviously not a question. <br />
<br />
Feeling the urgency of the situation, you collect your stuff and follow the guard. <br />
<br />
The "office" as the guard put it is nothing more than another room in the main castle. There is a desk in the middle of the room, two chairs, and plenty of maps covering the walls and table. A stout man of about five feet paces the room practicing with his sword at an imaginary opponent. <br />
<br />
"Yes, please sit down," he says as you enter the room. <br />
<br />
Noticing the experienced sword play, you sit down. <br />
<br />
Finally the captain continues, "Please excuse me, I like to do my morning exercises at this particular time and I can't afford to let my skills go to waste." He parries the imaginary opponent. <br />
<br />
"I have heard that you are an experienced adventurer," slice chop jab. <br />
<br />
"Uh ... yes, that would be correct," you say, "sir."<br />
<br />
"You are certainly getting an ... interesting ... reputation. Perhaps you will consider doing a job for me," parry spin parry. <br />
<br />
Carefully getting to the point, you ask, "What job would that be?" <br />
<br />
"I need an item found of utmost importance. It is a matter of life and death to the King." Captain Argus continues his fight. You feel nervous as the ghost offender takes a stance near where you are sitting. The Honor Guard who escorted you stands by the door dully staring into space. <br />
<br />
"Before I begin, let me give you a little history. Prince Elmore was a strong lad. I taught him everything I knew in the military sciences and the way of weapons. He was like the mythical Mimic that learns everything you do exactly. By the age of sixteen, he was a killing monster that could even out sword myself and the best of the Honor Guard." Slice jab jab. "In that same summer, he vowed to kill the Great Dragon that was terrorizing the nearby region. No one had ever been able to kill a dragon so he was naturally ridiculed." Chop poke slice parry hold. "But to the surprise of the whole kingdom, he did it and brought back proof. He was titled Prince Elmore the Swift and Deadly Sword. King Gregor naturally decided that it was time for his son to have his own brigade."<br />
<br />
Argus stops to drink some water. He offers you some, but you decline and wait for the captain to continue. <br />
<br />
"Many years ago, the prince was sent to fight against the last barbarian invasion. We under estimated the size of the invasion and Elmore's brigade soon needed reinforcements and supplies. A large amount of currency was appropriated from the treasury and dispatched. The funds were intended to help him restock his supplies from the nearby towns. However, before the reinforcements could arrive, Elmore was forced to retreat. The treasure and its guard was intercepted by the barbarians. Without the supplies, Elmore's troops died. I hear that they held out for a long time, but not long enough for a second chance. I don't believe Elmore himself survived, but there have been reports that he roams the barbarian regions. Some say it is a ghost of his lost soul. <br />
<br />
"The two barbarian clans of Alaric and Gaiseric had allied to fight and were the reason for our mistake. Alaric, a warlock of immense power and evil, had discovered the capability to teleport large numbers of troops into Elmore's defenses. To counteract Alaric's spell, all of King Gregor's priests fasted and prayed. A magic orb was revealed to them now known as the Orb of Defense. Its purpose was just that, stop teleporting enemies. However, use of the orb is less than easy. The orb emits a tremendous electrical charge that will surely destroy any unrighteous mortal holding it. Only the pure of heart can safely use it."<br />
<br />
Finally the captains sits at the table, but keeps his sword in front of him. <br />
<br />
"The powerful device was lost with the treasure before reaching Elmore's hands. When reinforcements did arrive, they found the barbarians were truly weakened. Elmore had lost but fought a noble battle. Both Alaric and Gaiseric were defeated and the remaining barbarians scattered back into the country side."<br />
<br />
Captain Argus pauses. "What I'm about to say is of utmost secrecy. Tell no one. Can you do that?" he asks. <br />
<br />
"Yes," you respond. <br />
<br />
He pauses for a moment, perhaps to interpret your response. Finally, he makes up his mind and continues, "I need that orb again. There lives one in the City of the Tower who is from ancient days, a master of deception and a master of natural elements. This kingdom has never known a greater enemy. I need this orb to stop the destruction foretold by his prophets. Evil is truly at the very gates. <br />
<br />
"Do you think you can get the orb back?"<br />
<br />
"I'm not sure," you say, "what do I have to do?"<br />
<br />
"Truth is, I don't have a clue where it might be. You should check out Alaric's and Gaiseric's original home bases. They are two structures that are here ... and here ..." he stands to point them out on a map. "There is also a light house near the shore line ... here ... where you might find more evidence. Be warned that the light house is haunted with the souls of many soldiers. If you still cannot find it, I suggest you trace Elmore's retreat. To help the reinforcements follow his retreat, he left magical marks of his royal symbol. These marks still exist today and can be seen even at night. The path as I understand it starts ... here. <br />
<br />
"If you find the lost treasure, it's yours. I want that orb," he declares putting his hands on his hips. <br />
<br />
He stops to look at you through narrow eyelids, "And if you are considering other markets for the orb, I don't recommend it."<br />
<br />
He leans over to meet your eyes, "Although I can't offer much else, I will provide you with personal training here at the castle as a reward for the deed." You notice that the captain has gotten quite serious and holds his hand over the hilt of the sword, "Can you do this task for your King?" </spoiler><br />
<br />
==Missions==<br />
<br />
Click below to show a summary of each mission including notable features, enemies and items.<br />
<br />
'''Q3M1'''<br />
<spoiler text="Show Summary">This mission takes you through Gaiseric's base (as described by the Map 1 notes, though it is inhabited by Alaric barbarians.)<br />
Notable features include a large throne surrounded by lava, a locked treasure room with little treasure, a mammoth sized bed, a couple of mazes (one of which pops up), and a number of rivers. It takes place mostly indoors/underground, with a couple areas outside. <br />
The enemies are Alaric Warriors, and Alaric Chieftains.</spoiler><br />
[[Media:L64.png|Show Map]]<br />
<br />
<br />
'''Q3M2'''<br />
<spoiler text="Show Summary">This mission takes you through Alaric's base (as described by the Map 1 notes, though it is inhabited by Gaiseric barbarians.)<br />
Notable features include the deepest water in the game, a large number of secret passages, a spike ceiling trap, and a tall, hollow pillar I've never gotten into.<br />
The enemies are Gaiseric Guards and Gaiseric Magicians.<br />
Notable items include a ring of water walking.</spoiler><br />
[[Media:L65.png|Show Map]]<br />
<br />
<br />
'''Q3M3'''<br />
<spoiler text="Show Summary">This mission takes you through a haunted lighthouse.<br />
The enemies are skeletons, Astarte's Death, and a Death Priest.</spoiler><br />
<br />
'''Q3M4'''<br />
<spoiler text="Show Summary">This mission takes you through an open outside area with a river running through it. <br />
Notable features include a water geyser.<br />
The enemies are Gaiseric Guards, and Gaiseric Magicians.<br />
Notable Items include a Ring of Keys (required to complete Q3M6).</spoiler><br />
<br />
'''Q3m5'''<br />
<spoiler text="Show Summary">This mission takes you through another open outside area with a long river running through it.<br />
Notable features include a hidden treasure room, revealed by a vine covered switch.<br />
The enemies are Gaiseric Guards, Gaiseric Magicians, and Elmore.<br />
Notable items include a Brass Key (required to complete Q3M6).<br />
</spoiler><br />
<br />
'''Q3M6'''<br />
<spoiler text="Show Summary">This mission takes you through an open outside reservoir, underground caves and mazes.<br />
Notable features include a cave of lava, a lighting trap, a treasure room.<br />
The enemies are Alaric Warriors, Alaric Chieftains, Fire Serpents, and Gargoyles.<br />
Notable items include a Pentagram Key, Blue Key, the Orb of Defense, Mithril Studded Leather Armor, BloodRot (poison dagger), an Amethyst, Thieving Tools.<br />
</spoiler></div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=File:L65.png&diff=1615File:L65.png2013-12-28T22:48:47Z<p>LysleShields: Quest #3: Elmore's Retreat, Adventure 2</p>
<hr />
<div>Quest #3: Elmore's Retreat, Adventure 2</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Elmore%27s_Retreat&diff=1614Elmore's Retreat2013-12-28T22:38:37Z<p>LysleShields: /* Missions */</p>
<hr />
<div>Elmore's Retreat is quest number 3 and consists of 6 maps. The quest is given to you by Captain Argus, and its ultimate goal is to find the Orb of Defense, a relic that was lost en route to Prince [http://wiki.amuletsandarmor.com/index.php?title=Elmore Elmore], who was fighting the Alaric and Gaiseric barbarian invasion. The reward offered is 150000 experience.<br />
<br />
==Quest Briefing==<br />
<spoiler text="Click here to show the Elmore's Retreat briefing">A knock at your door in the inn wakes you. Who would be bothering you at this time?<br />
<br />
You shuffle out of bed and open the door. An Honor Soldier stands before you. Oh oh, what did I do, you think to yourself.<br />
<br />
"I have a message for you. Captain Argus has ordered me to bring you to his office at oh six-hundred hours. You will accompany me, please." The statement was obviously not a question. <br />
<br />
Feeling the urgency of the situation, you collect your stuff and follow the guard. <br />
<br />
The "office" as the guard put it is nothing more than another room in the main castle. There is a desk in the middle of the room, two chairs, and plenty of maps covering the walls and table. A stout man of about five feet paces the room practicing with his sword at an imaginary opponent. <br />
<br />
"Yes, please sit down," he says as you enter the room. <br />
<br />
Noticing the experienced sword play, you sit down. <br />
<br />
Finally the captain continues, "Please excuse me, I like to do my morning exercises at this particular time and I can't afford to let my skills go to waste." He parries the imaginary opponent. <br />
<br />
"I have heard that you are an experienced adventurer," slice chop jab. <br />
<br />
"Uh ... yes, that would be correct," you say, "sir."<br />
<br />
"You are certainly getting an ... interesting ... reputation. Perhaps you will consider doing a job for me," parry spin parry. <br />
<br />
Carefully getting to the point, you ask, "What job would that be?" <br />
<br />
"I need an item found of utmost importance. It is a matter of life and death to the King." Captain Argus continues his fight. You feel nervous as the ghost offender takes a stance near where you are sitting. The Honor Guard who escorted you stands by the door dully staring into space. <br />
<br />
"Before I begin, let me give you a little history. Prince Elmore was a strong lad. I taught him everything I knew in the military sciences and the way of weapons. He was like the mythical Mimic that learns everything you do exactly. By the age of sixteen, he was a killing monster that could even out sword myself and the best of the Honor Guard." Slice jab jab. "In that same summer, he vowed to kill the Great Dragon that was terrorizing the nearby region. No one had ever been able to kill a dragon so he was naturally ridiculed." Chop poke slice parry hold. "But to the surprise of the whole kingdom, he did it and brought back proof. He was titled Prince Elmore the Swift and Deadly Sword. King Gregor naturally decided that it was time for his son to have his own brigade."<br />
<br />
Argus stops to drink some water. He offers you some, but you decline and wait for the captain to continue. <br />
<br />
"Many years ago, the prince was sent to fight against the last barbarian invasion. We under estimated the size of the invasion and Elmore's brigade soon needed reinforcements and supplies. A large amount of currency was appropriated from the treasury and dispatched. The funds were intended to help him restock his supplies from the nearby towns. However, before the reinforcements could arrive, Elmore was forced to retreat. The treasure and its guard was intercepted by the barbarians. Without the supplies, Elmore's troops died. I hear that they held out for a long time, but not long enough for a second chance. I don't believe Elmore himself survived, but there have been reports that he roams the barbarian regions. Some say it is a ghost of his lost soul. <br />
<br />
"The two barbarian clans of Alaric and Gaiseric had allied to fight and were the reason for our mistake. Alaric, a warlock of immense power and evil, had discovered the capability to teleport large numbers of troops into Elmore's defenses. To counteract Alaric's spell, all of King Gregor's priests fasted and prayed. A magic orb was revealed to them now known as the Orb of Defense. Its purpose was just that, stop teleporting enemies. However, use of the orb is less than easy. The orb emits a tremendous electrical charge that will surely destroy any unrighteous mortal holding it. Only the pure of heart can safely use it."<br />
<br />
Finally the captains sits at the table, but keeps his sword in front of him. <br />
<br />
"The powerful device was lost with the treasure before reaching Elmore's hands. When reinforcements did arrive, they found the barbarians were truly weakened. Elmore had lost but fought a noble battle. Both Alaric and Gaiseric were defeated and the remaining barbarians scattered back into the country side."<br />
<br />
Captain Argus pauses. "What I'm about to say is of utmost secrecy. Tell no one. Can you do that?" he asks. <br />
<br />
"Yes," you respond. <br />
<br />
He pauses for a moment, perhaps to interpret your response. Finally, he makes up his mind and continues, "I need that orb again. There lives one in the City of the Tower who is from ancient days, a master of deception and a master of natural elements. This kingdom has never known a greater enemy. I need this orb to stop the destruction foretold by his prophets. Evil is truly at the very gates. <br />
<br />
"Do you think you can get the orb back?"<br />
<br />
"I'm not sure," you say, "what do I have to do?"<br />
<br />
"Truth is, I don't have a clue where it might be. You should check out Alaric's and Gaiseric's original home bases. They are two structures that are here ... and here ..." he stands to point them out on a map. "There is also a light house near the shore line ... here ... where you might find more evidence. Be warned that the light house is haunted with the souls of many soldiers. If you still cannot find it, I suggest you trace Elmore's retreat. To help the reinforcements follow his retreat, he left magical marks of his royal symbol. These marks still exist today and can be seen even at night. The path as I understand it starts ... here. <br />
<br />
"If you find the lost treasure, it's yours. I want that orb," he declares putting his hands on his hips. <br />
<br />
He stops to look at you through narrow eyelids, "And if you are considering other markets for the orb, I don't recommend it."<br />
<br />
He leans over to meet your eyes, "Although I can't offer much else, I will provide you with personal training here at the castle as a reward for the deed." You notice that the captain has gotten quite serious and holds his hand over the hilt of the sword, "Can you do this task for your King?" </spoiler><br />
<br />
==Missions==<br />
<br />
Click below to show a summary of each mission including notable features, enemies and items.<br />
<br />
'''Q3M1'''<br />
<spoiler text="Show Summary">This mission takes you through Gaiseric's base (as described by the Map 1 notes, though it is inhabited by Alaric barbarians.)<br />
Notable features include a large throne surrounded by lava, a locked treasure room with little treasure, a mammoth sized bed, a couple of mazes (one of which pops up), and a number of rivers. It takes place mostly indoors/underground, with a couple areas outside. <br />
The enemies are Alaric Warriors, and Alaric Chieftains.</spoiler><br />
[[Media:L64.png|Show Map]]<br />
<br />
<br />
'''Q3M2'''<br />
<spoiler text="Show Summary">This mission takes you through Alaric's base (as described by the Map 1 notes, though it is inhabited by Gaiseric barbarians.)<br />
Notable features include the deepest water in the game, a large number of secret passages, a spike ceiling trap, and a tall, hollow pillar I've never gotten into.<br />
The enemies are Gaiseric Guards and Gaiseric Magicians.<br />
Notable items include a ring of water walking.</spoiler><br />
<br />
'''Q3M3'''<br />
<spoiler text="Show Summary">This mission takes you through a haunted lighthouse.<br />
The enemies are skeletons, Astarte's Death, and a Death Priest.</spoiler><br />
<br />
'''Q3M4'''<br />
<spoiler text="Show Summary">This mission takes you through an open outside area with a river running through it. <br />
Notable features include a water geyser.<br />
The enemies are Gaiseric Guards, and Gaiseric Magicians.<br />
Notable Items include a Ring of Keys (required to complete Q3M6).</spoiler><br />
<br />
'''Q3m5'''<br />
<spoiler text="Show Summary">This mission takes you through another open outside area with a long river running through it.<br />
Notable features include a hidden treasure room, revealed by a vine covered switch.<br />
The enemies are Gaiseric Guards, Gaiseric Magicians, and Elmore.<br />
Notable items include a Brass Key (required to complete Q3M6).<br />
</spoiler><br />
<br />
'''Q3M6'''<br />
<spoiler text="Show Summary">This mission takes you through an open outside reservoir, underground caves and mazes.<br />
Notable features include a cave of lava, a lighting trap, a treasure room.<br />
The enemies are Alaric Warriors, Alaric Chieftains, Fire Serpents, and Gargoyles.<br />
Notable items include a Pentagram Key, Blue Key, the Orb of Defense, Mithril Studded Leather Armor, BloodRot (poison dagger), an Amethyst, Thieving Tools.<br />
</spoiler></div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Elmore%27s_Retreat&diff=1613Elmore's Retreat2013-12-28T22:38:24Z<p>LysleShields: </p>
<hr />
<div>Elmore's Retreat is quest number 3 and consists of 6 maps. The quest is given to you by Captain Argus, and its ultimate goal is to find the Orb of Defense, a relic that was lost en route to Prince [http://wiki.amuletsandarmor.com/index.php?title=Elmore Elmore], who was fighting the Alaric and Gaiseric barbarian invasion. The reward offered is 150000 experience.<br />
<br />
==Quest Briefing==<br />
<spoiler text="Click here to show the Elmore's Retreat briefing">A knock at your door in the inn wakes you. Who would be bothering you at this time?<br />
<br />
You shuffle out of bed and open the door. An Honor Soldier stands before you. Oh oh, what did I do, you think to yourself.<br />
<br />
"I have a message for you. Captain Argus has ordered me to bring you to his office at oh six-hundred hours. You will accompany me, please." The statement was obviously not a question. <br />
<br />
Feeling the urgency of the situation, you collect your stuff and follow the guard. <br />
<br />
The "office" as the guard put it is nothing more than another room in the main castle. There is a desk in the middle of the room, two chairs, and plenty of maps covering the walls and table. A stout man of about five feet paces the room practicing with his sword at an imaginary opponent. <br />
<br />
"Yes, please sit down," he says as you enter the room. <br />
<br />
Noticing the experienced sword play, you sit down. <br />
<br />
Finally the captain continues, "Please excuse me, I like to do my morning exercises at this particular time and I can't afford to let my skills go to waste." He parries the imaginary opponent. <br />
<br />
"I have heard that you are an experienced adventurer," slice chop jab. <br />
<br />
"Uh ... yes, that would be correct," you say, "sir."<br />
<br />
"You are certainly getting an ... interesting ... reputation. Perhaps you will consider doing a job for me," parry spin parry. <br />
<br />
Carefully getting to the point, you ask, "What job would that be?" <br />
<br />
"I need an item found of utmost importance. It is a matter of life and death to the King." Captain Argus continues his fight. You feel nervous as the ghost offender takes a stance near where you are sitting. The Honor Guard who escorted you stands by the door dully staring into space. <br />
<br />
"Before I begin, let me give you a little history. Prince Elmore was a strong lad. I taught him everything I knew in the military sciences and the way of weapons. He was like the mythical Mimic that learns everything you do exactly. By the age of sixteen, he was a killing monster that could even out sword myself and the best of the Honor Guard." Slice jab jab. "In that same summer, he vowed to kill the Great Dragon that was terrorizing the nearby region. No one had ever been able to kill a dragon so he was naturally ridiculed." Chop poke slice parry hold. "But to the surprise of the whole kingdom, he did it and brought back proof. He was titled Prince Elmore the Swift and Deadly Sword. King Gregor naturally decided that it was time for his son to have his own brigade."<br />
<br />
Argus stops to drink some water. He offers you some, but you decline and wait for the captain to continue. <br />
<br />
"Many years ago, the prince was sent to fight against the last barbarian invasion. We under estimated the size of the invasion and Elmore's brigade soon needed reinforcements and supplies. A large amount of currency was appropriated from the treasury and dispatched. The funds were intended to help him restock his supplies from the nearby towns. However, before the reinforcements could arrive, Elmore was forced to retreat. The treasure and its guard was intercepted by the barbarians. Without the supplies, Elmore's troops died. I hear that they held out for a long time, but not long enough for a second chance. I don't believe Elmore himself survived, but there have been reports that he roams the barbarian regions. Some say it is a ghost of his lost soul. <br />
<br />
"The two barbarian clans of Alaric and Gaiseric had allied to fight and were the reason for our mistake. Alaric, a warlock of immense power and evil, had discovered the capability to teleport large numbers of troops into Elmore's defenses. To counteract Alaric's spell, all of King Gregor's priests fasted and prayed. A magic orb was revealed to them now known as the Orb of Defense. Its purpose was just that, stop teleporting enemies. However, use of the orb is less than easy. The orb emits a tremendous electrical charge that will surely destroy any unrighteous mortal holding it. Only the pure of heart can safely use it."<br />
<br />
Finally the captains sits at the table, but keeps his sword in front of him. <br />
<br />
"The powerful device was lost with the treasure before reaching Elmore's hands. When reinforcements did arrive, they found the barbarians were truly weakened. Elmore had lost but fought a noble battle. Both Alaric and Gaiseric were defeated and the remaining barbarians scattered back into the country side."<br />
<br />
Captain Argus pauses. "What I'm about to say is of utmost secrecy. Tell no one. Can you do that?" he asks. <br />
<br />
"Yes," you respond. <br />
<br />
He pauses for a moment, perhaps to interpret your response. Finally, he makes up his mind and continues, "I need that orb again. There lives one in the City of the Tower who is from ancient days, a master of deception and a master of natural elements. This kingdom has never known a greater enemy. I need this orb to stop the destruction foretold by his prophets. Evil is truly at the very gates. <br />
<br />
"Do you think you can get the orb back?"<br />
<br />
"I'm not sure," you say, "what do I have to do?"<br />
<br />
"Truth is, I don't have a clue where it might be. You should check out Alaric's and Gaiseric's original home bases. They are two structures that are here ... and here ..." he stands to point them out on a map. "There is also a light house near the shore line ... here ... where you might find more evidence. Be warned that the light house is haunted with the souls of many soldiers. If you still cannot find it, I suggest you trace Elmore's retreat. To help the reinforcements follow his retreat, he left magical marks of his royal symbol. These marks still exist today and can be seen even at night. The path as I understand it starts ... here. <br />
<br />
"If you find the lost treasure, it's yours. I want that orb," he declares putting his hands on his hips. <br />
<br />
He stops to look at you through narrow eyelids, "And if you are considering other markets for the orb, I don't recommend it."<br />
<br />
He leans over to meet your eyes, "Although I can't offer much else, I will provide you with personal training here at the castle as a reward for the deed." You notice that the captain has gotten quite serious and holds his hand over the hilt of the sword, "Can you do this task for your King?" </spoiler><br />
<br />
==Missions==<br />
<br />
Click below to show a summary of each mission including notable features, enemies and items.<br />
<br />
'''Q3M1'''<br />
<spoiler text="Show Summary">This mission takes you through Gaiseric's base (as described by the Map 1 notes, though it is inhabited by Alaric barbarians.)<br />
Notable features include a large throne surrounded by lava, a locked treasure room with little treasure, a mammoth sized bed, a couple of mazes (one of which pops up), and a number of rivers. It takes place mostly indoors/underground, with a couple areas outside. <br />
The enemies are Alaric Warriors, and Alaric Chieftains.</spoiler><br />
[[Media:L64.png|Show Map]]<br />
<br />
'''Q3M2'''<br />
<spoiler text="Show Summary">This mission takes you through Alaric's base (as described by the Map 1 notes, though it is inhabited by Gaiseric barbarians.)<br />
Notable features include the deepest water in the game, a large number of secret passages, a spike ceiling trap, and a tall, hollow pillar I've never gotten into.<br />
The enemies are Gaiseric Guards and Gaiseric Magicians.<br />
Notable items include a ring of water walking.</spoiler><br />
<br />
'''Q3M3'''<br />
<spoiler text="Show Summary">This mission takes you through a haunted lighthouse.<br />
The enemies are skeletons, Astarte's Death, and a Death Priest.</spoiler><br />
<br />
'''Q3M4'''<br />
<spoiler text="Show Summary">This mission takes you through an open outside area with a river running through it. <br />
Notable features include a water geyser.<br />
The enemies are Gaiseric Guards, and Gaiseric Magicians.<br />
Notable Items include a Ring of Keys (required to complete Q3M6).</spoiler><br />
<br />
'''Q3m5'''<br />
<spoiler text="Show Summary">This mission takes you through another open outside area with a long river running through it.<br />
Notable features include a hidden treasure room, revealed by a vine covered switch.<br />
The enemies are Gaiseric Guards, Gaiseric Magicians, and Elmore.<br />
Notable items include a Brass Key (required to complete Q3M6).<br />
</spoiler><br />
<br />
'''Q3M6'''<br />
<spoiler text="Show Summary">This mission takes you through an open outside reservoir, underground caves and mazes.<br />
Notable features include a cave of lava, a lighting trap, a treasure room.<br />
The enemies are Alaric Warriors, Alaric Chieftains, Fire Serpents, and Gargoyles.<br />
Notable items include a Pentagram Key, Blue Key, the Orb of Defense, Mithril Studded Leather Armor, BloodRot (poison dagger), an Amethyst, Thieving Tools.<br />
</spoiler></div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Elmore%27s_Retreat&diff=1612Elmore's Retreat2013-12-28T22:36:39Z<p>LysleShields: </p>
<hr />
<div>Elmore's Retreat is quest number 3 and consists of 6 maps. The quest is given to you by Captain Argus, and its ultimate goal is to find the Orb of Defense, a relic that was lost en route to Prince [http://wiki.amuletsandarmor.com/index.php?title=Elmore Elmore], who was fighting the Alaric and Gaiseric barbarian invasion. The reward offered is 150000 experience.<br />
<br />
==Quest Briefing==<br />
<spoiler text="Click here to show the Elmore's Retreat briefing">A knock at your door in the inn wakes you. Who would be bothering you at this time?<br />
<br />
You shuffle out of bed and open the door. An Honor Soldier stands before you. Oh oh, what did I do, you think to yourself.<br />
<br />
"I have a message for you. Captain Argus has ordered me to bring you to his office at oh six-hundred hours. You will accompany me, please." The statement was obviously not a question. <br />
<br />
Feeling the urgency of the situation, you collect your stuff and follow the guard. <br />
<br />
The "office" as the guard put it is nothing more than another room in the main castle. There is a desk in the middle of the room, two chairs, and plenty of maps covering the walls and table. A stout man of about five feet paces the room practicing with his sword at an imaginary opponent. <br />
<br />
"Yes, please sit down," he says as you enter the room. <br />
<br />
Noticing the experienced sword play, you sit down. <br />
<br />
Finally the captain continues, "Please excuse me, I like to do my morning exercises at this particular time and I can't afford to let my skills go to waste." He parries the imaginary opponent. <br />
<br />
"I have heard that you are an experienced adventurer," slice chop jab. <br />
<br />
"Uh ... yes, that would be correct," you say, "sir."<br />
<br />
"You are certainly getting an ... interesting ... reputation. Perhaps you will consider doing a job for me," parry spin parry. <br />
<br />
Carefully getting to the point, you ask, "What job would that be?" <br />
<br />
"I need an item found of utmost importance. It is a matter of life and death to the King." Captain Argus continues his fight. You feel nervous as the ghost offender takes a stance near where you are sitting. The Honor Guard who escorted you stands by the door dully staring into space. <br />
<br />
"Before I begin, let me give you a little history. Prince Elmore was a strong lad. I taught him everything I knew in the military sciences and the way of weapons. He was like the mythical Mimic that learns everything you do exactly. By the age of sixteen, he was a killing monster that could even out sword myself and the best of the Honor Guard." Slice jab jab. "In that same summer, he vowed to kill the Great Dragon that was terrorizing the nearby region. No one had ever been able to kill a dragon so he was naturally ridiculed." Chop poke slice parry hold. "But to the surprise of the whole kingdom, he did it and brought back proof. He was titled Prince Elmore the Swift and Deadly Sword. King Gregor naturally decided that it was time for his son to have his own brigade."<br />
<br />
Argus stops to drink some water. He offers you some, but you decline and wait for the captain to continue. <br />
<br />
"Many years ago, the prince was sent to fight against the last barbarian invasion. We under estimated the size of the invasion and Elmore's brigade soon needed reinforcements and supplies. A large amount of currency was appropriated from the treasury and dispatched. The funds were intended to help him restock his supplies from the nearby towns. However, before the reinforcements could arrive, Elmore was forced to retreat. The treasure and its guard was intercepted by the barbarians. Without the supplies, Elmore's troops died. I hear that they held out for a long time, but not long enough for a second chance. I don't believe Elmore himself survived, but there have been reports that he roams the barbarian regions. Some say it is a ghost of his lost soul. <br />
<br />
"The two barbarian clans of Alaric and Gaiseric had allied to fight and were the reason for our mistake. Alaric, a warlock of immense power and evil, had discovered the capability to teleport large numbers of troops into Elmore's defenses. To counteract Alaric's spell, all of King Gregor's priests fasted and prayed. A magic orb was revealed to them now known as the Orb of Defense. Its purpose was just that, stop teleporting enemies. However, use of the orb is less than easy. The orb emits a tremendous electrical charge that will surely destroy any unrighteous mortal holding it. Only the pure of heart can safely use it."<br />
<br />
Finally the captains sits at the table, but keeps his sword in front of him. <br />
<br />
"The powerful device was lost with the treasure before reaching Elmore's hands. When reinforcements did arrive, they found the barbarians were truly weakened. Elmore had lost but fought a noble battle. Both Alaric and Gaiseric were defeated and the remaining barbarians scattered back into the country side."<br />
<br />
Captain Argus pauses. "What I'm about to say is of utmost secrecy. Tell no one. Can you do that?" he asks. <br />
<br />
"Yes," you respond. <br />
<br />
He pauses for a moment, perhaps to interpret your response. Finally, he makes up his mind and continues, "I need that orb again. There lives one in the City of the Tower who is from ancient days, a master of deception and a master of natural elements. This kingdom has never known a greater enemy. I need this orb to stop the destruction foretold by his prophets. Evil is truly at the very gates. <br />
<br />
"Do you think you can get the orb back?"<br />
<br />
"I'm not sure," you say, "what do I have to do?"<br />
<br />
"Truth is, I don't have a clue where it might be. You should check out Alaric's and Gaiseric's original home bases. They are two structures that are here ... and here ..." he stands to point them out on a map. "There is also a light house near the shore line ... here ... where you might find more evidence. Be warned that the light house is haunted with the souls of many soldiers. If you still cannot find it, I suggest you trace Elmore's retreat. To help the reinforcements follow his retreat, he left magical marks of his royal symbol. These marks still exist today and can be seen even at night. The path as I understand it starts ... here. <br />
<br />
"If you find the lost treasure, it's yours. I want that orb," he declares putting his hands on his hips. <br />
<br />
He stops to look at you through narrow eyelids, "And if you are considering other markets for the orb, I don't recommend it."<br />
<br />
He leans over to meet your eyes, "Although I can't offer much else, I will provide you with personal training here at the castle as a reward for the deed." You notice that the captain has gotten quite serious and holds his hand over the hilt of the sword, "Can you do this task for your King?" </spoiler><br />
<br />
==Missions==<br />
<br />
Click below to show a summary of each mission including notable features, enemies and items.<br />
<br />
'''Q3M1'''<br />
<spoiler text="Show Summary">This mission takes you through Gaiseric's base (as described by the Map 1 notes, though it is inhabited by Alaric barbarians.)<br />
Notable features include a large throne surrounded by lava, a locked treasure room with little treasure, a mammoth sized bed, a couple of mazes (one of which pops up), and a number of rivers. It takes place mostly indoors/underground, with a couple areas outside. <br />
The enemies are Alaric Warriors, and Alaric Chieftains.</spoiler><br />
<br />
'''Q3M2'''<br />
<spoiler text="Show Summary">This mission takes you through Alaric's base (as described by the Map 1 notes, though it is inhabited by Gaiseric barbarians.)<br />
Notable features include the deepest water in the game, a large number of secret passages, a spike ceiling trap, and a tall, hollow pillar I've never gotten into.<br />
The enemies are Gaiseric Guards and Gaiseric Magicians.<br />
Notable items include a ring of water walking.</spoiler><br />
Show Map: [[Media:L64.png|Map]]<br />
<br />
<br />
'''Q3M3'''<br />
<spoiler text="Show Summary">This mission takes you through a haunted lighthouse.<br />
The enemies are skeletons, Astarte's Death, and a Death Priest.</spoiler><br />
<br />
'''Q3M4'''<br />
<spoiler text="Show Summary">This mission takes you through an open outside area with a river running through it. <br />
Notable features include a water geyser.<br />
The enemies are Gaiseric Guards, and Gaiseric Magicians.<br />
Notable Items include a Ring of Keys (required to complete Q3M6).</spoiler><br />
<br />
'''Q3m5'''<br />
<spoiler text="Show Summary">This mission takes you through another open outside area with a long river running through it.<br />
Notable features include a hidden treasure room, revealed by a vine covered switch.<br />
The enemies are Gaiseric Guards, Gaiseric Magicians, and Elmore.<br />
Notable items include a Brass Key (required to complete Q3M6).<br />
</spoiler><br />
<br />
'''Q3M6'''<br />
<spoiler text="Show Summary">This mission takes you through an open outside reservoir, underground caves and mazes.<br />
Notable features include a cave of lava, a lighting trap, a treasure room.<br />
The enemies are Alaric Warriors, Alaric Chieftains, Fire Serpents, and Gargoyles.<br />
Notable items include a Pentagram Key, Blue Key, the Orb of Defense, Mithril Studded Leather Armor, BloodRot (poison dagger), an Amethyst, Thieving Tools.<br />
</spoiler></div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=File:L64.png&diff=1611File:L64.png2013-12-28T22:31:19Z<p>LysleShields: Quest 3: Elmore's Retreat, Level 2</p>
<hr />
<div>Quest 3: Elmore's Retreat, Level 2</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Objects&diff=1610Objects2013-12-28T05:55:18Z<p>LysleShields: </p>
<hr />
<div>The following list of object descriptions was generated from within the game's code:<br />
<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Identified name<br />
! Unidentified name<br />
|-<br />
| 11<br />
| Large Column<br />
| large column<br />
|-<br />
| 12<br />
| Tomato [+25 food]<br />
| tomato<br />
|-<br />
| 13<br />
| Stone Head<br />
| stone head<br />
|-<br />
| 14<br />
| Tall Barrel<br />
| tall barrel<br />
|-<br />
| 15<br />
| Short Barrel<br />
| short barrel<br />
|-<br />
| 16<br />
| Wooden Bucket<br />
| wooden bucket<br />
|-<br />
| 17<br />
| You see several barrels.<br />
| You see several barrels.<br />
|-<br />
| 18<br />
| Rock<br />
| rock<br />
|-<br />
| 19<br />
| Green Apple [+25 food]<br />
| green apple<br />
|-<br />
| 20<br />
| Mossy Rock<br />
| mossy rock<br />
|-<br />
| 21<br />
| Throne of Bones<br />
| throne of bones<br />
|-<br />
| 22<br />
| Tree<br />
| tree<br />
|-<br />
| 23<br />
| Small Swamp Weed [-5 health +25 food]<br />
| small swamp weed<br />
|-<br />
| 24<br />
| Large Swamp Weed<br />
| large swamp weed<br />
|-<br />
| 25<br />
| Swamp Plant<br />
| swamp plant<br />
|-<br />
| 26<br />
| Swamp Plant<br />
| swamp plant<br />
|-<br />
| 27<br />
| Torch<br />
| torch<br />
|-<br />
| 28<br />
| Crossbow<br />
| crossbow<br />
|-<br />
| 29<br />
| It appears to be a long sword.<br />
| It appears to be a long sword.<br />
|-<br />
| 30<br />
| Exit Marker<br />
| exit marker<br />
|-<br />
| 31<br />
| Magical Protection Field.<br />
| magical protection field<br />
|-<br />
| 32<br />
| Ooh.. a green blob!<br />
| Ooh.. a green blob!<br />
|-<br />
| 33<br />
| Oooh! a blue blob!<br />
| Oooh! a blue blob!<br />
|-<br />
| 34<br />
| Ooh.. yuck!<br />
| Ooh.. yuck!<br />
|-<br />
| 35<br />
| It's some kind of red blob.<br />
| It's some kind of red blob.<br />
|-<br />
| 36<br />
| It looks dangerous.<br />
| It looks dangerous.<br />
|-<br />
| 37<br />
| It's a yucky brown thing.<br />
| It's a yucky brown thing.<br />
|-<br />
| 38<br />
| Large Lamp<br />
| large lamp<br />
|-<br />
| 39<br />
| Trapped Shadow<br />
| trapped shadow<br />
|-<br />
| 40<br />
| Glowing Lamp<br />
| glowing lamp<br />
|-<br />
| 41<br />
| Flaming Brazier<br />
| flaming brazier<br />
|-<br />
| 42<br />
| Gong<br />
| gong<br />
|-<br />
| 43<br />
| Gargoyle Trapped in Stone<br />
| gargoyle trapped in stone<br />
|-<br />
| 44<br />
| Throne of Bones<br />
| throne of bones<br />
|-<br />
| 45<br />
| Darkened Crystal Ball<br />
| darkened crystal ball<br />
|-<br />
| 46<br />
| Marble Marker<br />
| marble marker<br />
|-<br />
| 47<br />
| Stone Marker<br />
| stone marker<br />
|-<br />
| 48<br />
| Crystal Ball<br />
| crystal ball<br />
|-<br />
| 49<br />
| Skeletal Remains <br />
| skeletal remains <br />
|-<br />
| 50<br />
| Headless Skeleton<br />
| headless skeleton<br />
|-<br />
| 51<br />
| Leg Bones<br />
| leg bones<br />
|-<br />
| 52<br />
| Chest Bones<br />
| chest bones<br />
|-<br />
| 53<br />
| Partial Skeleton<br />
| partial skeleton<br />
|-<br />
| 54<br />
| Empty Bottle <br />
| empty bottle <br />
|-<br />
| 55<br />
| Bottle Holding a Useless Substance<br />
| bottle holding greenish liquid<br />
|-<br />
| 56<br />
| You see some gems.<br />
| You see some gems.<br />
|-<br />
| 57<br />
| It looks like a hooka... <br />
| It looks like a hooka... <br />
|-<br />
| 58<br />
| You see some sort of primitive, stone idol.<br />
| You see some sort of primitive, stone idol.<br />
|-<br />
| 59<br />
| Jaw Bone<br />
| jaw bone<br />
|-<br />
| 60<br />
| Pouch<br />
| pouch<br />
|-<br />
| 61<br />
| Scroll <br />
| scroll <br />
|-<br />
| 62<br />
| Useless Scroll<br />
| scroll<br />
|-<br />
| 63<br />
| Mushroom [-5 health, +5 mana]<br />
| mushroom<br />
|-<br />
| 64<br />
| It's a shuriken that someone must have dropped. <br />
| It's a shuriken that someone must have dropped. <br />
|-<br />
| 65<br />
| Skull<br />
| skull<br />
|-<br />
| 66<br />
| Skull<br />
| skull<br />
|-<br />
| 67<br />
| Skull<br />
| skull<br />
|-<br />
| 68<br />
| Skull<br />
| skull<br />
|-<br />
| 69<br />
| Skull<br />
| It's a skull<br />
|-<br />
| 70<br />
| Skull<br />
| It's a skull<br />
|-<br />
| 71<br />
| Skull<br />
| skull<br />
|-<br />
| 72<br />
| Small Stone<br />
| small stone<br />
|-<br />
| 77<br />
| Small Bouncy Ball<br />
| small ball<br />
|-<br />
| 78<br />
| Large Bouncy Ball<br />
| large ball<br />
|-<br />
| 79<br />
| Large Tree<br />
| large tree<br />
|-<br />
| 80<br />
| Medium Tree<br />
| medium tree<br />
|-<br />
| 81<br />
| Small Rock<br />
| small rock<br />
|-<br />
| 88<br />
| Firey Form<br />
| firey form<br />
|-<br />
| 89<br />
| Poison Cloud<br />
| green cloud<br />
|-<br />
| 100<br />
| Copper Coin<br />
| copper coin<br />
|-<br />
| 101<br />
| Copper Five-Coin<br />
| copper five-piece<br />
|-<br />
| 102<br />
| Silver Coin<br />
| silver coin<br />
|-<br />
| 103<br />
| Silver Five-Coin<br />
| silver five-coin<br />
|-<br />
| 104<br />
| Gold Coin<br />
| gold coin<br />
|-<br />
| 105<br />
| Gold Five-Coin<br />
| gold five-coin<br />
|-<br />
| 106<br />
| platinum coin<br />
| platinum coin<br />
|-<br />
| 107<br />
| Platinum Five-Coin<br />
| platinum five-coin<br />
|-<br />
| 108<br />
| A crossbow bolt is there.<br />
| A crossbow bolt is there.<br />
|-<br />
| 109<br />
| A large axe sits before you.<br />
| A large axe sits before you.<br />
|-<br />
| 110<br />
| Diamond<br />
| gem<br />
|-<br />
| 111<br />
| Emerald<br />
| gem<br />
|-<br />
| 112<br />
| Ruby<br />
| gem<br />
|-<br />
| 113<br />
| Amethyst<br />
| gem<br />
|-<br />
| 114<br />
| Small Vase<br />
| small vase<br />
|-<br />
| 115<br />
| Large Vase<br />
| large vase<br />
|-<br />
| 116<br />
| Wine Glass<br />
| wine glass<br />
|-<br />
| 117<br />
| Chest Full of Gold<br />
| chest<br />
|-<br />
| 118<br />
| White Flask<br />
| white flask<br />
|-<br />
| 119<br />
| Useless Bottle<br />
| bottle<br />
|-<br />
| 120<br />
| Large Grey Stalagtite<br />
| large grey stalagtite <br />
|-<br />
| 121<br />
| Large Stalagtite<br />
| large stalagtite<br />
|-<br />
| 122<br />
| Small Grey Stalagtite<br />
| small grey stalagtite<br />
|-<br />
| 123<br />
| Medium Grey Stalagtite<br />
| medium grey stalagtite<br />
|-<br />
| 124<br />
| Large Grey Stalagtite<br />
| large grey stalagtite<br />
|-<br />
| 125<br />
| Stalagtite<br />
| stalagtite<br />
|-<br />
| 126<br />
| Small Brown Stalagtite<br />
| small brown stalagtite<br />
|-<br />
| 127<br />
| Stalagtite<br />
| Stalagtite<br />
|-<br />
| 128<br />
| Large Stalagtite<br />
| large stalagtite<br />
|-<br />
| 129<br />
| Medium Brown Stalagtite<br />
| medium brown stalagtite<br />
|-<br />
| 130<br />
| Stalagtite<br />
| stalagtite<br />
|-<br />
| 131<br />
| Stalagtite<br />
| stalagtite<br />
|-<br />
| 132<br />
| Stalagtite<br />
| stalagtite<br />
|-<br />
| 133<br />
| Stalagtite<br />
| Stalagtite<br />
|-<br />
| 134<br />
| Stalagtite<br />
| stalagtite<br />
|-<br />
| 135<br />
| Large Stalagtite<br />
| large stalagtite<br />
|-<br />
| 136<br />
| Stalagtite<br />
| Stalagtite<br />
|-<br />
| 137<br />
| Fancy Chair<br />
| chair<br />
|-<br />
| 138<br />
| Table<br />
| table<br />
|-<br />
| 139<br />
| Long table<br />
| It's a table<br />
|-<br />
| 140<br />
| Tombstone<br />
| tombstone<br />
|-<br />
| 141<br />
| Tombstone<br />
| tombstone<br />
|-<br />
| 142<br />
| Tombstone<br />
| tombstone<br />
|-<br />
| 143<br />
| Thieving Tools<br />
| bag of tools<br />
|-<br />
| 144<br />
| Quiver of Bolts<br />
| quiver of bolts<br />
|-<br />
| 145<br />
| Quiver of Fire Bolts<br />
| quiver of red bolts<br />
|-<br />
| 146<br />
| Quiver of Poison Bolts<br />
| quiver of green bolts<br />
|-<br />
| 147<br />
| Quiver of Piercing Bolts<br />
| quiver of white bolts<br />
|-<br />
| 148<br />
| Quiver of Acid Bolts<br />
| quiver of brown bolts<br />
|-<br />
| 149<br />
| Quiver of Electric Bolts<br />
| quiver of yellow bolts<br />
|-<br />
| 150<br />
| Quiver of Mana Drain Bolts<br />
| quiver of purple bolts<br />
|-<br />
| 151<br />
| Statue<br />
| statue<br />
|-<br />
| 200<br />
| Iron Dagger [3 dmg]<br />
| iron dagger<br />
|-<br />
| 201<br />
| Iron Mace [5 dmg]<br />
| iron mace<br />
|-<br />
| 202<br />
| Iron Shod Staff [4 dmg]<br />
| iron shod staff<br />
|-<br />
| 203<br />
| Iron Short Sword [5 dmg]<br />
| iron short sword<br />
|-<br />
| 204<br />
| Iron Long Sword [6 dmg]<br />
| iron long sword<br />
|-<br />
| 205<br />
| Iron Axe [5.5 dmg]<br />
| iron axe<br />
|-<br />
| 206<br />
| Iron Bolt [5 dmg]<br />
| iron bolt<br />
|-<br />
| 210<br />
| Fang Blade [7 dmg]<br />
| blue bladed dagger<br />
|-<br />
| 211<br />
| The Razor [9 dmg]<br />
| blue bladed short sword<br />
|-<br />
| 212<br />
| DiamondEdge [10 dmg]<br />
| glowing long sword<br />
|-<br />
| 213<br />
| Bolts of Striking<br />
| <br />
|-<br />
| 214<br />
| Flameblade [6 fire dmg]<br />
| red bladed dagger<br />
|-<br />
| 215<br />
| Azok's Penetrator [6 pierce dmg]<br />
| red bladed dagger<br />
|-<br />
| 216<br />
| SpiritBane [8 pierce dmg]<br />
| bloody short sword<br />
|-<br />
| 217<br />
| Sword of Justice [9 pierce dmg]<br />
| bloody long sword<br />
|-<br />
| 218<br />
| Bolts of Fire [5 Fire dmg]<br />
| red tipped bolt<br />
|-<br />
| 219<br />
| The Sickener [6 poison dmg]<br />
| green studded staff<br />
|-<br />
| 220<br />
| BloodRot [5 poison dmg]<br />
| green bladed dagger<br />
|-<br />
| 221<br />
| Venom [7 poison dmg]<br />
| curvy green bladed sword<br />
|-<br />
| 222<br />
| Bolts of Poison [5 poison dmg]<br />
| green tipped bolts<br />
|-<br />
| 223<br />
| WindBite [5 dmg, +20 spd]<br />
| orange dagger<br />
|-<br />
| 224<br />
| Joh's Bludgeon [7 dmg, +30 spd]<br />
| glowing mace<br />
|-<br />
| 225<br />
| Schtick [7 dmg, +30 spd]<br />
| vibrating staff<br />
|-<br />
| 226<br />
| Vindicator [8 dmg, +20 spd]<br />
| gore splattered longsword<br />
|-<br />
| 227<br />
| SoulSeeker [5 dmg, +15 acc]<br />
| ornate silver dagger<br />
|-<br />
| 228<br />
| Vitreaxe [7.5 dmg, +15 acc]<br />
| red ornate axe<br />
|-<br />
| 229<br />
| Bolts of Piercing [5 pierce dmg]<br />
| white tipped bolt<br />
|-<br />
| 230<br />
| WormTooth [6 acid dmg]<br />
| strange looking dagger<br />
|-<br />
| 231<br />
| Mace of Venom [5 poison dmg]<br />
| green mace<br />
|-<br />
| 232<br />
| Asnoth [6.5 dmg, +25 mregen]<br />
| reflective green axe<br />
|-<br />
| 233<br />
| Staff of Power [6 dmg, +25 magic]<br />
| ornate staff<br />
|-<br />
| 234<br />
| Lightning Rod [5 elec dmg.]<br />
| glowing mace<br />
|-<br />
| 240<br />
| Bolt of Acid [5 acid dmg]<br />
| brown tipped bolt<br />
|-<br />
| 241<br />
| Bolt of Electricity [5 elect. dmg]<br />
| yellow tipped bolt<br />
|-<br />
| 242<br />
| Bolt of Mana Drain [5 drain dmg]<br />
| purple tipped bolt<br />
|-<br />
| 243<br />
| Berry [+10 food]<br />
| berry<br />
|-<br />
| 244<br />
| Carrot [+15 food, night vision +10]<br />
| carrot<br />
|-<br />
| 245<br />
| Cherries [+10 food]<br />
| cherries<br />
|-<br />
| 246<br />
| Water Gourd [+50 water]<br />
| water gourd<br />
|-<br />
| 247<br />
| Portion of Meat [+50 food]<br />
| piece of meat<br />
|-<br />
| 248<br />
| Grapes [+25 food]<br />
| grapes<br />
|-<br />
| 249<br />
| Banana [+25 food]<br />
| banana<br />
|-<br />
| 251<br />
| Pineapple [+50 food]<br />
| pineapple<br />
|-<br />
| 252<br />
| Flowers<br />
| flowers<br />
|-<br />
| 253<br />
| Flowers<br />
| flowers<br />
|-<br />
| 254<br />
| Flowers<br />
| flowers<br />
|-<br />
| 255<br />
| Anthill<br />
| anthill<br />
|-<br />
| 256<br />
| Anthill<br />
| anthill<br />
|-<br />
| 257<br />
| Iron Key<br />
| key<br />
|-<br />
| 258<br />
| Red Key<br />
| key<br />
|-<br />
| 259<br />
| Blue Key<br />
| key<br />
|-<br />
| 260<br />
| Green Key<br />
| key<br />
|-<br />
| 261<br />
| Ring of Keys<br />
| key<br />
|-<br />
| 262<br />
| Brass Key<br />
| key<br />
|-<br />
| 263<br />
| Tiny Key<br />
| key<br />
|-<br />
| 264<br />
| Pentagram Key<br />
| key<br />
|-<br />
| 265<br />
| Brass and Gold Key<br />
| key<br />
|-<br />
| 266<br />
| White Flowers<br />
| white flowers<br />
|-<br />
| 267<br />
| Purple Flower<br />
| purple flower<br />
|-<br />
| 268<br />
| Purple Flower<br />
| purple flower<br />
|-<br />
| 269<br />
| Plant<br />
| plant<br />
|-<br />
| 270<br />
| Purple Flowers<br />
| purple flowers<br />
|-<br />
| 271<br />
| Dirt<br />
| dirt<br />
|-<br />
| 272<br />
| Dirt<br />
| dirt<br />
|-<br />
| 273<br />
| Flowers and a Rock<br />
| flowers and a rock<br />
|-<br />
| 274<br />
| Stone<br />
| stone<br />
|-<br />
| 275<br />
| Rock<br />
| rock<br />
|-<br />
| 276<br />
| White Flowers<br />
| white flowers<br />
|-<br />
| 277<br />
| Strange Statue<br />
| strange statue<br />
|-<br />
| 278<br />
| Strange Statue<br />
| strange statue<br />
|-<br />
| 279<br />
| Strange Statue<br />
| strange statue<br />
|-<br />
| 280<br />
| Strange Statue<br />
| strange statue<br />
|-<br />
| 281<br />
| Strange Statue<br />
| strange statue<br />
|-<br />
| 282<br />
| Trash<br />
| trash<br />
|-<br />
| 283<br />
| Rubble<br />
| rubble<br />
|-<br />
| 284<br />
| Garbage<br />
| garbage<br />
|-<br />
| 285<br />
| Debris<br />
| debris<br />
|-<br />
| 286<br />
| Smashed Bowl<br />
| smashed bowl<br />
|-<br />
| 287<br />
| Broken Pot<br />
| broken pot<br />
|-<br />
| 288<br />
| Shattered Flask<br />
| shattered flask<br />
|-<br />
| 289<br />
| Broken Vase<br />
| broken vase<br />
|-<br />
| 290<br />
| Cracked Bottle<br />
| cracked bottle<br />
|-<br />
| 291<br />
| Cracked Pot<br />
| cracked pot<br />
|-<br />
| 292<br />
| Broken Vase<br />
| broken vase<br />
|-<br />
| 293<br />
| Broken Bowl<br />
| broken bowl<br />
|-<br />
| 294<br />
| Candleabra<br />
| candleabra<br />
|-<br />
| 296<br />
| Candlestick<br />
| candlestick<br />
|-<br />
| 298<br />
| Loaf of Bread<br />
| loaf of bread<br />
|-<br />
| 300<br />
| Negate Rune [Mage/Arcane]<br />
| mage/arcane rune<br />
|-<br />
| 301<br />
| Body Rune [Mage/Arcane]<br />
| mage/arcane rune<br />
|-<br />
| 302<br />
| Mind Rune [Mage/Arcane]<br />
| mage/arcane rune<br />
|-<br />
| 303<br />
| Focus Rune [Mage/Arcane]<br />
| mage/arcane rune<br />
|-<br />
| 304<br />
| Element Rune [Mage]<br />
| mage rune<br />
|-<br />
| 305<br />
| Matter Rune [Mage]<br />
| mage rune<br />
|-<br />
| 306<br />
| Control Rune [Mage]<br />
| mage rune<br />
|-<br />
| 307<br />
| Spirit Rune [Mage]<br />
| mage rune<br />
|-<br />
| 308<br />
| Summon Rune [Mage]<br />
| mage rune<br />
|-<br />
| 309<br />
| Earth Rune [Cleric/Arcane]<br />
| cleric/arcane rune<br />
|-<br />
| 310<br />
| Manipulate Rune [Cleric/Arcane]<br />
| cleric/arcane rune<br />
|-<br />
| 311<br />
| Wind Rune [Cleric/Arcane]<br />
| cleric/arcane rune<br />
|-<br />
| 312<br />
| Create Rune [Cleric/Arcane]<br />
| cleric/arcane rune<br />
|-<br />
| 313<br />
| Blood Rune [Cleric/Arcane]<br />
| cleric/arcane rune<br />
|-<br />
| 314<br />
| Destroy Rune [Cleric]<br />
| cleric rune<br />
|-<br />
| 315<br />
| Communion Rune [Cleric]<br />
| cleric rune<br />
|-<br />
| 316<br />
| Bind Rune [Cleric]<br />
| cleric rune<br />
|-<br />
| 317<br />
| Soul Rune [Cleric]<br />
| cleric rune<br />
|-<br />
| 350<br />
| Scroll of Identify Equipped<br />
| metallic blue scroll<br />
|-<br />
| 351<br />
| Scroll of Identify All<br />
| worn paper scroll<br />
|-<br />
| 352<br />
| Protection from Poison Scroll<br />
| brown paper scroll<br />
|-<br />
| 353<br />
| Protection from Fire Scroll<br />
| scroll made of skin<br />
|-<br />
| 354<br />
| Scroll of Health [+10]<br />
| orangish metallic scroll<br />
|-<br />
| 355<br />
| Scroll of Health [+30]<br />
| reddish metallic scroll<br />
|-<br />
| 356<br />
| Scroll of Health [+100]<br />
| golden scroll<br />
|-<br />
| 357<br />
| Scroll of Regenerate Health [+50]<br />
| blue-tinged scroll<br />
|-<br />
| 358<br />
| Scroll of Shielding [+40]<br />
| brown scroll<br />
|-<br />
| 359<br />
| Scroll of Earthquake<br />
| ruddy brown scroll<br />
|-<br />
| 360<br />
| Scroll of Flying<br />
| moldy old scroll<br />
|-<br />
| 361<br />
| Scroll of Invisibility<br />
| purple scroll<br />
|-<br />
| 362<br />
| Scroll of Gain Mana [+20]<br />
| metallic green scroll<br />
|-<br />
| 363<br />
| Scroll of Gain Mana [+100]<br />
| stony grey scroll<br />
|-<br />
| 364<br />
| Scroll of Strength [+25]<br />
| aged paper scroll<br />
|-<br />
| 365<br />
| Scroll of Accuracy [+25]<br />
| grey scroll with brown spots<br />
|-<br />
| 366<br />
| Scroll of Stealth [+25]<br />
| bronze plated scroll<br />
|-<br />
| 367<br />
| Scroll of Magic [+25]<br />
| stone scroll with blood stains<br />
|-<br />
| 368<br />
| Scroll of Speed [+25]<br />
| finely engraved scroll<br />
|-<br />
| 369<br />
| Scroll of Experience [+1500]<br />
| worn scroll with green smudges<br />
|-<br />
| 370<br />
| Scroll of Shocking Grasp<br />
| metallic brownish-green scroll<br />
|-<br />
| 371<br />
| Scroll of Flame Fist<br />
| slate grey scroll<br />
|-<br />
| 372<br />
| Scroll of Mana Drain<br />
| plain white scroll<br />
|-<br />
| 373<br />
| Journal Entry<br />
| a parchment<br />
|-<br />
| 378<br />
| Journal Entry<br />
| a note<br />
|-<br />
| 380<br />
| Elymas' Journal Entries<br />
| Elymas' notes<br />
|-<br />
| 384<br />
| Scroll of Blink<br />
| orangish scroll<br />
|-<br />
| 400<br />
| Ring of Water Walking<br />
| blue ring<br />
|-<br />
| 401<br />
| Ring of Water Breathing<br />
| blue ring with purple highlights<br />
|-<br />
| 402<br />
| Ring of Accuracy [+10]<br />
| wooden ring<br />
|-<br />
| 403<br />
| Ring of Accuracy [+15]<br />
| brown metallic ring<br />
|-<br />
| 404<br />
| Ring of Accuracy [+20]<br />
| dingy brown ring<br />
|-<br />
| 405<br />
| Ring of Regeneration [+20]<br />
| red ring<br />
|-<br />
| 406<br />
| Ring of Regeneration [+40]<br />
| glimmering ring<br />
|-<br />
| 407<br />
| Lesser Ring of Strength [+5]<br />
| plain silver ring<br />
|-<br />
| 408<br />
| Ring of Strength [+10]<br />
| tarnished silver ring<br />
|-<br />
| 409<br />
| Greater Ring of Strength [+15]<br />
| polished silver ring<br />
|-<br />
| 410<br />
| Ring of Ogre Strength [+20]<br />
| sparkling ring<br />
|-<br />
| 411<br />
| Ring of Godly Might [+25]<br />
| dingy tin ring<br />
|-<br />
| 412<br />
| Ring of Ornament<br />
| thin blue ring<br />
|-<br />
| 413<br />
| Ring of Ornament<br />
| metallic blue ring<br />
|-<br />
| 414<br />
| Ring of Ornament<br />
| metallic blue ring with a gem<br />
|-<br />
| 415<br />
| Ring of Lesser Shielding [+5]<br />
| plain golden ring<br />
|-<br />
| 416<br />
| Ring of Shielding [+10]<br />
| tarnished golden ring<br />
|-<br />
| 417<br />
| Ring of Greater Shielding [+15]<br />
| bright golden ring<br />
|-<br />
| 418<br />
| Ring of Barriers [+18]<br />
| beautiful golden ring<br />
|-<br />
| 419<br />
| Ring of ForceFields [+20]<br />
| finely wrought golden ring<br />
|-<br />
| 420<br />
| Ring of Targeting [+5]<br />
| plain wooden ring<br />
|-<br />
| 421<br />
| Ring of Targeting [+10]<br />
| tarnished copper ring<br />
|-<br />
| 422<br />
| Ring of Accuracy [+15]<br />
| lacqured brown ring<br />
|-<br />
| 423<br />
| Ring of Marksmanship [+20]<br />
| rusty metal ring<br />
|-<br />
| 424<br />
| Ring of the Hunter [+25]<br />
| engraved copper ring<br />
|-<br />
| 425<br />
| Ring of Ornament<br />
| bright green ring<br />
|-<br />
| 426<br />
| Ring of Food Conservation<br />
| deep blue ring<br />
|-<br />
| 427<br />
| Ring of Water Conservation<br />
| metallic blue ring<br />
|-<br />
| 428<br />
| Ring of Incredible Speed [+20]<br />
| plain steel ring<br />
|-<br />
| 429<br />
| Ring of Speed [+5]<br />
| engraved steel ring<br />
|-<br />
| 430<br />
| Ring of Movement [+10]<br />
| twisted steel ring<br />
|-<br />
| 431<br />
| Ring of Masterful Movement [+15]<br />
| polished steel ring<br />
|-<br />
| 432<br />
| Ring of Ignore Terrain<br />
| strangely colored ring<br />
|-<br />
| 433<br />
| Ring of Ornament<br />
| strange green ring<br />
|-<br />
| 434<br />
| Ring of Jumping<br />
| firey red ring<br />
|-<br />
| 435<br />
| Ring of Mapping<br />
| burning yellow ring<br />
|-<br />
| 436<br />
| You shouldn't have this ring.<br />
| bright purple ring<br />
|-<br />
| 437<br />
| You shouldn't have this ring<br />
| flashing ring<br />
|-<br />
| 438<br />
| Ring of the Thief [+20 stealth]<br />
| brown ring<br />
|-<br />
| 440<br />
| It's some kind of amulet.<br />
| It's some kind of amulet.<br />
|-<br />
| 441<br />
| It's some kind of amulet.<br />
| It's some kind of amulet.<br />
|-<br />
| 442<br />
| It's some kind of amulet.<br />
| It's some kind of amulet.<br />
|-<br />
| 450<br />
| Looks like a pyrite helm to me.<br />
| Looks like a pyrite helm to me.<br />
|-<br />
| 451<br />
| It's some pyrite chest armor.<br />
| It's some pyrite chest armor.<br />
|-<br />
| 452<br />
| It's a piece of pyrite arm plate.<br />
| It's a piece of pyrite arm plate.<br />
|-<br />
| 453<br />
| It's a pyrite plate legging.<br />
| It's a pyrite plate legging.<br />
|-<br />
| 502<br />
| A big red knight glares at you menacingly.<br />
| A big red knight glares at you menacingly.<br />
|-<br />
| 600<br />
| Amulet of Magic [+25]<br />
| purple amulet<br />
|-<br />
| 601<br />
| Amulet of Regeneration [+50]<br />
| golden red amulet<br />
|-<br />
| 602<br />
| Amulet of Speed [+25]<br />
| strange brown amulet<br />
|-<br />
| 603<br />
| Amulet of Stealth [+25]<br />
| flashing red amulet<br />
|-<br />
| 604<br />
| Amulet of Strength [+25]<br />
| flaming red amulet<br />
|-<br />
| 605<br />
| Amulet of Accuracy [+25]<br />
| strange metallic amulet<br />
|-<br />
| 606<br />
| Amulet of Poison Protection<br />
| worn blue amulet<br />
|-<br />
| 607<br />
| Amulet of Fire Protection<br />
| bright green amulet<br />
|-<br />
| 608<br />
| Amulet of Lava Walking<br />
| ornate red amulet<br />
|-<br />
| 609<br />
| Amulet of Hiding<br />
| plain purple amulet<br />
|-<br />
| 610<br />
| Amulet of Eternal Nourishment<br />
| tarnished green amulet<br />
|-<br />
| 611<br />
| Amulet of Quickness [+15]<br />
| flesh colored amulet<br />
|-<br />
| 612<br />
| Amulet of Jumping<br />
| ornate stone amulet<br />
|-<br />
| 613<br />
| Amulet of Flying<br />
| golden amulet<br />
|-<br />
| 614<br />
| Amulet of Falling<br />
| yellow and red amulet<br />
|-<br />
| 615<br />
| Amulet of Armor [+50]<br />
| mottled green amulet<br />
|-<br />
| 616<br />
| Amulet of Acid Protection<br />
| purple velvet amulet<br />
|-<br />
| 617<br />
| Amulet of Electricity Protection<br />
| cold blue amulet<br />
|-<br />
| 618<br />
| Amulet of Mana Drain Protection<br />
| hot red amulet<br />
|-<br />
| 619<br />
| Amulet of Mana Regeneration [+50]<br />
| steel amulet<br />
|-<br />
| 650<br />
| Dead Tree<br />
| dead tree<br />
|-<br />
| 651<br />
| Dead Tree<br />
| dead tree<br />
|-<br />
| 652<br />
| Blue Bottle<br />
| blue bottle<br />
|-<br />
| 653<br />
| Blue and Gray Bottle<br />
| blue and gray bottle<br />
|-<br />
| 654<br />
| Colorful Bowl<br />
| colorful bowl<br />
|-<br />
| 655<br />
| Small Tan Vase<br />
| small tan vase<br />
|-<br />
| 656<br />
| Large Tan Vase<br />
| large tan vase<br />
|-<br />
| 657<br />
| Bowl<br />
| bowl<br />
|-<br />
| 658<br />
| Small Bottle<br />
| small bottle<br />
|-<br />
| 659<br />
| Cracked Small Bottle<br />
| cracked small bottle<br />
|-<br />
| 660<br />
| Cracked Blue and Gray Bowl<br />
| cracked blue and gray bowl<br />
|-<br />
| 661<br />
| Broken Bowl<br />
| broken bowl<br />
|-<br />
| 662<br />
| Small Broken Vase<br />
| small broken vase<br />
|-<br />
| 663<br />
| Small Bowl<br />
| small bowl<br />
|-<br />
| 664<br />
| Small Broken Bowl<br />
| small broken bowl<br />
|-<br />
| 665<br />
| Small Blue Bowl<br />
| small blue bowl<br />
|-<br />
| 666<br />
| Purple Flowers<br />
| purple flowers<br />
|-<br />
| 667<br />
| Flowers and a Stone<br />
| flowers and a stone<br />
|-<br />
| 668<br />
| White Flowers<br />
| white flowers<br />
|-<br />
| 669<br />
| Fountain<br />
| fountain<br />
|-<br />
| 670<br />
| Gigantic Pick Axe<br />
| gigantic pick axe<br />
|-<br />
| 671<br />
| Pick Axe<br />
| pick axe<br />
|-<br />
| 672<br />
| Gray Stone<br />
| gray stone<br />
|-<br />
| 673<br />
| Yellow Rock<br />
| yellow rock<br />
|-<br />
| 674<br />
| Stone Monument<br />
| stone monument<br />
|-<br />
| 675<br />
| Stone Monument<br />
| stone monument<br />
|-<br />
| 676<br />
| Stone Monument<br />
| stone monument<br />
|-<br />
| 677<br />
| Oddly formed Stone<br />
| oddly formed stone<br />
|-<br />
| 700<br />
| Leather Hat<br />
| leather hat<br />
|-<br />
| 701<br />
| Iron Leather Jerkin [6]<br />
| iron studded leather jerkin<br />
|-<br />
| 702<br />
| Iron Studded Leather Gauntlet [6]<br />
| iron studded leather gauntlet<br />
|-<br />
| 703<br />
| Iron Leather Leggings [6]<br />
| iron studded leather leggings<br />
|-<br />
| 704<br />
| Iron Chain Mail Coif [12]<br />
| iron chain mail coif<br />
|-<br />
| 705<br />
| Iron Chain Mail Tunic [12]<br />
| iron chain mail tunic<br />
|-<br />
| 706<br />
| Iron Chain Mail Bracer [12]<br />
| iron chain mail bracer<br />
|-<br />
| 707<br />
| Iron Chain Mail Leggings [12]<br />
| iron chain mail leggings<br />
|-<br />
| 708<br />
| Iron Plate Helmet [20]<br />
| iron plate helmet<br />
|-<br />
| 709<br />
| Iron Plate Breast Plate [20]<br />
| iron plate breast plate<br />
|-<br />
| 710<br />
| Iron Plate Gauntlet [20]<br />
| iron plate gauntlet<br />
|-<br />
| 711<br />
| Iron Plate Leggings [20]<br />
| iron plate leggings<br />
|-<br />
| 712<br />
| Iron Shield<br />
| Iron Shield<br />
|-<br />
| 800<br />
| Potion of Healing [+10]<br />
| purple potion<br />
|-<br />
| 801<br />
| Potion of Health [+25]<br />
| speckled blue potion<br />
|-<br />
| 802<br />
| Potion of Health [+50]<br />
| grey colored potion<br />
|-<br />
| 803<br />
| Potion of Regeneration [+30]<br />
| hot yellow potion<br />
|-<br />
| 804<br />
| Potion of Regeneration [+60]<br />
| bright orange potion<br />
|-<br />
| 805<br />
| Potion of Flying<br />
| dull blue potion<br />
|-<br />
| 806<br />
| Potion of Reduce Poison <br />
| earth green potion<br />
|-<br />
| 807<br />
| Potion of Cure Poison<br />
| flourescent green potion<br />
|-<br />
| 808<br />
| Potion of Shielding [+10]<br />
| speckled violet potion<br />
|-<br />
| 809<br />
| Potion of Shielding [+15]<br />
| swirling violet potion<br />
|-<br />
| 810<br />
| Potion of Barkskin [+15]<br />
| clear purple potion<br />
|-<br />
| 811<br />
| Potion of Ironskin [+25]<br />
| tan potion<br />
|-<br />
| 812<br />
| Potion of Waterwalking<br />
| dull blue potion<br />
|-<br />
| 813<br />
| Potion of Lavawalking<br />
| firey red potion<br />
|-<br />
| 814<br />
| Potion of Speed [+15]<br />
| flesh colored potion<br />
|-<br />
| 815<br />
| Potion of Invisibility<br />
| stone grey potion<br />
|-<br />
| 816<br />
| Potion of Translucency<br />
| light brown potion<br />
|-<br />
| 817<br />
| Potion of Featherfall<br />
| glowing orange potion<br />
|-<br />
| 818<br />
| Potion of Giant Strength [+10]<br />
| dull brown potion<br />
|-<br />
| 819<br />
| Potion of Demon Strength [+15]<br />
| dark brown potion<br />
|-<br />
| 820<br />
| Potion of Holy Strength [+20]<br />
| speckled orange potion<br />
|-<br />
| 821<br />
| Potion of Food [+100]<br />
| chunky potion<br />
|-<br />
| 822<br />
| Potion of Water [+100]<br />
| clear potion<br />
|-<br />
| 823<br />
| Potion of Owl Sight<br />
| solid blue potion<br />
|-<br />
| 824<br />
| Potion of Traction<br />
| dirty brown potion<br />
|-<br />
| 825<br />
| Potion of Poison<br />
| flourescent green potion<br />
|-<br />
| 826<br />
| Potion of Fire<br />
| dark red potion<br />
|-<br />
| 827<br />
| Potion of Pain<br />
| plain grey potion<br />
|-<br />
| 828<br />
| Small Flask<br />
| small flask<br />
|-<br />
| 830<br />
| Small Yellow Bottle<br />
| small yellow bottle<br />
|-<br />
| 831<br />
| Oddly Shaped Flask<br />
| oddly shaped flask<br />
|-<br />
| 832<br />
| Large Yellow Bottle<br />
| large yellow bottle<br />
|-<br />
| 833<br />
| Potion of Healing []<br />
| speckled blue potion<br />
|-<br />
| 834<br />
| Elmore's Mark<br />
| Elmore's Mark<br />
|-<br />
| 850<br />
| Powerup Health<br />
| Powerup Health<br />
|-<br />
| 851<br />
| Powerup Better Health<br />
| Powerup Better Health<br />
|-<br />
| 852<br />
| Powerup Super Health<br />
| Powerup Super Health<br />
|-<br />
| 853<br />
| Powerup Invulnerability<br />
| Powerup Invulnerability<br />
|-<br />
| 854<br />
| Powerup Strength<br />
| Powerup Strength<br />
|-<br />
| 855<br />
| Powerup Accuracy<br />
| Powerup Accuracy<br />
|-<br />
| 856<br />
| Powerup Speed<br />
| Powerup Speed<br />
|-<br />
| 857<br />
| Powerup Fly<br />
| Powerup Fly<br />
|-<br />
| 858<br />
| Powerup Lava Walk<br />
| Powerup Lava Walk<br />
|-<br />
| 859<br />
| Powerup Water Walk<br />
| Powerup Water Walk<br />
|-<br />
| 860<br />
| Powerup Translucency<br />
| Powerup Translucency<br />
|-<br />
| 861<br />
| Powerup Regeneration<br />
| Powerup Regeneration<br />
|-<br />
| 862<br />
| Powerup Invisibility<br />
| Powerup Invisibility<br />
|-<br />
| 880<br />
| Powerdown Slow<br />
| Powerdown Slow<br />
|-<br />
| 881<br />
| Powerdown Poison<br />
| Powerdown Poison<br />
|-<br />
| 882<br />
| Powerdown Weakness<br />
| Powerdown Weakness<br />
|-<br />
| 883<br />
| Powerdown Hurt<br />
| Powerdown Hurt<br />
|-<br />
| 884<br />
| Powerdown Mana Loss<br />
| Powerdown Mana Loss<br />
|-<br />
| 885<br />
| Powerdown Total Mana Loss<br />
| Powerdown Total Mana Loss<br />
|-<br />
| 900<br />
| Wand of Magic Darts<br />
| thin metallic wand<br />
|-<br />
| 901<br />
| Wand of Homing Darts<br />
| wand with a glowing red tip<br />
|-<br />
| 902<br />
| Wand of Acid<br />
| ornate green wand<br />
|-<br />
| 903<br />
| Wand of Fire<br />
| steel wand<br />
|-<br />
| 904<br />
| Wand of Fireballs<br />
| steel wand with a forked tip<br />
|-<br />
| 905<br />
| Wand of Death<br />
| twisted wooden stick<br />
|-<br />
| 906<br />
| Wand of Earthsmite<br />
| wand with a forked tip<br />
|-<br />
| 907<br />
| Wand of Lightning<br />
| wand with a circular edged tip<br />
|-<br />
| 908<br />
| Wand of Draining<br />
| green metallic tipped wand<br />
|-<br />
| 909<br />
| Wand of Dispell Magic<br />
| metallic red wand<br />
|-<br />
| 910<br />
| Wand of Dispell Magic<br />
| thin brown wand<br />
|-<br />
| 911<br />
| Wand of Earthbind<br />
| ornate carved stick<br />
|-<br />
| 912<br />
| Wand of Poison<br />
| purple wand with a red top<br />
|-<br />
| 913<br />
| Wand of Confusion<br />
| brown bone tipped wand<br />
|-<br />
| 914<br />
| Wand of Berserking<br />
| gold wand with a red handle<br />
|-<br />
| 915<br />
| Wand of Pushing<br />
| multi-colored forked wand<br />
|-<br />
| 916<br />
| Wand of Pulling<br />
| shimmering wand<br />
|-<br />
| 917<br />
| Wand of the Snail<br />
| wand with an orange handle<br />
|-<br />
| 918<br />
| Wand of Disintegrate<br />
| multi colored wand<br />
|-<br />
| 919<br />
| Wand of Locking<br />
| engraved wooden wand<br />
|-<br />
| 920<br />
| Wand of Knocking<br />
| red glowing wand<br />
|-<br />
| 954<br />
| Orb of Defense<br />
| orb of defense<br />
|-<br />
| 955<br />
| Orb of the Undead<br />
| orb of the undead<br />
|-<br />
| 956<br />
| Orb of Destruction<br />
| orb of destruction<br />
|-<br />
| 957<br />
| Jugurtha's Book<br />
| Jugurtha's book<br />
|-<br />
| 958<br />
| Andrew's Necklace<br />
| Andrew's necklace<br />
|-<br />
| 1001<br />
| Citizen<br />
| citizen<br />
|-<br />
| 1002<br />
| Mage of the Blue Order<br />
| mage of the blue order<br />
|-<br />
| 1003<br />
| Shadow<br />
| shadow<br />
|-<br />
| 1004<br />
| Carnivorous Ape<br />
| carnivorous ape<br />
|-<br />
| 1005<br />
| Wyvern<br />
| wyvern<br />
|-<br />
| 1006<br />
| Mage of the Order of Fire<br />
| mage of the order of fire<br />
|-<br />
| 1007<br />
| Gargoyle<br />
| gargoyle<br />
|-<br />
| 1008<br />
| Knight of Andreas<br />
| knight of andreas<br />
|-<br />
| 1009<br />
| Footman of Andreas<br />
| footman of andreas<br />
|-<br />
| 1010<br />
| Apollo the god<br />
| apollo<br />
|-<br />
| 1011<br />
| Trojan<br />
| trojan<br />
|-<br />
| 1012<br />
| Banshee<br />
| banshee<br />
|-<br />
| 1014<br />
| Eastern Archer<br />
| eastern archer<br />
|-<br />
| 1015<br />
| Mighty Hunter<br />
| mighty hunter<br />
|-<br />
| 1016<br />
| Elk<br />
| elk<br />
|-<br />
| 1017<br />
| Wolf<br />
| wolf<br />
|-<br />
| 1018<br />
| Elf<br />
| elf<br />
|-<br />
| 1019<br />
| Druid<br />
| druid<br />
|-<br />
| 1020<br />
| Lich<br />
| lich<br />
|-<br />
| 1021<br />
| Dragon<br />
| dragon<br />
|-<br />
| 1022<br />
| Hydra<br />
| hydra<br />
|-<br />
| 1023<br />
| Griffon<br />
| griffon<br />
|-<br />
| 1024<br />
| Dragon<br />
| dragon<br />
|-<br />
| 1025<br />
| Skeleton<br />
| skeleton<br />
|-<br />
| 1033<br />
| Skeleton<br />
| skeleton<br />
|-<br />
| 1035<br />
| Evil Knight<br />
| Evil Knight<br />
|-<br />
| 1036<br />
| [http://wiki.amuletsandarmor.com/index.php?title=Elmore Elmore]<br />
| elmore<br />
|-<br />
| 1037<br />
| Mark of Elmore<br />
| mark of Elmore<br />
|-<br />
| 2003<br />
| A man in blue robes, perhaps a magician.<br />
| A man in blue robes, perhaps a magician.<br />
|-<br />
| 3000<br />
| Barbarian Leader<br />
| barbarian leader<br />
|-<br />
| 3001<br />
| Barbarian Champion<br />
| barbarian champion<br />
|-<br />
| 3002<br />
| Barbarian Shaman<br />
| barbarian shaman<br />
|-<br />
| 3003<br />
| Barbarian<br />
| barbarian<br />
|-<br />
| 3100<br />
| Dead Body<br />
| dead body<br />
|-<br />
| 3101<br />
| Dead Body<br />
| dead body<br />
|-<br />
| 3103<br />
| Dead Body<br />
| dead body<br />
|-<br />
| 3104<br />
| Dead Body<br />
| dead body<br />
|-<br />
| 3105<br />
| An archer with a bad disposition.<br />
| An archer with a bad disposition.<br />
|-<br />
| 3106<br />
| A frail but reliable messenger.<br />
| A frail but reliable messenger.<br />
|-<br />
| 4071<br />
| Tree<br />
| tree<br />
|-<br />
| 4072<br />
| Tree<br />
| tree<br />
|-<br />
| 4073<br />
| Tree<br />
| tree<br />
|-<br />
| 4074<br />
| Tree<br />
| tree<br />
|-<br />
| 4075<br />
| Tree<br />
| tree<br />
|-<br />
| 4076<br />
| Tree<br />
| tree<br />
|-<br />
| 4077<br />
| Tree<br />
| tree<br />
|-<br />
| 4078<br />
| Tree<br />
| tree<br />
|-<br />
| 4079<br />
| Tree<br />
| tree<br />
|-<br />
| 4080<br />
| Evil Mercenary<br />
| evil mercenary<br />
|-<br />
| 4082<br />
| Impaled Knight<br />
| impaled knight<br />
|-<br />
| 4083<br />
| Torch<br />
| torch<br />
|-<br />
| 4084<br />
| Blood<br />
| blood<br />
|-<br />
| 4091<br />
| Teleport animation<br />
| Teleport animation<br />
|-<br />
| 4092<br />
| Buy Amulets and Armor!<br />
| usa symbol<br />
|-<br />
| 4296<br />
| Wooden Dagger [.5 dmg]<br />
| wooden dagger<br />
|-<br />
| 4297<br />
| Wooden Mace [2.5 dmg]<br />
| wooden mace<br />
|-<br />
| 4298<br />
| Wooden Staff [1 dmg]<br />
| wooden staff<br />
|-<br />
| 4299<br />
| Wooden Short Sword [2.5 dmg]<br />
| wooden short sword<br />
|-<br />
| 4300<br />
| Wooden Long Sword [3.5 dmg]<br />
| wooden long sword<br />
|-<br />
| 4301<br />
| Wooden Axe [3 dmg]<br />
| wooden axe<br />
|-<br />
| 4302<br />
| Wood Bolt<br />
| Wood Bolt<br />
|-<br />
| 4546<br />
| ooh! It's a mithral helm!<br />
| ooh! It's a mithral helm!<br />
|-<br />
| 4547<br />
| Looks like a mithril chest plate.<br />
| Looks like a mithril chest plate.<br />
|-<br />
| 4548<br />
| Looks like a mithril arm plating.<br />
| Looks like a mithril arm plating.<br />
|-<br />
| 4549<br />
| Mabye it's a piece of mithril leg plate.<br />
| Mabye it's a piece of mithril leg plate.<br />
|-<br />
| 4808<br />
| Wooden Shield<br />
| Wooden Shield<br />
|-<br />
| 8392<br />
| Rusty Dagger [1.5 dmg]<br />
| rusty dagger<br />
|-<br />
| 8393<br />
| Rusty Mace [3.5 dmg]<br />
| rusty mace<br />
|-<br />
| 8394<br />
| Rusty Shod Staff [2.5 dmg]<br />
| rusty shod staff<br />
|-<br />
| 8395<br />
| Rusty Short Sword [3.5 dmg]<br />
| rusty short sword<br />
|-<br />
| 8396<br />
| Rusty Long Sword [4.5 dmg]<br />
| rusty long sword<br />
|-<br />
| 8397<br />
| Rusty Axe [4 dmg]<br />
| rusty axe<br />
|-<br />
| 8398<br />
| Rusty Bolt<br />
| Rusty Bolt<br />
|-<br />
| 8642<br />
| Looks like a decorative brass helmet.<br />
| Looks like a decorative brass helmet.<br />
|-<br />
| 8643<br />
| Looks like a tarnished brass chest plate.<br />
| Looks like a tarnished brass chest plate.<br />
|-<br />
| 8644<br />
| Its a brass arm guard.<br />
| Its a brass arm guard.<br />
|-<br />
| 8645<br />
| It's a piece of brass plate legging.<br />
| It's a piece of brass plate legging.<br />
|-<br />
| 8896<br />
| Rusty Chain Mail Coif [6]<br />
| rusty chain mail coif<br />
|-<br />
| 8897<br />
| Rusty Chain Mail Tunic [6]<br />
| rusty chain mail tunic<br />
|-<br />
| 8898<br />
| Rusty Chain Mail Bracer [6]<br />
| rusty chain mail bracer<br />
|-<br />
| 8899<br />
| Rusty Chain Mail Leggings [6]<br />
| rusty chain mail leggings<br />
|-<br />
| 8900<br />
| Rusty Plate Helmet [8]<br />
| rusty plate helmet<br />
|-<br />
| 8901<br />
| Rusty Plate Breast Plate [8]<br />
| rusty plate breast plate<br />
|-<br />
| 8902<br />
| Rusty Plate Gauntlet [8]<br />
| rusty plate gauntlet<br />
|-<br />
| 8903<br />
| Rusty Plate Leggings [8]<br />
| rusty plate leggings<br />
|-<br />
| 8904<br />
| Rusty Shield<br />
| Rusty Shield<br />
|-<br />
| 8935<br />
| Rusty Short Sword<br />
| Rusty Short Sword<br />
|-<br />
| 12488<br />
| Bronze Dagger [2.5 dmg]<br />
| bronze dagger<br />
|-<br />
| 12489<br />
| Bronze Mace [4.5 dmg]<br />
| bronze mace<br />
|-<br />
| 12490<br />
| Bronze Shod Staff [3.5 dmg]<br />
| bronze shod staff<br />
|-<br />
| 12491<br />
| Bronze Short Sword [4.5 dmg]<br />
| bronze short sword<br />
|-<br />
| 12492<br />
| Bronze Long Sword [5.5 dmg]<br />
| bronze long sword<br />
|-<br />
| 12493<br />
| Bronze Axe [5 dmg]<br />
| bronze axe<br />
|-<br />
| 12494<br />
| Bronze Bolt<br />
| Bronze Bolt<br />
|-<br />
| 12738<br />
| It's an admantium helm!<br />
| It's an admantium helm!<br />
|-<br />
| 12739<br />
| It's an admantium chest plate!<br />
| It's an admantium chest plate!<br />
|-<br />
| 12740<br />
| It's an admantium arm guard!<br />
| It's an admantium arm guard!<br />
|-<br />
| 12741<br />
| It's an admantium leg plating!!<br />
| It's an admantium leg plating!!<br />
|-<br />
| 12988<br />
| Bronze Studded Leather Helmet<br />
| Bronze Studded Leather Helmet<br />
|-<br />
| 12989<br />
| Bronze Studded Leather Jerkin [4]<br />
| bronze studded leather jerkin<br />
|-<br />
| 12990<br />
| Bronze Studded Leather Gauntlet [4]<br />
| bronze studded leather gauntlet<br />
|-<br />
| 12991<br />
| Bronze Studded Leather Leggings [4]<br />
| bronze studded leather leggings<br />
|-<br />
| 12992<br />
| Bronze Chain Mail Coif [8]<br />
| bronze chain mail coif<br />
|-<br />
| 12993<br />
| Bronze Chain Mail Tunic [8]<br />
| bronze chain mail tunic<br />
|-<br />
| 12994<br />
| Bronze Chain Mail Bracer [8]<br />
| bronze chain mail bracer [8]<br />
|-<br />
| 12995<br />
| Bronze Chain Mail Leggings [8]<br />
| bronze chain mail leggings<br />
|-<br />
| 12996<br />
| Bronze Plate Helmet [12]<br />
| bronze plate helmet<br />
|-<br />
| 12997<br />
| Bronze Plate Breast Plate [12]<br />
| bronze plate breast plate<br />
|-<br />
| 12998<br />
| Bronze Plate Gauntlet [12]<br />
| bronze plate gauntlet <br />
|-<br />
| 12999<br />
| Bronze Plate Leggings [12]<br />
| bronze plate leggings<br />
|-<br />
| 13000<br />
| Bronze Shield<br />
| Bronze Shield<br />
|-<br />
| 20680<br />
| Silver Dagger [3.5 dmg]<br />
| silver dagger<br />
|-<br />
| 20681<br />
| Silver Mace [5.5 dmg]<br />
| silver mace<br />
|-<br />
| 20682<br />
| Silver Shod Staff [4 dmg]<br />
| silver shod staff<br />
|-<br />
| 20683<br />
| Silver Short Sword [5.5 dmg]<br />
| silver short sword<br />
|-<br />
| 20684<br />
| Silver Long Sword [6.5 dmg]<br />
| silver long sword<br />
|-<br />
| 20685<br />
| Silver Axe [6 dmg]<br />
| silver axe<br />
|-<br />
| 20686<br />
| Silver Bolt<br />
| Silver Bolt<br />
|-<br />
| 21180<br />
| Silver Studded Leather Helmet<br />
| Silver Studded Leather Helmet<br />
|-<br />
| 21181<br />
| Silver Leather Jerkin [9]<br />
| silver studded leather jerkin<br />
|-<br />
| 21182<br />
| Silver Studded Leather Gauntlet [9]<br />
| silver studded leather gauntlet<br />
|-<br />
| 21183<br />
| Silver Leather Leggings [9]<br />
| silver studded leather leggings<br />
|-<br />
| 21184<br />
| Silver Chain Mail Coif [18]<br />
| silver chain mail coif<br />
|-<br />
| 21185<br />
| Silver Chain Tunic [18]<br />
| silver chain tunic<br />
|-<br />
| 21186<br />
| Silver Chain Bracer [18]<br />
| silver chain bracer<br />
|-<br />
| 21187<br />
| Silver Chain Leggings [18]<br />
| silver chain leggings<br />
|-<br />
| 21188<br />
| Silver Plate Helmet [28]<br />
| silver plate helmet<br />
|-<br />
| 21189<br />
| Silver Plate Breast Plate [28]<br />
| silver plate breast plate<br />
|-<br />
| 21190<br />
| Silver Plate Gauntlet [28]<br />
| silver plate gauntlet<br />
|-<br />
| 21191<br />
| Silver Plate Leggings [28]<br />
| silver plate leggings<br />
|-<br />
| 21192<br />
| Silver Shield<br />
| Silver Shield<br />
|-<br />
| 24776<br />
| Steel Dagger [4 dmg]<br />
| steel dagger<br />
|-<br />
| 24777<br />
| Steel Mace [6 dmg]<br />
| steel mace<br />
|-<br />
| 24778<br />
| Steel Shod Staff [5 dmg]<br />
| steel shod staff<br />
|-<br />
| 24779<br />
| Steel Short Sword [6 dmg]<br />
| steel short sword<br />
|-<br />
| 24780<br />
| Steel Long Sword [7 dmg]<br />
| steel long sword<br />
|-<br />
| 24781<br />
| Steel Axe [6.5 dmg]<br />
| steel axe<br />
|-<br />
| 24782<br />
| Steel Bolt<br />
| Steel Bolt<br />
|-<br />
| 25276<br />
| Steel Studded Leather Helmet<br />
| Steel Studded Leather Helmet<br />
|-<br />
| 25277<br />
| Steel Leather Jerkin [13]<br />
| steel studded leather jerkin<br />
|-<br />
| 25278<br />
| Steel Leather Gauntlet [13]<br />
| steel studded leather gauntlet<br />
|-<br />
| 25279<br />
| Steel Leather Leggings [13]<br />
| steel studded leather leggings<br />
|-<br />
| 25280<br />
| Steel Chain Mail Coif [26]<br />
| steel chain mail coif<br />
|-<br />
| 25281<br />
| Steel Chain Mail Tunic [26]<br />
| steel chain mail tunic<br />
|-<br />
| 25282<br />
| Steel Chain Mail Bracer [26]<br />
| steel chain mail bracer<br />
|-<br />
| 25283<br />
| Steel Chain Mail Leggings [26]<br />
| steel chain mail leggings<br />
|-<br />
| 25284<br />
| Steel Plate Helmet [36]<br />
| steel plate helmet<br />
|-<br />
| 25285<br />
| Steel Plate Breast Plate [36]<br />
| steel plate breast plate<br />
|-<br />
| 25286<br />
| Steel Plate Gauntlet [36]<br />
| steel plate gauntlet<br />
|-<br />
| 25287<br />
| Steel Plate Leggings [36]<br />
| steel plate leggings<br />
|-<br />
| 25288<br />
| Steel Shield<br />
| Steel Shield<br />
|-<br />
| 28872<br />
| Hardened Steel Dagger [4.5 dmg]<br />
| hardened steel dagger<br />
|-<br />
| 28873<br />
| Hardened Steel Mace [6.5 dmg]<br />
| hardened steel mace<br />
|-<br />
| 28874<br />
| Hardened Steel Staff [5.5 dmg]<br />
| hardened steel staff<br />
|-<br />
| 28875<br />
| Hardened Steel Short Sword [6.5 dmg]<br />
| hardened steel short sword<br />
|-<br />
| 28876<br />
| H-Steel Long Sword [7.5 dmg]<br />
| hardened steel long sword<br />
|-<br />
| 28877<br />
| Hardened Steel Axe [7 dmg]<br />
| hardened steel axe<br />
|-<br />
| 28878<br />
| Hardened Steel Bolt<br />
| Hardened Steel Bolt<br />
|-<br />
| 29376<br />
| H-Steel Chain Mail Coif [34]<br />
| h-steel chain mail coif<br />
|-<br />
| 29377<br />
| H-Steel Chain Mail Tunic [34]<br />
| h-steel chain mail tunic<br />
|-<br />
| 29378<br />
| H-Steel Chain Mail Bracer [34]<br />
| h-steel chain mail bracer<br />
|-<br />
| 29379<br />
| H-Steel Chain Mail Leggings [34]<br />
| h-steel chain mail leggings<br />
|-<br />
| 29380<br />
| Hardened Steel Plate Helmet [44]<br />
| hardened steel plate helmet<br />
|-<br />
| 29381<br />
| H-Steel Breast Plate [44]<br />
| hardened steel breast plate<br />
|-<br />
| 29382<br />
| H-Steel Plate Gauntlet [44]<br />
| hardened steel plate gauntlet<br />
|-<br />
| 29383<br />
| H-Steel Plate Leggings [44]<br />
| hardened steel plate leggings<br />
|-<br />
| 29384<br />
| Hardened Steel Shield<br />
| Hardened Steel Shield<br />
|-<br />
| 32968<br />
| Mithril Dagger [4.5 dmg]<br />
| mithril dagger<br />
|-<br />
| 32969<br />
| Mithril Mace [6.5 dmg]<br />
| mithril mace<br />
|-<br />
| 32970<br />
| Mithril Shod Staff [5.5 dmg]<br />
| mithril shod staff<br />
|-<br />
| 32971<br />
| Mithril Short Sword [6.5 dmg]<br />
| mithril short sword<br />
|-<br />
| 32972<br />
| Mithril Long Sword [7.5 dmg]<br />
| mithril long sword<br />
|-<br />
| 32973<br />
| Mithril Axe [7 dmg]<br />
| mithril axe<br />
|-<br />
| 32974<br />
| Mithril Bolt<br />
| Mithril Bolt<br />
|-<br />
| 33468<br />
| Mithril Studded Leather Helmet<br />
| Mithril Studded Leather Helmet<br />
|-<br />
| 33469<br />
| Mithril Studded Leather Jerkin [20]<br />
| mithril studded leather jerkin<br />
|-<br />
| 33470<br />
| Mithril Studded Leather Gauntlet [20]<br />
| mithril studded leather gauntlet<br />
|-<br />
| 33471<br />
| Mithril Studded Leather Leggings [20]<br />
| mithril studded leather leggings<br />
|-<br />
| 33472<br />
| Mithril Chain Mail Coif [40]<br />
| mithril chain mail coif<br />
|-<br />
| 33473<br />
| Mithril Chain Mail Tunic [40]<br />
| mithril chain mail tunic<br />
|-<br />
| 33474<br />
| Mithril Chain Mail Bracer [40]<br />
| mithril chain mail bracer<br />
|-<br />
| 33475<br />
| Mithril Chain Mail Leggings [40]<br />
| mithril chain mail leggings<br />
|-<br />
| 33476<br />
| Mithril Plate Helmet [52]<br />
| mithril plate helmet<br />
|-<br />
| 33477<br />
| Mithril Plate Breast Plate [52]<br />
| mithril plate breast plate<br />
|-<br />
| 33478<br />
| Mithril Plate Gauntlet [52]<br />
| mithril plate gauntlet<br />
|-<br />
| 33479<br />
| Mithril Plate Leggings [52]<br />
| mithril plate leggings<br />
|-<br />
| 33480<br />
| Mithril Shield<br />
| Mithril Shield<br />
|-<br />
| 37064<br />
| Obsidian Dagger [5 dmg]<br />
| obsidian dagger<br />
|-<br />
| 37065<br />
| Obsidian Mace [7 dmg]<br />
| obsidian mace<br />
|-<br />
| 37066<br />
| Obsidian Shod Staff [6 dmg]<br />
| obsidian shod staff<br />
|-<br />
| 37067<br />
| Obsidian Short Sword [7 dmg]<br />
| obsidian short sword<br />
|-<br />
| 37068<br />
| Obsidian Long Sword [8 dmg]<br />
| obsidian long sword<br />
|-<br />
| 37069<br />
| Obsidian Axe [7.5 dmg]<br />
| obsidian axe<br />
|-<br />
| 37070<br />
| Obsidian Bolt<br />
| Obsidian Bolt<br />
|-<br />
| 37470<br />
| Mithril Studded Leather Bracers<br />
| Mithril Studded Leather Bracers<br />
|-<br />
| 37568<br />
| Obsidian Chain Mail Coif [48]<br />
| obsidian chain mail coif<br />
|-<br />
| 37569<br />
| Obsidian Chain Mail Tunic [48]<br />
| obsidian chain mail tunic<br />
|-<br />
| 37570<br />
| Obsidian Chain Mail Bracer [48]<br />
| obsidian chain mail bracer<br />
|-<br />
| 37571<br />
| Obsidian Chain Mail Leggings [48]<br />
| obsidian chain mail leggings<br />
|-<br />
| 37572<br />
| Obsidian Plate Helmet [60]<br />
| obsidian plate helmet<br />
|-<br />
| 37573<br />
| Obsidian Plate Breast Plate [60]<br />
| obsidian plate breast plate<br />
|-<br />
| 37574<br />
| Obsidian Plate Gauntlet [60]<br />
| obsidian plate gauntlet<br />
|-<br />
| 37575<br />
| Obsidian Plate Leggings [60]<br />
| obsidian plate leggings<br />
|-<br />
| 37576<br />
| Obsidian Shield<br />
| Obsidian Shield<br />
|-<br />
| 41160<br />
| Pyrinium Dagger [5.5 dmg]<br />
| pyrinium dagger<br />
|-<br />
| 41161<br />
| Pyrinium Mace [7.5 dmg]<br />
| pyrinium mace<br />
|-<br />
| 41162<br />
| Pyrinium Shod Staff [6.5 dmg]<br />
| pyrinium shod staff<br />
|-<br />
| 41163<br />
| Pyrinium Short Sword [7.5 dmg]<br />
| pyrinium short sword<br />
|-<br />
| 41164<br />
| Pyrinium Long Sword [8.5 dmg]<br />
| pyrinium long sword<br />
|-<br />
| 41165<br />
| Pyrinium Axe [8 dmg]<br />
| pyrinium axe<br />
|-<br />
| 41166<br />
| Pyrinium Bolt<br />
| Pyrinium Bolt<br />
|-<br />
| 41668<br />
| Pyrinium Plate Helmet [70]<br />
| pyrinium plate helmet<br />
|-<br />
| 41669<br />
| Pyrinuim Plate Breast Plate [70]<br />
| pyrinuim plate breast plate<br />
|-<br />
| 41670<br />
| Pyrinium Plate Gauntlet [70]<br />
| pyrinium plate gauntlet<br />
|-<br />
| 41671<br />
| Pyrinium Plate Leggings [70]<br />
| pyrinium plate leggings<br />
|-<br />
| 41672<br />
| Pyrinium Shield<br />
| Pyrinium Shield<br />
|-<br />
| 45256<br />
| Adaminium Dagger [6 dmg]<br />
| adaminium dagger<br />
|-<br />
| 45257<br />
| Adaminium Mace [8 dmg]<br />
| adaminium mace<br />
|-<br />
| 45258<br />
| Adaminium Shod Staff [7 dmg]<br />
| adaminium shod staff<br />
|-<br />
| 45259<br />
| Adaminium Short Sword [8 dmg]<br />
| adaminium short sword<br />
|-<br />
| 45260<br />
| Adaminium Long Sword [9 dmg]<br />
| adaminium long sword<br />
|-<br />
| 45261<br />
| Adaminium Axe [8.5 dmg]<br />
| adaminium axe<br />
|-<br />
| 45262<br />
| Adaminium Bolt<br />
| Adaminium Bolt<br />
|-<br />
| 45764<br />
| Adaminium Plate Helmet [80]<br />
| adaminium plate helmet<br />
|-<br />
| 45765<br />
| Adaminium Plate Breast Plate [80]<br />
| adaminium plate breast plate<br />
|-<br />
| 45766<br />
| Adaminium Plate Gauntlet [80]<br />
| adaminium plate gauntlet<br />
|-<br />
| 45767<br />
| Adaminium Plate Leggings [80]<br />
| adaminium plate leggings<br />
|-<br />
| 45768<br />
| Adaminium Shield<br />
| Adaminium Shield<br />
|}</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Editor&diff=1557Editor2013-10-07T02:44:50Z<p>LysleShields: Created page with "This is the beginning of the editor page. More details will come, but here are some basics. == Installation == # Download the files from the [http://www.amuletsandarmor.co..."</p>
<hr />
<div>This is the beginning of the editor page. More details will come, but here are some basics.<br />
<br />
<br />
== Installation ==<br />
<br />
# Download the files from the [http://www.amuletsandarmor.com/download.htm download page] including both Doom Builder and the A&A Assets<br />
# Unzip the A&A Files and unzip to a temporary folder<br />
# Copy the files in the folder on top of where Doom Builder was installed. Don't worry, we're only adding files.<br />
# Start making maps. But see below for more details<br />
<br />
== Basic Steps to Editing a Map ==<br />
<br />
# Rename .map to .wad<br />
# Open Doom Builder 2<br />
# Load map chosen map (See using the template below)<br />
# Select Amulets and Armor config file from drop down list.<br />
# Add resource button.<br />
# Choose add folder tab.<br />
# Navigate to included "A&A Assets" folder and confirm.<br />
# Edit away.<br />
# Save<br />
<br />
== Template Files ==<br />
<br />
A simple template map has been provided in the folder "TemplateMap"<br />
<br />
Copy the folder into your A&A directory. Edit the L999.map file. Run the game. You'll now see a quest called Test Map 999 appear as a new quest after Destruction. You should be able to run the quest.<br />
<br />
When you have the map to how you like, make edits to the QUEST7.INI in the MAPDESC directory and change the number of your map.<br />
<br />
New map IDs are given freely if you register them on the [[Community Maps]] page. Just edit the page with your new number and a comment about what you are working on. Numbers should be 1-8000 for now.<br />
<br />
And, as always, if you have a question, feel free to contact the community or email us at support@amuletsandarmor.com</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=1556Main Page2013-10-07T02:38:41Z<p>LysleShields: /* A&A Classic Editor */</p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is a arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums]. The Let's Play has now been archived at http://lparchive.org/Amulets-Armor/.<br />
<br />
Chat with other players about strategy, tips, and hints at [http://www.elzee.co.nz/amulets/index.php Amulets and Armor Forum] hosted by [[User:El zee | El zee]]<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==A&A Classic Editor==<br />
<B>NEW!</B> -- The editor files are now available on the [http://www.amuletsandarmor.com/download.htm download page].<br />
<br />
Show us what you can create and enjoy the game in new and interesting ways. Register your map on the [[Community Maps]] and upload your creations for others to share.<br />
<br />
Instructions for the editor will be added on to the wiki at [[Editor]].<br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
<br />
==Quests==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 2<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elmas and get his notes<br />
|-<br />
| 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
==Music==<br />
[[Music]]<br />
<br />
==Classes==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Name<br />
! STR<br />
! CON<br />
! ACC<br />
! STL<br />
! MAG<br />
! SPD<br />
! Armor<br />
! Weapons<br />
! Magik system<br />
|-<br />
| [[Citizen]]<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Knight]]<br />
| align="right" | 35<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 10<br />
| align="right" | 15<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Mage]]<br />
| align="right" | 10<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Leather<br />
| Staff/Dagger<br />
| Mage<br />
|-<br />
| [[Warlock]]<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 10<br />
| Up to Chain<br />
| No crossbow<br />
| Mage<br />
|-<br />
| [[Priest]]<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Up to Chain<br />
| Mace/Staff<br />
| Priest<br />
|-<br />
| [[Rogue]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 30<br />
| Leather<br />
| No longsword<br />
| Arcane<br />
|-<br />
| [[Archer]]<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 20<br />
| Leather<br />
| All<br />
| Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| align="right" | 15<br />
| Up to Chain<br />
| All<br />
| Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| All<br />
| No bow<br />
| Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="right" | 30<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 10<br />
| align="right" | 20<br />
| All<br />
| No mace<br />
| Arcane<br />
|-<br />
| [[Magician]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 20<br />
| Leather<br />
| Sword/Dagger/Staff<br />
| Mage<br />
|}<br />
<br />
==Objects==<br />
A complete list of objects are available in the [[Objects]] section.<br />
<br />
<br />
<br />
=Magik=<br />
There are three systems of magik available to heroes in the Amulets & Armor world, as well as a variety of wands, rings, and amulets.<br />
<br />
== Spells ==<br />
<br />
[[Arcane Spells]] - used by most classes, these spells are generally weak utilities.<br />
<br />
[[Mage Spells]] - used by the Mage, Warlock, and Magician, these spells tend to focus on damage, destruction, and power.<br />
<br />
[[Priest Spells]] - used by the Priest and Paladin, these spells tend to focus on healing and protection.<br />
<br />
== Items ==<br />
<br />
[[Wands]] - usable by all classes, wands offer numerous projectile spells.<br />
<br />
[[Rings]] - usable by all classes, rings offer a range of buffs and utilities.<br />
<br />
[[Amulets]] - usable by all classes, amulets offer a powerful array of buffs.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Community_Maps&diff=1555Community Maps2013-10-07T02:31:54Z<p>LysleShields: </p>
<hr />
<div>Community Created Maps are placed here. Use this page to coordinate unique map IDs.<br />
<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Map #'s<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 30, 301, 531, 31, 22<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 25, 20, 60<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 64, 65, 34, 151<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 231, 75, 10, 12<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 51, 52, 41, 44<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elmas and get his notes<br />
|-<br />
| 74, 73, 72<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 32, 71, 70, 61<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Community_Maps&diff=1554Community Maps2013-10-07T02:31:39Z<p>LysleShields: </p>
<hr />
<div>Community Created Maps are placed here. Use this page to coordinate unique map IDs.<br />
<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 30, 301, 531, 31, 22<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 25, 20, 60<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 64, 65, 34, 151<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 231, 75, 10, 12<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 51, 52, 41, 44<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elmas and get his notes<br />
|-<br />
| 74, 73, 72<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 32, 71, 70, 61<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Community_Maps&diff=1553Community Maps2013-10-07T02:30:51Z<p>LysleShields: Created page with "Community Created Maps are placed here. Use this page to coordinate unique map IDs. {| border="1" cellspacing="0" cellpadding="4" ! Map #'s ! Difficulty ! Level ! Name ! Goa..."</p>
<hr />
<div>Community Created Maps are placed here. Use this page to coordinate unique map IDs.<br />
<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Map #'s<br />
! Difficulty<br />
! Level<br />
! Name<br />
! Goal<br />
|-<br />
| 30, 301, 531, 31, 22<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 25, 20, 60<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 64, 65, 34, 151<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 231, 75, 10, 12<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 51, 52, 41, 44<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elmas and get his notes<br />
|-<br />
| 74, 73, 72<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 32, 71, 70, 61<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=1552Main Page2013-10-07T02:23:28Z<p>LysleShields: /* A&A Classic Editor */</p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is a arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums]. The Let's Play has now been archived at http://lparchive.org/Amulets-Armor/.<br />
<br />
Chat with other players about strategy, tips, and hints at [http://www.elzee.co.nz/amulets/index.php Amulets and Armor Forum] hosted by [[User:El zee | El zee]]<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==A&A Classic Editor==<br />
<B>NEW!</B> -- The editor files are now available for download from the download page.<br />
<br />
Show us what you can create and enjoy the game in new and interesting ways. Register your map on the [[Community Maps]] and upload your creations for others to share.<br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
<br />
==Quests==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 2<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elmas and get his notes<br />
|-<br />
| 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
==Music==<br />
[[Music]]<br />
<br />
==Classes==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Name<br />
! STR<br />
! CON<br />
! ACC<br />
! STL<br />
! MAG<br />
! SPD<br />
! Armor<br />
! Weapons<br />
! Magik system<br />
|-<br />
| [[Citizen]]<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Knight]]<br />
| align="right" | 35<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 10<br />
| align="right" | 15<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Mage]]<br />
| align="right" | 10<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Leather<br />
| Staff/Dagger<br />
| Mage<br />
|-<br />
| [[Warlock]]<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 10<br />
| Up to Chain<br />
| No crossbow<br />
| Mage<br />
|-<br />
| [[Priest]]<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Up to Chain<br />
| Mace/Staff<br />
| Priest<br />
|-<br />
| [[Rogue]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 30<br />
| Leather<br />
| No longsword<br />
| Arcane<br />
|-<br />
| [[Archer]]<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 20<br />
| Leather<br />
| All<br />
| Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| align="right" | 15<br />
| Up to Chain<br />
| All<br />
| Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| All<br />
| No bow<br />
| Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="right" | 30<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 10<br />
| align="right" | 20<br />
| All<br />
| No mace<br />
| Arcane<br />
|-<br />
| [[Magician]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 20<br />
| Leather<br />
| Sword/Dagger/Staff<br />
| Mage<br />
|}<br />
<br />
==Objects==<br />
A complete list of objects are available in the [[Objects]] section.<br />
<br />
<br />
<br />
=Magik=<br />
There are three systems of magik available to heroes in the Amulets & Armor world, as well as a variety of wands, rings, and amulets.<br />
<br />
== Spells ==<br />
<br />
[[Arcane Spells]] - used by most classes, these spells are generally weak utilities.<br />
<br />
[[Mage Spells]] - used by the Mage, Warlock, and Magician, these spells tend to focus on damage, destruction, and power.<br />
<br />
[[Priest Spells]] - used by the Priest and Paladin, these spells tend to focus on healing and protection.<br />
<br />
== Items ==<br />
<br />
[[Wands]] - usable by all classes, wands offer numerous projectile spells.<br />
<br />
[[Rings]] - usable by all classes, rings offer a range of buffs and utilities.<br />
<br />
[[Amulets]] - usable by all classes, amulets offer a powerful array of buffs.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=1551Main Page2013-10-07T02:23:10Z<p>LysleShields: </p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is a arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums]. The Let's Play has now been archived at http://lparchive.org/Amulets-Armor/.<br />
<br />
Chat with other players about strategy, tips, and hints at [http://www.elzee.co.nz/amulets/index.php Amulets and Armor Forum] hosted by [[User:El zee | El zee]]<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==A&A Classic Editor==<br />
<B>NEW!</B> -- The editor files are now available for download from the download page.<br />
<br />
Show us what you can create and enjoy the game in new and interesting ways. Register your map on the [[Classic Maps]] and upload your creations for others to share.<br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
<br />
==Quests==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 2<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elmas and get his notes<br />
|-<br />
| 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
==Music==<br />
[[Music]]<br />
<br />
==Classes==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Name<br />
! STR<br />
! CON<br />
! ACC<br />
! STL<br />
! MAG<br />
! SPD<br />
! Armor<br />
! Weapons<br />
! Magik system<br />
|-<br />
| [[Citizen]]<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Knight]]<br />
| align="right" | 35<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 10<br />
| align="right" | 15<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Mage]]<br />
| align="right" | 10<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Leather<br />
| Staff/Dagger<br />
| Mage<br />
|-<br />
| [[Warlock]]<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 10<br />
| Up to Chain<br />
| No crossbow<br />
| Mage<br />
|-<br />
| [[Priest]]<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Up to Chain<br />
| Mace/Staff<br />
| Priest<br />
|-<br />
| [[Rogue]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 30<br />
| Leather<br />
| No longsword<br />
| Arcane<br />
|-<br />
| [[Archer]]<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 20<br />
| Leather<br />
| All<br />
| Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| align="right" | 15<br />
| Up to Chain<br />
| All<br />
| Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| All<br />
| No bow<br />
| Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="right" | 30<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 10<br />
| align="right" | 20<br />
| All<br />
| No mace<br />
| Arcane<br />
|-<br />
| [[Magician]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 20<br />
| Leather<br />
| Sword/Dagger/Staff<br />
| Mage<br />
|}<br />
<br />
==Objects==<br />
A complete list of objects are available in the [[Objects]] section.<br />
<br />
<br />
<br />
=Magik=<br />
There are three systems of magik available to heroes in the Amulets & Armor world, as well as a variety of wands, rings, and amulets.<br />
<br />
== Spells ==<br />
<br />
[[Arcane Spells]] - used by most classes, these spells are generally weak utilities.<br />
<br />
[[Mage Spells]] - used by the Mage, Warlock, and Magician, these spells tend to focus on damage, destruction, and power.<br />
<br />
[[Priest Spells]] - used by the Priest and Paladin, these spells tend to focus on healing and protection.<br />
<br />
== Items ==<br />
<br />
[[Wands]] - usable by all classes, wands offer numerous projectile spells.<br />
<br />
[[Rings]] - usable by all classes, rings offer a range of buffs and utilities.<br />
<br />
[[Amulets]] - usable by all classes, amulets offer a powerful array of buffs.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=1456Main Page2013-09-27T14:57:47Z<p>LysleShields: /* Community */</p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is a arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums]. The Let's Play has now been archived at http://lparchive.org/Amulets-Armor/.<br />
<br />
Chat with other players about strategy, tips, and hints at [http://www.elzee.co.nz/amulets/index.php Amulets and Armor Forum] hosted by [[User:El zee | El zee]]<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
<br />
==Quests==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 2<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elmas and get his notes<br />
|-<br />
| 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
==Music==<br />
[[Music]]<br />
<br />
==Classes==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Name<br />
! STR<br />
! CON<br />
! ACC<br />
! STL<br />
! MAG<br />
! SPD<br />
! Armor<br />
! Weapons<br />
! Magik system<br />
|-<br />
| [[Citizen]]<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Knight]]<br />
| align="right" | 35<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 10<br />
| align="right" | 15<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Mage]]<br />
| align="right" | 10<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Leather<br />
| Staff/Dagger<br />
| Mage<br />
|-<br />
| [[Warlock]]<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 10<br />
| Up to Chain<br />
| No crossbow<br />
| Mage<br />
|-<br />
| [[Priest]]<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Up to Chain<br />
| Mace/Staff<br />
| Priest<br />
|-<br />
| [[Rogue]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 30<br />
| Leather<br />
| No longsword<br />
| Arcane<br />
|-<br />
| [[Archer]]<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 20<br />
| Leather<br />
| All<br />
| Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| align="right" | 15<br />
| Up to Chain<br />
| All<br />
| Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| All<br />
| No bow<br />
| Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="right" | 30<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 10<br />
| align="right" | 20<br />
| All<br />
| No mace<br />
| Arcane<br />
|-<br />
| [[Magician]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 20<br />
| Leather<br />
| Sword/Dagger/Staff<br />
| Mage<br />
|}<br />
<br />
==Objects==<br />
A complete list of objects are available in the [[Objects]] section.<br />
<br />
==Magik==<br />
There are three systems of magik in the Amulets & Armor world.<br />
<br />
[[Arcane Spells]] - used by most classes, these spells are generally weak utilities.<br />
<br />
[[Mage Spells]] - used by the Mage, Warlock, and Magician, these spells tend to focus on damage, destruction, and power.<br />
<br />
[[Priest Spells]] - used by the Priest and Paladin, these spells tend to focus on healing and protection.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=TestSpoiler&diff=1439TestSpoiler2013-09-27T00:17:27Z<p>LysleShields: </p>
<hr />
<div>This is how a spoiler works below:<br />
<br />
<spoiler text="test">This is a spoiler text area</spoiler><br />
<br />
Here is another spoiler:<br />
<br />
<spoiler text="Answer to life, the universe, and everything!">Fourty-two</spoiler></div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=TestSpoiler&diff=1438TestSpoiler2013-09-27T00:16:47Z<p>LysleShields: Created page with "This is how a spoiler works below: <spoiler text="test">This is a spoiler text area</spoiler>"</p>
<hr />
<div>This is how a spoiler works below:<br />
<br />
<spoiler text="test">This is a spoiler text area</spoiler></div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Fan_Art_Contest_2013&diff=1376Fan Art Contest 20132013-06-08T03:32:58Z<p>LysleShields: </p>
<hr />
<div>We have seen on the forums there are some talented members out there who are just itching to draw fan art for Amulets & Armor. Now we would like to see you put together a picture using any media you like, add a fun and interesting caption, and post it in the contest area. Make us laugh, make us cry, it's all good. We just ask you make it work- and family-friendly. We'll have the community provide input on favorites and Exiguus Entertainment will pick the winner of the $20 prize.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Art and captions must be submitted by this due date.<br />
* Submissions must be emailed to fanart2013@amuletsandarmor.com with the subject "A&A Fan Art Contest 2013". Artwork will then posted on the wiki and the community forums for peer review.<br />
* Images should be .JPG or .PNG files that must be 512 KB or smaller.<br />
* Captions will be limited to 140 characters.<br />
* Artwork and captions must be work- and family-friendly or will be rejected.<br />
* Screen shots of Amulets & Armor may be used, but please respect the rights of other artists and copyright laws.<br />
* If there are any questions concerning these rules, please send an email to fanart2013@amuletsandarmor.com<br />
* There will be one winner of the $20 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
* Prizes will be announced and awarded by June 7th by email and announced on the website.<br />
* Multiple entries are allowed and welcomed.<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
<br />
Let us see what you got!<br />
<br />
= Submissions =<br />
* No Entries<br />
<br />
The Contest is Over.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Speed_Run_Contest_2013&diff=1375Speed Run Contest 20132013-06-08T03:32:24Z<p>LysleShields: </p>
<hr />
<div>For our first contest, we want you to play our game -- and play it fast. !Starting with a level 1 character, see how quickly you can run through ALL the levels of Amulets & Armor. Do you choose the faster Rogue or Sailor, or do you depend on magical means? Do you fight monsters for experience or do you zip past them? Record your runs and upload them to youtube.com, and share with us your high-speed adventures through the levels of A&A. The player who takes the least amount of time will win $40. Unfortunately, we'll be clipping people's wings and keeping them from flying and/or blinking, but everything else is fair game.<br />
<br />
= Game Play Rules =<br />
* Spells that allow a character to fly or blink are NOT allowed in this speed run. However, if you find a magic item, potion, or scroll in the game that allows you to fly or blink, you may use them. Whatever you buy in the store is also allowed EXCEPT for potions/scrolls of blink or fly.<br />
* GOD mode game play is NOT allowed. Nor using any broken or buggy features of the game to your advantage. Examples of buggy play would be: Walking through wall sections using some type of trick, duping objects or money, and attaining unlimited invulnerability. Using spells such as Death Ward to avoid death, Earthbind to take out enemies in lava, and even finding unique ways to Attract/Repel enemies is all fair game. We want this to be a contest of skill using the spells and features designed in the game.<br />
* Players must start with a level 1 character and play through the quests in order (1 to 7). Players must use this same character throughout the speed run.<br />
* Multi-player runs are not allowed, only solo players.<br />
* Players must use characters of level equal to or lower than the quest's suggested level. For example, if the quest says it is for level 1-3 characters, only a character of up to level 3 can be played on that quest.<br />
* Players must show their character's stats when selecting a quest and starting. Do this by opening the stats dialog on the right when selecting a quest.<br />
* Repeating levels is NOT allowed, but you may abort a level and start over. However, aborting a level costs you time and counts as part of the speed run.<br />
<br />
= Technical Rules =<br />
* To validate your time, players must record their game play and upload it to youtube.com as a PUBLIC upload. We recommend you use the built in DOSBox feature for recording to videos. Any recording method is allowed, even over the shoulder cameras as long as we can see the whole game play.<br />
* Players may split their video into multiple pieces, but we ask you split them between quests and/or levels with clear titles.<br />
* Your score is determined by your total time from quest 1 to 7 as reported in the youtube video(s).<br />
* You are not required to have audio, but it would be nice to have both the audio of the game and/or any comments you would like to record. <br />
* Multiple entries are allowed and welcomed. Played through as a Warlock and want to try again as a Magician? No problem, do it again. Played as a Warlock and want to try it again as a Warlock? No problem, do it again. Just start with a level 1 character each time.<br />
* The recently released Classic version v1.00 (or later) available at http://www.amuletsandarmor.com must be used. No other versions are allowed.<br />
* There will be one winner of the $40 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Submissions for the complete quest must be received as of this time in email form.<br />
* Send links to your entries and times to speedrun2013@amuletsandarmor.com with the subject "A&A Speed Run Contest 2013". Your entry times will be placed on this wiki page (below).<br />
* If there are any questions concerning these rules, please send an email to speedrun2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
* Prizes will be announced and awarded by June 7th by email. <br />
<br />
Let's have fun!<br />
<br />
= Submissions =<br />
* Xusilax (Total Time 36:03) -- [https://www.youtube.com/watch?v=baosw9xM_js&list=PLZKldMyg2G5qnOBgCKD_BpAJ5SF4v9Z4q|Video Playback] -- WINNER!<br />
<br />
Contest is Over! Thank you for everyone's time!</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Speed_Run_Contest_2013&diff=1374Speed Run Contest 20132013-06-08T03:31:39Z<p>LysleShields: </p>
<hr />
<div>For our first contest, we want you to play our game -- and play it fast. !Starting with a level 1 character, see how quickly you can run through ALL the levels of Amulets & Armor. Do you choose the faster Rogue or Sailor, or do you depend on magical means? Do you fight monsters for experience or do you zip past them? Record your runs and upload them to youtube.com, and share with us your high-speed adventures through the levels of A&A. The player who takes the least amount of time will win $40. Unfortunately, we'll be clipping people's wings and keeping them from flying and/or blinking, but everything else is fair game.<br />
<br />
= Game Play Rules =<br />
* Spells that allow a character to fly or blink are NOT allowed in this speed run. However, if you find a magic item, potion, or scroll in the game that allows you to fly or blink, you may use them. Whatever you buy in the store is also allowed EXCEPT for potions/scrolls of blink or fly.<br />
* GOD mode game play is NOT allowed. Nor using any broken or buggy features of the game to your advantage. Examples of buggy play would be: Walking through wall sections using some type of trick, duping objects or money, and attaining unlimited invulnerability. Using spells such as Death Ward to avoid death, Earthbind to take out enemies in lava, and even finding unique ways to Attract/Repel enemies is all fair game. We want this to be a contest of skill using the spells and features designed in the game.<br />
* Players must start with a level 1 character and play through the quests in order (1 to 7). Players must use this same character throughout the speed run.<br />
* Multi-player runs are not allowed, only solo players.<br />
* Players must use characters of level equal to or lower than the quest's suggested level. For example, if the quest says it is for level 1-3 characters, only a character of up to level 3 can be played on that quest.<br />
* Players must show their character's stats when selecting a quest and starting. Do this by opening the stats dialog on the right when selecting a quest.<br />
* Repeating levels is NOT allowed, but you may abort a level and start over. However, aborting a level costs you time and counts as part of the speed run.<br />
<br />
= Technical Rules =<br />
* To validate your time, players must record their game play and upload it to youtube.com as a PUBLIC upload. We recommend you use the built in DOSBox feature for recording to videos. Any recording method is allowed, even over the shoulder cameras as long as we can see the whole game play.<br />
* Players may split their video into multiple pieces, but we ask you split them between quests and/or levels with clear titles.<br />
* Your score is determined by your total time from quest 1 to 7 as reported in the youtube video(s).<br />
* You are not required to have audio, but it would be nice to have both the audio of the game and/or any comments you would like to record. <br />
* Multiple entries are allowed and welcomed. Played through as a Warlock and want to try again as a Magician? No problem, do it again. Played as a Warlock and want to try it again as a Warlock? No problem, do it again. Just start with a level 1 character each time.<br />
* The recently released Classic version v1.00 (or later) available at http://www.amuletsandarmor.com must be used. No other versions are allowed.<br />
* There will be one winner of the $40 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Submissions for the complete quest must be received as of this time in email form.<br />
* Send links to your entries and times to speedrun2013@amuletsandarmor.com with the subject "A&A Speed Run Contest 2013". Your entry times will be placed on this wiki page (below).<br />
* If there are any questions concerning these rules, please send an email to speedrun2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
* Prizes will be announced and awarded by June 7th by email. <br />
<br />
Let's have fun!<br />
<br />
= Submissions =<br />
* Xusilax (Total Time 36:03) -- [https://www.youtube.com/watch?v=baosw9xM_js&list=PLZKldMyg2G5qnOBgCKD_BpAJ5SF4v9Z4q|Video Playback] -- WINNER!</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Main_Page&diff=787Main Page2013-05-28T20:05:48Z<p>LysleShields: </p>
<hr />
<div>'''Welcome to Amulets & Armor!'''<br />
<br />
Amulets & Armor is a arcade RPG that takes you through a fantasy world full of elves, wolves, warriors, mages, and mythical creatures as you go on quests. Level up your character and become more powerful as you learn more spells, find more items, and reap the many rewards of the adventures. <br />
<br />
<B>The full release is OUT! Go to http://amuletsandarmor.com and download the game! DOSBox instructions are available at [[DOSBoxConfig]]</B><br />
<br />
Follow Lysle as he works on the Amulets & Armor release at the developer blog at http://amuletsandarmordev.wordpress.com/<br />
<br />
==Community==<br />
Join us as Mzbundifund and Bactor record their exciting travels in the world of Amulets & Armor in a Let's Play presented on the [http://forums.somethingawful.com/showthread.php?threadid=3515004&userid=0&perpage=40&pagenumber=1 Somethingawful.com forums].<br />
<br />
Chat with other players about strategy, tips, and hints at [http://www.elzee.co.nz/amulets/index.php Amulets and Armor Forum] hosted by [[User:El zee | El zee]]<br />
<br />
Stay connected on the latest Amulets & Armor news. Join the [http://amuletsandarmor.com/mailing.htm Mailing List] today!<br />
<br />
==Asking for Help==<br />
The wiki can improve with your help. Come over here if you are willing to spend a few minutes helping edit this wiki:<br />
<br />
<< [[Endless Wiki To Do List]] >><br />
<br />
<i>Due to spam, if you want to get access to this wiki, please email moderator at amuletsandarmor.com.</i><br />
<br />
=Index=<br />
<br />
==Quests==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! #<br />
! Difficulty<br />
! Level<br />
! Maps<br />
! Reward<br />
! Name<br />
! Goal<br />
|-<br />
| 1<br />
| Easy<br />
| align="right" | 1st<br />
| align="right" | 5<br />
| align="center" | 10 GP<br />
| [[Visions of Jugurtha]]<br />
| Return with Jugurtha's Journal<br />
|-<br />
| 2<br />
| Medium easy<br />
| align="right" | 4th<br />
| align="right" | 3<br />
| align="center" | 20 GP<br />
| [[The Knights of Andrew]]<br />
| Find the Necklace of Andrew<br />
|-<br />
| 3<br />
| Medium<br />
| align="right" | 5th<br />
| align="right" | 6<br />
| align="center" | 150k EXP<br />
| [[Elmore's Retreat]]<br />
| Retrieve the Orb of Defense<br />
|-<br />
| 4<br />
| Medium<br />
| align="right" | 7th<br />
| align="right" | 4<br />
| align="center" | 50 GP<br />
| [[Exiguus and the Undead]]<br />
| Bring back the Orb of the Undead<br />
|-<br />
| 5<br />
| Medium<br />
| align="right" | 10th<br />
| align="right" | 4<br />
| align="center" | 35 GP/200k EXP<br />
| [[Temple of Astarte]]<br />
| Take out Elmas and get his notes<br />
|-<br />
| 6<br />
| Hard<br />
| align="right" | 10th<br />
| align="right" | 3<br />
| align="center" | 75 GP<br />
| [[The Lost City]]<br />
| Get the Wand of Disintegration<br />
|-<br />
| 7<br />
| Very Hard<br />
| align="right" | 12th<br />
| align="right" | 5<br />
| align="center" | 100 GP/350k EXP<br />
| [[Destruction]]<br />
| Find the stolen Orb of Destruction<br />
|}<br />
<br />
==Music==<br />
[[Music]]<br />
<br />
==Classes==<br />
{| border="1" cellspacing="0" cellpadding="4"<br />
! Name<br />
! STR<br />
! CON<br />
! ACC<br />
! STL<br />
! MAG<br />
! SPD<br />
! Armor<br />
! Weapons<br />
! Magik system<br />
|-<br />
| [[Citizen]]<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 25<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Knight]]<br />
| align="right" | 35<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 10<br />
| align="right" | 15<br />
| All<br />
| All<br />
| Arcane<br />
|-<br />
| [[Mage]]<br />
| align="right" | 10<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Leather<br />
| Staff/Dagger<br />
| Mage<br />
|-<br />
| [[Warlock]]<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 10<br />
| Up to Chain<br />
| No crossbow<br />
| Mage<br />
|-<br />
| [[Priest]]<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| Up to Chain<br />
| Mace/Staff<br />
| Priest<br />
|-<br />
| [[Rogue]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 25<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 30<br />
| Leather<br />
| No longsword<br />
| Arcane<br />
|-<br />
| [[Archer]]<br />
| align="right" | 20<br />
| align="right" | 20<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 15<br />
| align="right" | 20<br />
| Up to leather<br />
| Any<br />
| Arcane<br />
|-<br />
| [[Sailor]]<br />
| align="right" | 25<br />
| align="right" | 35<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| align="right" | 15<br />
| Up to chain<br />
| Any<br />
| Arcane<br />
|-<br />
| [[Paladin]]<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 25<br />
| align="right" | 10<br />
| Any<br />
| No bow<br />
| Priest<br />
|-<br />
| [[Mercenary]]<br />
| align="right" | 30<br />
| align="right" | 25<br />
| align="right" | 25<br />
| align="right" | 20<br />
| align="right" | 10<br />
| align="right" | 20<br />
| Any<br />
| No mace<br />
| Arcane<br />
|-<br />
| [[Magician]]<br />
| align="right" | 15<br />
| align="right" | 15<br />
| align="right" | 20<br />
| align="right" | 30<br />
| align="right" | 30<br />
| align="right" | 20<br />
| Leather<br />
| Sword/Dagger/Staff<br />
| Mage<br />
|}<br />
<br />
==Objects==<br />
A complete list of objects are available in the [[Objects]] section.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=DOSBoxConfig&diff=194DOSBoxConfig2013-05-10T21:42:45Z<p>LysleShields: </p>
<hr />
<div>== DosBox Configuration ==<br />
1) Download the game from www.amuletsandarmor.com. Unzip the files into a directory. In these instructions, we'll assume you are a Windows machine and use the folder C:\Games\AA for your installation directory.<br />
<br />
2) Go to http://www.dosbox.com/download.php?main=1 and download a DOSBox version for your device. In Windows, Amulets & Armor has been proven to work with DOSBox 0.74. Install DOSBox.<br />
<br />
3) Run DOSBox.<br />
<br />
4) It will appear with a Z:\ drive prompt. Enter the following commands:<br />
<br />
mount c c:\Games\AA<br />
c:<br />
AA<br />
<br />
5) No setup should be necessary as the game has already been configured for the proper sound system.<br />
<br />
6) Enjoy!<br />
<br />
== Using DOSBox IPX for Multiplayer ==<br />
1) Run DOSBox 0.74 Options.bat, and scroll down to where you see the line "ipx=false". Change it to "ipx=true".<br />
<br />
2) Run Hamachi, and connect to each other on a private network.<br />
<br />
3) Run DOSBox, you'll get both a status window, and another window with a prompt that looks like Z:\><br />
<br />
4) Have the server host (me in our case) enter the command "ipxnet startserver".<br />
<br />
5) Then have the other player(s) enter the command "ipxnet connect #.###.##.###", putting in the IP address of the host there. This is the IP address of the host on the Hamachi network, not the host's actual IP address.<br />
<br />
6) The host should get an alert in his DOSBox status window saying someone connected to his ipx server.<br />
<br />
7) Both players enter the command "mount c c:\Games\AA", where c:\Games\AA is whatever folder you've got Amulets and Armor installed in.<br />
<br />
8) Type "c:" to then navigate the prompt to that directory.<br />
<br />
9) Type "Setup.exe >NUL" to run the Amulets and Armor setup program.<br />
<br />
10) Choose Network Game.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=DOSBoxConfig&diff=193DOSBoxConfig2013-05-10T21:38:19Z<p>LysleShields: </p>
<hr />
<div>== DosBox Configuration ==<br />
1) Download the game from www.amuletsandarmor.com. Unzip the files into a directory. In these instructions, we'll assume you are a Windows machine and use the folder C:\Games\AA for your installation directory.<br />
<br />
2) Go to http://www.dosbox.com/download.php?main=1 and download a DOSBox version for your device. In Windows, Amulets & Armor has been proven to work with DOSBox 0.74. Install DOSBox.<br />
<br />
3) Run DOSBox.<br />
<br />
4) It will appear with a Z:\ drive prompt. Enter the following commands:<br />
<br />
mount c c:\Games\AA<br />
c:<br />
AA<br />
<br />
5) No setup should be necessary as the game has already been configured for the proper sound system.<br />
<br />
6) Enjoy!<br />
<br />
== Using DOSBox IPX for Multiplayer ==<br />
1 - Run DOSBox 0.74 Options.bat, and scroll down to where you see the line "ipx=false". Change it to "ipx=true".<br />
<br />
2 - Run Hamachi, and connect to each other on a private network.<br />
<br />
3 - Run DOSBox, you'll get both a status window, and another window with a prompt that looks like Z:\><br />
<br />
4 - Have the server host (me in our case) enter the command "ipxnet startserver".<br />
<br />
5 - Then have the other player(s) enter the command "ipxnet connect #.###.##.###", putting in the IP address of the host there. This is the IP address of the host on the Hamachi network, not the host's actual IP address.<br />
<br />
6 - The host should get an alert in his DOSBox status window saying someone connected to his ipx server.<br />
<br />
7 - Both players enter the command "mount c c:\Games\AA", where c:\Games\AA is whatever folder you've got Amulets and Armor installed in.<br />
<br />
8 - Type "c:" to then navigate the prompt to that directory.<br />
<br />
9 - Type "Setup.exe >NUL" to run the Amulets and Armor setup program.<br />
<br />
10 - Choose Network Game.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=DOSBoxConfig&diff=192DOSBoxConfig2013-05-10T21:31:23Z<p>LysleShields: </p>
<hr />
<div>== DosBox Configuration ==<br />
1) Download the game from www.amuletsandarmor.com. Unzip the files into a directory. In these instructions, we'll assume you are a Windows machine and use the folder C:\Games\AA for your installation directory.<br />
<br />
2) Go to http://www.dosbox.com/download.php?main=1 and download a DOSBox version for your device. In Windows, Amulets & Armor has been proven to work with DOSBox 0.74. Install DOSBox.<br />
<br />
3) Run DOSBox.<br />
<br />
4) It will appear with a Z:\ drive prompt. Enter the following commands:<br />
<br />
mount c c:\Games\AA<br />
c:<br />
AA<br />
<br />
5) No setup should be necessary as the game has already been configured for the proper sound system.<br />
<br />
6) Enjoy!<br />
<br />
== Using DOSBox IPX for Multiplayer ==<br />
1 - Run DOSBox 0.74 Options.bat, and scroll down to where you see the line "ipx=false". Change it to "ipx=true".<br />
<br />
2 - Run Hamachi, and connect to each other on a private network.<br />
<br />
3 - Run DOSBox, you'll get both a status window, and another window with a prompt that looks like Z:\><br />
<br />
4 - Have the server host (me in our case) enter the command "ipxnet startserver".<br />
<br />
5 - Then have the other player(s) enter the command "ipxnet connect #.###.##.###", putting in the IP address of the host there. This is the IP address of the host on the Hamachi network, not the host's actual IP address.<br />
<br />
6 - The host should get an alert in his DOSBox status window saying someone connected to his ipx server.<br />
<br />
7 - Both players enter the command "mount c c:\Games\AA", where c:\Games\AA is whatever folder you've got Amulets and Armor installed in.<br />
<br />
8 - Type "c:" to then navigate the prompt to that directory.<br />
<br />
9 - Type "Setup.exe" to run the Amulets and Armor setup program.<br />
<br />
10 - Choose Network Game.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Speed_Run_Contest_2013&diff=82Speed Run Contest 20132013-05-01T13:39:17Z<p>LysleShields: </p>
<hr />
<div>For our first contest, we want you to play our game -- and play it fast. !Starting with a level 1 character, see how quickly you can run through ALL the levels of Amulets & Armor. Do you choose the faster Rogue or Sailor, or do you depend on magical means? Do you fight monsters for experience or do you zip past them? Record your runs and upload them to youtube.com, and share with us your high-speed adventures through the levels of A&A. The player who takes the least amount of time will win $40. Unfortunately, we'll be clipping people's wings and keeping them from flying and/or blinking, but everything else is fair game.<br />
<br />
= Game Play Rules =<br />
* Spells that allow a character to fly or blink are NOT allowed in this speed run. However, if you find a magic item, potion, or scroll in the game that allows you to fly or blink, you may use them. Whatever you buy in the store is also allowed EXCEPT for potions/scrolls of blink or fly.<br />
* GOD mode game play is NOT allowed. Nor using any broken or buggy features of the game to your advantage. Examples of buggy play would be: Walking through wall sections using some type of trick, duping objects or money, and attaining unlimited invulnerability. Using spells such as Death Ward to avoid death, Earthbind to take out enemies in lava, and even finding unique ways to Attract/Repel enemies is all fair game. We want this to be a contest of skill using the spells and features designed in the game.<br />
* Players must start with a level 1 character and play through the quests in order (1 to 7). Players must use this same character throughout the speed run.<br />
* Multi-player runs are not allowed, only solo players.<br />
* Players must use characters of level equal to or lower than the quest's suggested level. For example, if the quest says it is for level 1-3 characters, only a character of up to level 3 can be played on that quest.<br />
* Players must show their character's stats when selecting a quest and starting. Do this by opening the stats dialog on the right when selecting a quest.<br />
* Repeating levels is NOT allowed, but you may abort a level and start over. However, aborting a level costs you time and counts as part of the speed run.<br />
<br />
= Technical Rules =<br />
* To validate your time, players must record their game play and upload it to youtube.com as a PUBLIC upload. We recommend you use the built in DOSBox feature for recording to videos. Any recording method is allowed, even over the shoulder cameras as long as we can see the whole game play.<br />
* Players may split their video into multiple pieces, but we ask you split them between quests and/or levels with clear titles.<br />
* Your score is determined by your total time from quest 1 to 7 as reported in the youtube video(s).<br />
* You are not required to have audio, but it would be nice to have both the audio of the game and/or any comments you would like to record. <br />
* Multiple entries are allowed and welcomed. Played through as a Warlock and want to try again as a Magician? No problem, do it again. Played as a Warlock and want to try it again as a Warlock? No problem, do it again. Just start with a level 1 character each time.<br />
* The recently released Classic version v1.00 (or later) available at http://www.amuletsandarmor.com must be used. No other versions are allowed.<br />
* There will be one winner of the $40 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Submissions for the complete quest must be received as of this time in email form.<br />
* Send links to your entries and times to speedrun2013@amuletsandarmor.com with the subject "A&A Speed Run Contest 2013". Your entry times will be placed on this wiki page (below).<br />
* If there are any questions concerning these rules, please send an email to speedrun2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
* Prizes will be announced and awarded by June 7th by email. <br />
<br />
Let's have fun!<br />
<br />
= Submissions =<br />
* None yet.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Fan_Art_Contest_2013&diff=81Fan Art Contest 20132013-05-01T04:21:09Z<p>LysleShields: </p>
<hr />
<div>We have seen on the forums there are some talented members out there who are just itching to draw fan art for Amulets & Armor. Now we would like to see you put together a picture using any media you like, add a fun and interesting caption, and post it in the contest area. Make us laugh, make us cry, it's all good. We just ask you make it work- and family-friendly. We'll have the community provide input on favorites and Exiguus Entertainment will pick the winner of the $20 prize.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Art and captions must be submitted by this due date.<br />
* Submissions must be emailed to fanart2013@amuletsandarmor.com with the subject "A&A Fan Art Contest 2013". Artwork will then posted on the wiki and the community forums for peer review.<br />
* Images should be .JPG or .PNG files that must be 512 KB or smaller.<br />
* Captions will be limited to 140 characters.<br />
* Artwork and captions must be work- and family-friendly or will be rejected.<br />
* Screen shots of Amulets & Armor may be used, but please respect the rights of other artists and copyright laws.<br />
* If there are any questions concerning these rules, please send an email to fanart2013@amuletsandarmor.com<br />
* There will be one winner of the $20 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
* Prizes will be announced and awarded by June 7th by email and announced on the website.<br />
* Multiple entries are allowed and welcomed.<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
<br />
Let us see what you got!<br />
<br />
= Submissions =<br />
* None yet. A list of links will be provided here as users submit their entries.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Fan_Art_Contest_2013&diff=80Fan Art Contest 20132013-05-01T04:15:12Z<p>LysleShields: </p>
<hr />
<div>We have seen on the forums there are some talented members out there who are just itching to draw fan art for Amulets & Armor. Now we would like to see you put together a picture using any media you like, add a fun and interesting caption, and post it in the contest area. Make us laugh, make us cry, it's all good. We just ask you make it work- and family-friendly. We'll have the community provide input on favorites and Exiguus Entertainment will pick the winner of the $20 prize.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Art and captions must be submitted by this due date.<br />
* Submissions must be emailed to fanart2013@amuletsandarmor.com with the subject "A&A Fan Art Contest 2013". Artwork will then posted on the wiki and the community forums for peer review.<br />
* Images should be .JPG or .PNG files that must be 512 KB or smaller.<br />
* Captions will be limited to 140 characters.<br />
* Artwork and captions must be work- and family-friendly or will be rejected.<br />
* If there are any questions concerning these rules, please send an email to fanart2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
* There will be one winner of the $20 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
* Prizes will be announced and awarded by June 7th by email and announced on the website.<br />
* Multiple entries are allowed and welcomed.<br />
<br />
Let us see what you got!<br />
<br />
= Submissions =<br />
* None yet. A list of links will be provided here as users submit their entries.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Fan_Art_Contest_2013&diff=79Fan Art Contest 20132013-05-01T04:03:49Z<p>LysleShields: </p>
<hr />
<div>Inspired by the fan art on the forums, we see there are some talented members out there who are just itching to draw fan art for Amulets & Armor. Put together a picture using any media you like, take a picture, add a fun and interesting caption, and post it in the contest area and you can walk away with the $20 prize. Make us laugh, make us cry, it's all good. We just ask you make it work and family friendly. We'll have the community provide input on favorites and Exiguus Entertainment will pick the winner.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Art and captions must be submitted by this due date.<br />
* Submissions must be emailed to fanart2013@amuletsandarmor.com with the subject "A&A Fan Art Contest 2013". Artwork will then posted on the wiki and the community forums for peer review.<br />
* Images should be .JPG or .PNG files that must be 512 KB or smaller.<br />
* Captions will be limited to 140 characters.<br />
* Artwork and captions must be work and family friendly or will be rejected.<br />
* If there are any questions concerning these rules, please send an email to fanart2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
* There will be one winner of the $20 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
* Prizes will be announced and awarded by June 7th by email and announced on the website.<br />
* Multiple entries are allowed and welcomed.<br />
<br />
Let's have fun!<br />
<br />
= Submissions =<br />
* None yet. A list of links will be provided here as users submit their entries.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Fan_Art_Contest_2013&diff=78Fan Art Contest 20132013-05-01T04:02:11Z<p>LysleShields: </p>
<hr />
<div>Inspired by the fan art on the forums, we see there are some talented members out there who are just itching to draw fan art for Amulets & Armor. Put together a picture using any media you like, add a fun and interesting caption, and post it in the contest area and you can walk away with the $20 prize. We just ask you make it work and family friendly. We'll have the community provide input on favorites and Exiguus Entertainment will pick the winner.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Art and captions must be submitted by this due date.<br />
* Submissions must be emailed to fanart2013@amuletsandarmor.com with the subject "A&A Fan Art Contest 2013". Artwork will then posted on the wiki and the community forums for peer review.<br />
* Images should be .JPG or .PNG files that must be 512 KB or smaller.<br />
* Captions will be limited to 140 characters.<br />
* Artwork and captions must be work and family friendly or will be rejected.<br />
* If there are any questions concerning these rules, please send an email to fanart2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
* There will be one winner of the $20 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
* Prizes will be announced and awarded by June 7th by email and announced on the website.<br />
* Multiple entries are allowed and welcomed.<br />
<br />
Let's have fun!<br />
<br />
= Submissions =<br />
* None yet. A list of links will be provided here as users submit their entries.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Fan_Art_Contest_2013&diff=77Fan Art Contest 20132013-05-01T04:01:58Z<p>LysleShields: Created page with "Inspired by the fan art on the forums, we see there are some talented members out there who are just itching to draw fan art for Amulets & Armor. Put together a picture using..."</p>
<hr />
<div>Inspired by the fan art on the forums, we see there are some talented members out there who are just itching to draw fan art for Amulets & Armor. Put together a picture using any media you like, add a fun and interesting caption, and post it in the contest area and you can walk away with the $20 prize. We just ask you make it work and family friendly. We'll have the community provide input on favorites and Exiguus Entertainment will pick the winner.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Art and captions must be submitted by this due date.<br />
* Submissions must be emailed to fanart2013@amuletsandarmor.com with the subject "A&A Fan Art Contest 2013". Artwork will then posted on the wiki and the community forums for peer review.<br />
* Images should be .JPG or .PNG files that must be 512 KB or smaller.<br />
* Captions will be limited to 140 characters.<br />
* Artwork and captions must be work and family friendly or will be rejected.<br />
* If there are any questions concerning these rules, please send an email to fanart2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
* There will be one winner of the $20 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
* Prizes will be announced and awarded by June 7th by email and announced on the website.<br />
* Multiple entries are allowed and welcomed.<br />
<br />
Let's have fun!<br />
<br />
= Submissions =<br />
* None yet. A list of links will be provided here at users submit their entries.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Speed_Run_Contest_2013&diff=76Speed Run Contest 20132013-05-01T03:57:16Z<p>LysleShields: </p>
<hr />
<div>For our first contest, we want you to play our game -- and play it fast. !Starting with a level 1 character, see how quickly you can run through ALL the levels of Amulets & Armor. Do you choose the faster Rogue or Sailor, or do you depend on magical means? Do you fight monsters for experience or do you zip past them? Record your runs and upload them to youtube.com, and share with us your high-speed adventures through the levels of A&A. The player who takes the least amount of time will win $40. Unfortunately, we'll be clipping people's wings and keeping them from flying and/or blinking, but everything else is fair game.<br />
<br />
= Game Play Rules =<br />
* Spells that allow a character to fly or blink are NOT allowed in this speed run. However, if you find a magic item, potion, or scroll in the game that allows you to fly or blink, you may use them. Whatever you buy in the store is also allowed EXCEPT for potions/scrolls of blink or fly.<br />
* GOD mode game play is NOT allowed. Nor using any broken or buggy features of the game to your advantage. Examples of buggy play would be: Walking through wall sections using some type of trick, duping objects or money, and attaining unlimited invulnerability. Using spells such as Death Ward to avoid death, Earthbind to take out enemies in lava, and even finding unique ways to Attract/Repel enemies is all fair game. We want this to be a contest of skill using the spells and features designed in the game.<br />
* Players must start with a level 1 character and play through the quests in order (1 to 7). Players must use this same character throughout the speed run.<br />
* Multi-player runs are not allowed, only solo players.<br />
* Players must use characters of level equal to or lower than the quest's suggested level. For example, if the quest says it is for level 1-3 characters, only a character of up to level 3 can be played on that quest.<br />
* Players must show their character's stats when selecting a quest and starting. Do this by opening the stats dialog on the right when selecting a quest.<br />
* Repeating levels is NOT allowed, but you may abort a level and start over. However, aborting a level costs you time and counts as part of the speed run.<br />
<br />
= Technical Rules =<br />
* To validate your time, players must record their game play and upload it to youtube.com as a PUBLIC upload. We recommend you use the built in DOSBox feature for recording to videos. Any recording method is allowed, even over the shoulder cameras as long as we can see the whole game play.<br />
* Players may split their video into multiple pieces, but we ask you split them between quests and/or levels with clear titles.<br />
* Your score is determined by your total time from quest 1 to 7 as reported in the youtube video(s).<br />
* You are not required to have audio, but it would be nice to have both the audio of the game and/or any comments you would like to record. <br />
* Multiple entries are allowed and welcomed. Played through as a Warlock and want to try again as a Magician? No problem, do it again. Played as a Warlock and want to try it again as a Warlock? No problem, do it again. Just start with a level 1 character each time.<br />
* There will be one winner of the $40 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Submissions for the complete quest must be received as of this time in email form.<br />
* Send links to your entries and times to speedrun2013@amuletsandarmor.com with the subject "A&A Speed Run Contest 2013". Your entry times will be placed on this wiki page (below).<br />
* If there are any questions concerning these rules, please send an email to speedrun2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
* Prizes will be announced and awarded by June 7th by email. <br />
<br />
Let's have fun!<br />
<br />
= Submissions =<br />
* None yet.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Speed_Run_Contest_2013&diff=75Speed Run Contest 20132013-05-01T03:30:30Z<p>LysleShields: </p>
<hr />
<div>For our first contest, we want you to play our game -- and play it fast. !Starting with a level 1 character, see how quickly you can run through ALL the levels of Amulets & Armor. Do you choose the faster Rogue or Sailor, or do you depend on magical means? Do you fight monsters for experience or do you zip past them? Record your runs and upload them to youtube.com, and share with us your high-speed adventures through the levels of A&A. The player who takes the least amount of time will win $40. Unfortunately, we'll be clipping people's wings and keeping them from flying and/or blinking, but everything else is fair game.<br />
<br />
= Game Play Rules =<br />
* Spells that allow a character to fly or blink are NOT allowed in this speed run. However, if you find a magic item, potion, or scroll in the game that allows you to fly or blink, you may use them. Whatever you buy in the store is also allowed EXCEPT for potions/scrolls of blink or fly.<br />
* GOD mode game play is NOT allowed. Nor using any broken or buggy features of the game to your advantage. Examples of buggy play would be: Walking through wall sections using some type of trick, duping objects or money, and attaining unlimited invulnerability. Using spells such as Death Ward to avoid death, Earthbind to take out enemies in lava, and even finding unique ways to Attract/Repel enemies is all fair game. We want this to be a contest of skill using the spells and features designed in the game.<br />
* Players must start with a level 1 character and play through the quests in order (1 to 7). Players must use this same character throughout the speed run.<br />
* Multi-player runs are not allowed, only solo players.<br />
* Players must use characters of level equal to or lower than the quest's suggested level. For example, if the quest says it is for level 1-3 characters, only a character of up to level 3 can be played on that quest.<br />
* Players must show their character's stats when selecting a quest and starting. Do this by opening the stats dialog on the right when selecting a quest.<br />
* Repeating levels is NOT allowed, but you may abort a level and start over. However, aborting a level costs you time and counts as part of the speed run.<br />
<br />
= Technical Rules =<br />
* To validate your time, players must record their game play and upload it to youtube.com as a PUBLIC upload. We recommend you use the built in DOSBox feature for recording to videos. Any recording method is allowed, even over the shoulder cameras as long as we can see the whole game play.<br />
* Players may split their video into multiple pieces, but we ask you split them between quests and/or levels with clear titles.<br />
* Your score is determined by your total time from quest 1 to 7 as reported in the youtube video(s).<br />
* You are not required to have audio, but it would be nice to have both the audio of the game and/or any comments you would like to record. <br />
* Multiple entries are allowed and welcome. Played through as a Warlock and want to try again as a Magician? No problem, do it again. Played as a Warlock and want to try it again as a Warlock? No problem, do it again. Just start with a level 1 character each time.<br />
* There will be one winner of the $40 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
<br />
= Submission Guidelines =<br />
* The contest ends May 31st Midnight US Central Time. Submissions for the complete quest must be received as of this time in email form.<br />
* Send links to your entries and times to speedrun2013@amuletsandarmor.com with the subject "A&A Speed Run Contest 2013". Your entry times will be placed on this wiki page (below).<br />
* If there are any questions concerning these rules, please send an email to speedrun2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest. Their decisions are final.<br />
* Prizes will be announced and awarded by June 7th by email. <br />
<br />
Let's have fun!<br />
<br />
= Submissions =<br />
* None yet.</div>LysleShieldshttp://wiki.amuletsandarmor.com/index.php?title=Speed_Run_Contest_2013&diff=72Speed Run Contest 20132013-04-28T19:20:15Z<p>LysleShields: </p>
<hr />
<div>As for our first contest, we want you to play our game -- and play it fast. Starting with a level 1 character, see if you can run through ALL the levels of Amulets & Armor as fast as you can. Do you play the faster Rogue or Sailor or do you depend on magical means? Do you fight monsters for experience or do you run past them? Record your runs and upload them to youtube and share with us your crazed runs through the levels of A&A. And the winner who took the least amount of time will receive $40. Unfortunately, we'll be clipping people's wings and keeping them from flying and/or blinking, but everything else is game. The contest rules are as follows:<br />
<br />
= Rules =<br />
<br />
* The contest ends May 31st Midnight US Central Time. Submissions for the complete quest must be received as of this time in email form.<br />
* Players must start with a level 1 character and play through the quests in order (1 to 7). Players must use this same character through out the speed run.<br />
* To validate your time, players must record their game play and upload it to youtube.com as a PUBLIC upload. We recommend you use the built in DOSBox feature for recording to videos. Any recording method is allowed, even over the shoulder cameras as long as we can see the whole game play.<br />
* Players may split their video into multiple pieces, but we ask you split them between quests and/or levels with clear titles.<br />
* Multi-player runs are not allowed, only solo players.<br />
* Your score is determined by your total time from quest 1 to 7 as reported in the youtube video(s).<br />
* You are not required to have audio, but it would be nice to have both the audio of the game and/or any comments you would like to record. <br />
* Players must use characters of level equal to or lower than the quest's suggested level. For example, if the quest says it is for level 1-3 characters, only a character of up to level 3 can be played on that quest.<br />
* Players must show their character's stats when selecting a quest and starting. Do this by opening the stats dialog on the right when selecting a quest.<br />
* Spells that allow a character to fly or blink are NOT allowed in this speed run. However, if you find a magic item, potion, or scroll in the game that allows you to fly or blink, you may use them. Whatever you buy in the store is also allowed EXCEPT for potions/scrolls of blink or fly.<br />
* Repeating levels is NOT allowed, but you may abort a level and start over. However, aborting a level costs you time and counts as part of the speed run.<br />
* GOD mode game play is NOT allowed. Nor using any broken or buggy features of the game to your advantage. Examples of buggy play would be: Walking through wall sections using some type of trick, duping objects or money, and attaining unlimited invulnerability. Using spells such as Death Ward to avoid death, Earthbind to take out enemies in lava, and even finding unique ways to Attract/Repel enemies is all fair game. We want this to be a contest of skill using the spells and features designed in the game.<br />
* There will be one winner of the $40 prize. This prize will be paid in US Dollars and paid through PayPal or Western Union.<br />
* Multiple entries are allowed and welcome. Played through as a Warlock and want to try again as a Magician? No problem, do it again. Played as a Warlock and want to try it again as a Warlock? No problem, do it again. Just start with a level 1 character each time.<br />
* Send links to your entries and times to speedrun2013@amuletsandarmor.com with the subject "A&A Speed Run Contest 2013". Your entry times will be placed on this wiki page (below).<br />
* If there are any questions concerning these rules, please send an email to speedrun2013@amuletsandarmor.com<br />
* Exiguus Entertainment (the people running this contest) retains the right to change these rules at any time in order to help clarify the rules of the contest.<br />
* Prizes will be announced and awarded by June 7th by email.<br />
<br />
Let's have fun!<br />
<br />
= Submissions =<br />
* None yet.</div>LysleShields